| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-10-24 | profile_manager: Use std::optional instead of boost::optional | Lioncash | |
| Now that we can actually use std::optional on macOS, we don't need to continue using boost::optional here. | |||
| 2018-10-24 | graphic_breakpoints: Correct translation of strings in BreakpointModel's ↵ | Lioncash | |
| data() function tr() will not function properly on static/global data like this, as the object is only ever constructed once, so the strings won't translate if the language is changed without restarting the program, which is undesirable. Instead we can just turn the map into a plain old function that maps the values to their equivalent strings. This is also lessens the memory allocated, since it's only allocating memory for the strings themselves, and not an encompassing map as well. | |||
| 2018-10-24 | yuzu/main: Notify user of loading errors with Amiibo data | Lioncash | |
| We shouldn't silently continue if loading failed, since the general assumption is that no messages showing up implicitly indicates success. | |||
| 2018-10-24 | Merge pull request #1468 from DarkLordZach/profile-manager-ui | Mat M | |
| qt: Add UI to manage emulated user profiles | |||
| 2018-10-24 | configure_system: Clear current username before overwriting | Zach Hilman | |
| Prevents bug where old username would remain if the new username was shorter in length. | |||
| 2018-10-24 | game_list: Use QFileInfo instead of common's file functions | Lioncash | |
| We can just use the facilities that Qt provides instead of pulling in stuff from common. While we're at it, we can also simplify the nearby logging statement's argument by just calling .toStdString() | |||
| 2018-10-24 | game_list: Make game list column headers translatable | Lioncash | |
| These are user-facing strings, so they should be marked as translatable | |||
| 2018-10-24 | bootmanager: Use QStringLiteral instead of std::string to represent the ↵ | Lioncash | |
| window title This gets rid of an unnecessary type conversion. We can just use the regular QStringLiteral to already format the string as the type setWindowTitle accepts instead of converting from a std::string instance. | |||
| 2018-10-24 | time_stretch: Remove unused m_channel_count member variable | Lioncash | |
| This is only stored to, but never read from. | |||
| 2018-10-24 | npad: Remove unused controller variable from OnInit() | Lioncash | |
| This also gets rid of variable shadowing related to the lambda parameter a little bit below this code as well. | |||
| 2018-10-24 | perf_stats: Remove unused variable within DoFrameLimiting() | Lioncash | |
| This hasn't been used since ba8ff096fdc9f7ab101851c4cd06c3244a7d84c3 | |||
| 2018-10-24 | yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a ↵ | Lioncash | |
| raw pointer Same behavior, less code. | |||
| 2018-10-24 | aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function | Lioncash | |
| We can just call the function instead of duplicating the code here. This also prevents an unused function warning. We also don't need to take the lambda capture by reference. It's just a u64 value, so by value is fine here. | |||
| 2018-10-24 | vfs: Handle failure of file reading within VfsRawCopy() | Lioncash | |
| Also gets rid of an unused variable. | |||
| 2018-10-24 | key_manager: Remove unused variable in DeriveBase() | Lioncash | |
| 2018-10-23 | decoders: Remove unused variable within SwizzledData() | Lioncash | |
| 2018-10-23 | maxwell_3d: Remove unused variable within ProcessQueryGet() | Lioncash | |
| 2018-10-23 | logging/backend: Add missing services to the log filters | Lioncash | |
| Just a few overlooked services. | |||
| 2018-10-23 | yuzu/configuration/config: Reorganize member variable and function layout | Lioncash | |
| Makes the class layout consistent with the others. | |||
