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2019-01-17yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header ↵Lioncash
inclusions
2019-01-17yuzu/configuration/configure_per_general: Remove unused header inclusionsLioncash
2019-01-17yuzu/configuration/configure_debug: Remove unused header inclusionsLioncash
2019-01-17yuzu/configuration/configure_system: Remove unused header inclusionsLioncash
2019-01-17yuzu/configuration/configure_web: Remove an unused lambda captureLioncash
'this' isn't actually used within the lambda, since what we need from the class is already assigned within the capture section of the lambda.
2019-01-17yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' textLioncash
It's a common UI pattern to use an ellipsis to indicate an ongoing action, rather than just specifying the word by itself.
2019-01-17core/frontend/applets/web_browser: Include missing headersLioncash
Gets rid of a few indirect inclusions.
2019-01-17core/frontend/applets/web_browser: Make OpenPage() non-constLioncash
This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
2019-01-17yuzu/web_browser: std::move std::function instances in OpenPage()Lioncash
Avoids the need to potentially reallocate the contained callbacks.
2019-01-17yuzu/web_browser: Make slot functions privateLioncash
These currently aren't used by anything other than the QtWebBrowser class itself, and can be made private.
2019-01-15shader_ir: Fixup clang buildReinUsesLisp
2019-01-15loader: Propagate NCA logo section to ReadBanner and ReadLogoZach Hilman
2019-01-15content_archive: Add getter for logo section of NCAZach Hilman
2019-01-15gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS ↵ReinUsesLisp
compatibility
2019-01-15gl_shader_decompiler: Inline textureGather componentReinUsesLisp
2019-01-15shader_decode: Fixup XMADReinUsesLisp
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp
2019-01-15shader_ir: Remove composite primitives and use temporals insteadReinUsesLisp
2019-01-15gl_shader_decompiler: Fixup AssignCompositeHalfReinUsesLisp
2019-01-15shader_decode: Use proper primitive namesReinUsesLisp
2019-01-15shader_decode: Use BitfieldExtract instead of shift + andReinUsesLisp
2019-01-15shader_ir: Remove Ipa primitiveReinUsesLisp
2019-01-15gl_shader_decompiler: Use rasterizer's UBO size limitReinUsesLisp
2019-01-15gl_shader_gen: Fixup code formattingReinUsesLisp
2019-01-15video_core: Rename glsl_decompiler to gl_shader_decompilerReinUsesLisp
2019-01-15shader_ir: Remove RZ and use Register::ZeroIndex insteadReinUsesLisp
2019-01-15shader_decode: Implement TEXS.F16ReinUsesLisp
2019-01-15shader_decode: Fixup R2PReinUsesLisp
2019-01-15glsl_decompiler: Fixup TLDSReinUsesLisp
2019-01-15glsl_decompiler: Fixup geometry shadersReinUsesLisp
2019-01-15shader_decode: Fixup WriteLogicOperation zero comparisonReinUsesLisp
2019-01-15glsl_decompiler: Fixup permissive member function declarationsReinUsesLisp
2019-01-15shader_decode: Fixup PSETReinUsesLisp
2019-01-15shader_decode: Fixup clang-formatReinUsesLisp
2019-01-15video_core: Implement IR based geometry shadersReinUsesLisp
2019-01-15shader_decode: Implement VMAD and VSETPReinUsesLisp
2019-01-15shader_decode: Implement HSET2ReinUsesLisp
2019-01-15shader_decode: Rework HSETP2ReinUsesLisp
2019-01-15shader_decode: Implement R2PReinUsesLisp
2019-01-15shader_decode: Implement CSETPReinUsesLisp
2019-01-15shader_decode: Implement PSETReinUsesLisp
2019-01-15shader_decode: Implement HFMA2ReinUsesLisp
2019-01-15glsl_decompiler: Remove HNegate inliningReinUsesLisp
2019-01-15shader_decode: Implement POPCReinUsesLisp
2019-01-15shader_decode: Implement TLDS (untested)ReinUsesLisp
2019-01-15shader_decode: Update TLD4 reflecting #1862 changesReinUsesLisp
2019-01-15shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompilingReinUsesLisp
2019-01-15shader_decode: Fixup FSETReinUsesLisp
2019-01-15shader_decode: Implement IADD32IReinUsesLisp