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2018-10-12kernel/process: Make CodeSet a regular non-inherited objectLioncash
These only exist to ferry data into a Process instance and end up going out of scope quite early. Because of this, we can just make it a plain struct for holding things and just std::move it into the relevant function. There's no need to make this inherit from the kernel's Object type.
2018-10-12Merge pull request #1478 from ogniK5377/remap-invalidhandle-remapbunnei
Passing an invalid nmap handle to Remap should throw an error
2018-10-12Merge pull request #1482 from lioncash/initbunnei
thread: Remove unnecessary memset from ResetThreadContext()
2018-10-12Merge pull request #1479 from ogniK5377/nmap-revampedbunnei
Added error codes for nvmap
2018-10-12thread: Remove unnecessary memset from ResetThreadContext()Lioncash
Regular value initialization is adequate here for zeroing out data. It also has the benefit of not invoking undefined behavior if a non-trivial type is ever added to the struct for whatever reason.
2018-10-12Returned an error before processing other remapsDavid Marcec
2018-10-12Made the minimum alignment more clearDavid Marcec
2018-10-12svc: Fix typos in sanitizing checks for MapMemory/UnmapMemoryLioncash
2018-10-12WipDavid Marcec
2018-10-11Merge pull request #1474 from ogniK5377/hwopus-decodeinterleavedwithperformancebunnei
HwOpus, Implemented DecodeInterleavedWithPerformance
2018-10-11Merge pull request #1472 from lioncash/sanbunnei
svc: Add missing address range sanitizing checks to MapMemory/UnmapMemory
2018-10-11Merge pull request #1476 from bunnei/fix-unmap-flushbunnei
nvhost_as_gpu: Flush/invalidate CPU VAddr on UnmapBuffer.
2018-10-12Dynamically decide handheld variant based on supported npad id priorityDavid Marcec
Kirby input still doesn't work, should fix a lot of other games
2018-10-11Added error codes for nvmapDavid Marcec
2018-10-11Passing an invalid nmap handle to Remap should throw an errorDavid Marcec
Added error for invalid nmap handles
2018-10-11gl_shader_decompiler: Implement VMADReinUsesLisp
2018-10-11nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer.bunnei
2018-10-10core/CMakeLists: Make all web_service-related libraries privateLioncash
Now that all external dependencies are hidden, we can remove json-headers from the publically linked libraries, as the use of this library is now completely hidden from external users of the web_service library. We can also make the web_services library private as well, considering it's not a requirement. If a library needs to link in web_service, it should be done explicitly -- not via indirect linking.
2018-10-10web_backend: Make Client use the PImpl idiomLioncash
Like with TelemetryJson, we can make the implementation details private and avoid the need to expose httplib to external libraries that need to use the Client class.
2018-10-11HwOpus, Implemented DecodeInterleavedWithPerformanceDavid Marcec
Used by sonic ages
2018-10-10Merge pull request #1458 from FernandoS27/fix-render-target-block-settingsbunnei
Fixed block height settings for RenderTargets and Depth Buffers
2018-10-10telemetry_json: Use the PImpl idiom to avoid unnecessary dependency exposureLioncash
Users of the web_service library shouldn't need to care about an external library like json.h. However, given it's exposed in our interface, this requires that other libraries publicly link in the JSON library. We can do better. By using the PImpl idiom, we can hide this dependency in the cpp file and remove the need to link that library in altogether.
2018-10-10telemetry_json: Add missing override specifier to the destructor of ↵Lioncash
TelemetryJson
2018-10-10telemetry_json: Take std::string parameters by valueLioncash
Taking them by const reference isn't advisable here, because it means the std::move calls were doing nothing and we were always copying the std::string instances.
2018-10-10telemetry_json: Remove unnecessary includesLioncash
Removes unused includes. Also rectifies a missing <chrono> include.
2018-10-10core/CMakeLists: Use target_compile_definitions instead of add_definitions ↵Lioncash
for specifying ENABLE_WEB_SERVICE Avoids introducing the definition to the whole directory space and localizes it to being added to the library that needs it.
2018-10-10svc: Add missing address range sanitizing checks to MapMemory/UnmapMemoryLioncash
This adds the missing address range checking that the service functions do before attempting to map or unmap memory. Given that both service functions perform the same set of checks in the same order, we can wrap these into a function and just call it from both functions, which deduplicates a little bit of code.
2018-10-10Merge pull request #1460 from FernandoS27/scissor_testbunnei
Implemented Scissor Testing
2018-10-10Merge pull request #1425 from ReinUsesLisp/geometry-shadersbunnei
gl_shader_decompiler: Implement geometry shaders
2018-10-11Added BeginPermitVibrationSession and EndPermitVibrationSessionDavid Marcec
Used by Mario Party
2018-10-10Added GetLedPattern and HandheldVariantDavid Marcec
HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash
There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
2018-10-10Kirby expects handheld controllers to be at position 8David Marcec
2018-10-09Merge pull request #1461 from lioncash/warnbunnei
ips_layer: Silence truncation and conversion warnings
2018-10-09Merge pull request #1464 from lioncash/uniquebunnei
patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptr
2018-10-09Add memory Layout to Render Targets and Depth BuffersFernandoS27
2018-10-10Added the ability to "disconnect" individual npadsDavid Marcec
Fixes arms
2018-10-10Removed unneeded forward declarationsDavid Marcec
2018-10-10Addressed changes for better hidDavid Marcec
2018-10-10"Better Hid" rework part 1David Marcec
2018-10-10Changed all casts in svc_wrap.h to be static_cast insteadDavid Marcec
2018-10-10Use a better name than "dont_kill_application"David Marcec
signal_debugger seems like a more fitting name
2018-10-10Fixed incorrect types for svcBreakDavid Marcec
svcBreak reason should be a u32, not a u64.
2018-10-09Fixed block height settings for RenderTargets and Depth Buffers, and added ↵FernandoS27
block width and block depth
2018-10-09Merge pull request #1466 from lioncash/unusedbunnei
gl_shader_decompiler: Remove unused variables in TMML's implementation
2018-10-09Merge pull request #1463 from FearlessTobi/port-4310bunnei
Port citra-emu/citra#4310: "Handle touch input"
2018-10-09Merge pull request #1459 from ogniK5377/breakbunnei
svcBreak, Signalling to the debugger should not kill execution
2018-10-09Merge pull request #1465 from lioncash/telemetrybunnei
telemetry_session: Minor miscellaneous changes
2018-10-09Merge pull request #1462 from lioncash/movebunnei
ips_layer: Minor miscellaneous changes
2018-10-09Merge pull request #1455 from ogniK5377/smo-softlockfixbunnei
Fixed smo softlock due to incorrect effect state updating