| 2018-10-23 | Merge pull request #1551 from ogniK5377/improved-svcbreak | bunnei | |
| Added break types to svcBreak | |||
| 2018-10-23 | profile_manager: Create save data if it doesn't exist on use | Zach Hilman | |
| 2018-10-23 | acc: Fix account UUID duplication error | Zach Hilman | |
| 2018-10-23 | configure_system: Clear selection after user delete | Zach Hilman | |
| 2018-10-23 | profile_manager: Load user icons, names, and UUIDs from system save | Zach Hilman | |
| 2018-10-23 | acc: Load user images from config dir | Zach Hilman | |
| 2018-10-23 | qt: Allow user to select emu user on open save data | Zach Hilman | |
| 2018-10-23 | qt: Add Profile Manager UI to system settings | Zach Hilman | |
| 2018-10-23 | am: Pass current user UUID to launch parameters | Zach Hilman | |
| 2018-10-23 | profile_manager: Load users from emulator settings | Zach Hilman | |
| 2018-10-23 | settings: Add users and current_user settings and remove username | Zach Hilman | |
| 2018-10-23 | Added Amiibo support (#1390) | David | |
| * Fixed conflict with nfp * Few fixups for nfc * Conflict 2 * Fixed AttachAvailabilityChangeEvent * Conflict 3 * Fixed byte padding * Refactored amiibo to not reside in "System" * Removed remaining references of nfc from system * used enum for Nfc GetStateOld * Added missing newline * Moved file operations to front end * Conflict 4 * Amiibos now use structs and added mutexes * Removed amiibo_path | |||
| 2018-10-23 | Merge pull request #1515 from DarkLordZach/dlc-lfs | bunnei | |
| patch_manager: Add support for LayeredFS on DLC RomFS | |||
| 2018-10-23 | Merge pull request #1542 from lioncash/project | bunnei | |
| CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR | |||
| 2018-10-23 | Merge pull request #1553 from lioncash/mem | bunnei | |
| common: Remove memory_util.h/.cpp | |||
| 2018-10-23 | Merge pull request #1540 from lioncash/handle | bunnei | |
| kernel/process: Make the handle table per-process | |||
| 2018-10-23 | Implement PointSize | FernandoS27 | |
| 2018-10-23 | Fixed Layered Textures Loading and Cubemaps | FernandoS27 | |
| 2018-10-23 | common: Remove memory_util.cpp/.h | Lioncash | |
| Everything from here is completely unused and also written with the notion of supporting 32-bit architecture variants in mind. Given the Switch itself is on a 64-bit architecture, we won't be supporting 32-bit architectures. If we need specific allocation functions in the future, it's likely more worthwhile to new functions for that purpose. | |||
| 2018-10-23 | Merge pull request #1552 from FearlessTobi/port-4336 | bunnei | |
| Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC" | |||
| 2018-10-23 | Merge pull request #1519 from ReinUsesLisp/vsetp | bunnei | |
| gl_shader_decompiler: Implement VSETP | |||
| 2018-10-23 | Merge pull request #1539 from lioncash/dma | bunnei | |
| maxwell_dma: Silence compilation warnings | |||
| 2018-10-23 | Merge pull request #1470 from FernandoS27/alpha_testing | bunnei | |
| Implemented Alpha Test using Shader Emulation | |||
| 2018-10-23 | only redefine 64 bit file operation for MSVC | Weiyi Wang | |
| MinGW provides POSIX functions | |||
| 2018-10-23 | Added assertion failed, reworked logging levels | David Marcec | |
| 2018-10-23 | gl_shader_decompiler: Implement VSETP | ReinUsesLisp | |
| 2018-10-23 | gl_shader_decompiler: Abstract VMAD into a video subset | ReinUsesLisp | |
| 2018-10-23 | Added break types to svcBreak | David Marcec | |
| There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest | |||
| 2018-10-23 | Merge pull request #1512 from ReinUsesLisp/brk | bunnei | |
| gl_shader_decompiler: Implement PBK and BRK | |||
| 2018-10-22 | Merge pull request #1550 from FernandoS27/fmul32 | bunnei | |
| Added Saturation to FMUL32I | |||
| 2018-10-22 | Merge pull request #1543 from lioncash/target | bunnei | |
| CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING | |||
