| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-18 | telemetry: Make operator== and operator!= const member functions of Field | Lioncash | |
| These operators don't modify internal class state, so they can be made const member functions. While we're at it, drop the unnecessary inline keywords. Member functions that are defined in the class declaration are already inline by default. | |||
| 2018-07-18 | telemetry: Default copy/move constructors and assignment operators | Lioncash | |
| This provides the equivalent behavior, but without as much boilerplate. While we're at it, explicitly default the move constructor, since we have a move-assignment operator defined. | |||
| 2018-07-17 | Merge pull request #675 from Subv/stencil | bunnei | |
| GPU: Added register definitions for the stencil parameters. | |||
| 2018-07-17 | GPU: Added register definitions for the stencil parameters. | Subv | |
| 2018-07-17 | General Filesystem and Save Data Fixes (#670) | Zach Hilman | |
| 2018-07-17 | Merge pull request #671 from MerryMage/clear-exclusive-state | bunnei | |
| scheduler: Clear exclusive state when switching contexts | |||
| 2018-07-17 | Merge pull request #672 from SciresM/to_address_fix | bunnei | |
| svc:: Fix bug in svcWaitForAddress | |||
| 2018-07-17 | nvflinger: Fix for BufferQueue event handling. | bunnei | |
| 2018-07-16 | Kernel/Arbiter: Fix bug in WaitIfLessThan | Michael Scire | |
| 2018-07-16 | scheduler: Clear exclusive state when switching contexts | MerryMage | |
| 2018-07-15 | Merge pull request #668 from jroweboy/controller-lag | bunnei | |
| HID: Update controllers less often | |||
| 2018-07-15 | Merge pull request #664 from jroweboy/logging-stuff | bunnei | |
| Minor logging improvements | |||
| 2018-07-15 | HID: Update controllers less often | James Rowe | |
| 2018-07-15 | Logging: Dump all logs in the queue on close in debug mode | James Rowe | |
| 2018-07-15 | gl_rasterizer_cache: Implement texture format G8R8. | bunnei | |
| 2018-07-14 | Merge pull request #665 from bunnei/fix-z24-s8 | bunnei | |
| gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. | |||
| 2018-07-15 | gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. | bunnei | |
| 2018-07-14 | gl_rasterizer_cache: Implement depth format Z16_UNORM. | bunnei | |
| 2018-07-14 | Merge pull request #598 from bunnei/makedonecurrent | bunnei | |
| OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. | |||
| 2018-07-14 | Merge pull request #663 from Subv/bsd | bunnei | |
| Services/BSD: Corrected the return for StartMonitoring according to SwIPC | |||
| 2018-07-14 | Merge pull request #662 from Subv/delete_file | bunnei | |
| FileSys: Append the requested path to the filesystem base path in DeleteFile | |||
| 2018-07-14 | Logging: Don't lock the queue for the duration of the write | James Rowe | |
| 2018-07-14 | Services/BSD: Corrected the return for StartMonitoring according to SwIPC. | Subv | |
| 2018-07-14 | FileSys: Append the requested path to the filesystem base path in DeleteFile. | Subv | |
| We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games. | |||
| 2018-07-14 | No need to use ASSERT_MSG with an empty message | David Marcec | |
| 2018-07-14 | OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. | bunnei | |
| 2018-07-14 | GPU: Always enable the depth write when clearing the depth buffer. | Subv | |
| The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call. | |||
| 2018-07-13 | Merge pull request #657 from bunnei/dual-vs | bunnei | |
| gl_shader_gen: Implement dual vertex shader mode. | |||
| 2018-07-12 | More improvements to GDBStub (#653) | Hedges | |
| * More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback | |||
| 2018-07-12 | gl_rasterizer: Fix check for if a shader stage is enabled. | bunnei | |
| 2018-07-12 | gl_shader_gen: Implement dual vertex shader mode. | bunnei | |
| - When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage. | |||
| 2018-07-12 | Merge pull request #656 from ogniK5377/audren-mem-init | bunnei | |
| Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate | |||
| 2018-07-12 | Merge pull request #655 from bunnei/pred-lt-nan | bunnei | |
| gl_shader_decompiler: Implement PredCondition::LessThanWithNan. | |||
| 2018-07-13 | We only need to alert for memory pool changes | David Marcec | |
| 2018-07-13 | initialized voice status and unused sizes in the update data header | David Marcec | |
| 2018-07-12 | gl_shader_decompiler: Implement PredCondition::LessThanWithNan. | bunnei | |
| 2018-07-12 | gl_shader_decompiler: Use FlowCondition field in EXIT instruction. | bunnei | |
| 2018-07-12 | Merge pull request #652 from Subv/fadd32i | Sebastian Valle | |
| GPU: Implement the FADD32I shader instruction. | |||
| 2018-07-12 | Merge pull request #651 from Subv/ffma_decode | bunnei | |
| GPU: Corrected the decoding of FFMA for immediate operands. | |||
| 2018-07-12 | GPU: Implement the FADD32I shader instruction. | Subv | |
| 2018-07-12 | Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual ↵ | Tobias | |
| error preventing SDL from working" (#637) * Port #3335 and #3373 from Citra * Fixup: Use the new logging placeholders | |||
| 2018-07-12 | GPU: Corrected the decoding of FFMA for immediate operands. | Subv | |
| 2018-07-12 | Merge pull request #648 from ogniK5377/no-net | bunnei | |
| Let games/application know that we're offline | |||
| 2018-07-12 | Merge pull request #649 from ogniK5377/audout-auto | bunnei | |
| Audout "Auto" functions | |||
| 2018-07-12 | yuzu - Fix duplicate logs | James Rowe | |
| 2018-07-12 | yuzu-cmd Apply the filter string from settings | James Rowe | |
| 2018-07-12 | Audout "Auto" functions | David Marcec | |
| Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us. | |||
| 2018-07-12 | Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, ↵ | David Marcec | |
| IsAnyInternetRequestAccepted Since we have no socket implementation we should be returning 0 to indicate we're currently offline. | |||
| 2018-07-11 | Merge pull request #559 from Subv/mount_savedata | bunnei | |
| Services/FS: Return the correct error code when trying to mount a nonexistent savedata. | |||
| 2018-07-10 | hid: Fix timestamps and controller type. | bunnei | |
| - This fixes user input in SMO. | |||
