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2019-05-28core/loader: Remove LoadKernelSystemModeLioncash
This is a hold-over from Citra and doesn't apply to yuzu.
2019-05-26emu_window: Pass OnMinimalClientAreaChangeRequest argument by copyReinUsesLisp
There's no performance improvement in passing an unsigned pair by reference.
2019-05-25yuzu_cmd: Split emu_window OpenGL implementation into its own fileReinUsesLisp
2019-05-25settings: Add 'Reporting Services' config optionZach Hilman
Full enable/disable for all reports.
2019-05-23common/file_util: Make ReadFileToString and WriteStringToFile consistentLioncash
Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile.
2019-05-17Merge pull request #2477 from ReinUsesLisp/fix-sdl2bunnei
yuzu_cmd: Make OpenGL's context current
2019-05-17yuzu_cmd: Use OpenGL compat when asked in the settingsReinUsesLisp
2019-05-17yuzu_cmd: Make OpenGL's context currentReinUsesLisp
The SDL2 frontend never bound the OpenGL context, resulting on a white screen and no-ops all over the backend.
2019-04-24Merge pull request #2424 from FernandoS27/compatbunnei
Allow picking a Compatibility Profile for OpenGL.
2019-04-20Allow picking a Compatibility Profile for OpenGL.Fernando Sahmkow
This option allows picking the compatibility profile since a lot of bugs are fixed in it. We devs will use this option to easierly debug current problems in our Core implementation.:wq
2019-04-16CMakeLists: Ensure we specify Unicode as the codepage on WindowsLioncash
Previously we were building with MBCS, which is pretty undesirable. We want the application to be Unicode-aware in general. Currently, we make the command line variant of yuzu use ANSI variants of the non-standard getopt functions that we link in for Windows, given we only have an ANSI option-set. We should really replace getopt with a library that we make all build types of yuzu link in, but this will have to do for the time being.
2019-04-13Merge pull request #2017 from jroweboy/glwidgetbunnei
Frontend: Migrate to QOpenGLWindow and support shared contexts
2019-04-09Merge pull request #1957 from DarkLordZach/title-providerbunnei
file_sys: Provide generic interface for accessing game data
2019-03-29core/yuzu: Remove enable_nfc settingfearlessTobi
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-26game_list: Register content with ContentProviderZach Hilman
2019-03-19Fix getopt on systems where char is unsigned by defaultxperia64
2019-03-13Merge pull request #2187 from FearlessTobi/port-sdl-thingsbunnei
Port various Citra changes to input_common, including deadzone support
2019-03-09yuzu_cmd/config: Replace C casts with static_castReinUsesLisp
2019-03-09yuzu_cmd/config: Silent implicit cast warningReinUsesLisp
2019-03-07Merge pull request #2055 from bunnei/gpu-threadbunnei
Asynchronous GPU command processing
2019-03-06settings: Add new graphics setting for use_asynchronous_gpu_emulation.bunnei
2019-03-04yuzu-cmd/yuzu: Replace direct usage of the global system telemetry accessor ↵Lioncash
in main() We already have the system instance around, so we can use that instead of the accessor.
2019-03-02Input: Remove global variables from SDL InputJames Rowe
Changes the interface as well to remove any unique methods that frontends needed to call such as StartJoystickEventHandler by conditionally starting the polling thread only if the frontend hasn't started it already. Additionally, moves all global state into a single SDLState class in order to guarantee that the destructors are called in the proper order
2019-02-06gl_shader_cache: Link loading screen with disk shader cache loadReinUsesLisp
2019-02-06settings: Hide shader cache behind a settingReinUsesLisp
2019-01-22citra_qt: Log settings on launchzhupengfei
2019-01-21SDL Frontend: Add shared context supportJames Rowe
2019-01-07settings: Use std::chrono::seconds instead of s64 for RTCZach Hilman
2019-01-07time: Use custom RTC settings if applicable for gameZach Hilman
2019-01-07settings: Add custom RTC settingsZach Hilman
Stored as signed seconds since epoch.
2018-12-04qt: Add Properties menu to game list right-clickZach Hilman
2018-12-03config: Store and load disabled add-ons listZach Hilman
2018-11-28gl_rasterizer: Remove extension booleansReinUsesLisp
2018-11-23Merge pull request #1725 from FernandoS27/gl43bunnei
Update OpenGL's backend version from 3.3 to 4.3
2018-11-23Merge pull request #1747 from DarkLordZach/exefs-lfsbunnei
patch_manager: Add support for applying LayeredFS patches to ExeFS
2018-11-21Removed pre 4.3 ARB extensionsFernandoS27
2018-11-21Update OpenGL's backend version from 3.3 to 4.3FernandoS27
2018-11-20settings: Add option to dump ExeFS of games upon launchZach Hilman
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-18configure_input_player: Set minimum width on controlsZach Hilman
2018-11-18yuzu_cmd/config: Add config deserialization for multiplayerZach Hilman
2018-11-18Correctly sets default system language for yuzu-CLI (#1727)Schplee
* Correctly sets default system language for yuzu-CLI A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that. * fix clang issue deleted whitespace
2018-11-15Merge pull request #1618 from DarkLordZach/dump-nsobunnei
patch_manager: Add support for dumping uncompressed NSOs
2018-11-11settings: Add config option to set RNG seedZach Hilman
2018-11-05Merge pull request #1441 from CarlKenner/DebuggerLogbunnei
logging: Add DebuggerBackend for logging to Visual Studio
2018-10-29settings: Add setting to control NSO dumpingZach Hilman
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-23acc: Fix account UUID duplication errorZach Hilman
2018-10-23profile_manager: Load user icons, names, and UUIDs from system saveZach Hilman
2018-10-23settings: Add users and current_user settings and remove usernameZach Hilman
2018-10-23Added Amiibo support (#1390)David
* Fixed conflict with nfp * Few fixups for nfc * Conflict 2 * Fixed AttachAvailabilityChangeEvent * Conflict 3 * Fixed byte padding * Refactored amiibo to not reside in "System" * Removed remaining references of nfc from system * used enum for Nfc GetStateOld * Added missing newline * Moved file operations to front end * Conflict 4 * Amiibos now use structs and added mutexes * Removed amiibo_path
2018-10-16config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.