| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-11-27 | yuzu/configure_input_player: Use std::size_t to represent the player index ↵ | Lioncash | |
| instead of u8 Prevents compiler warnings related to truncation when invoking the dialog. It's also extremely suspect to use a u8 value here instead of a more general type to begin with. | |||
| 2018-11-27 | yuzu/configure_input: Make CallConfigureDialog a non-member template function | Lioncash | |
| This doesn't depend on any part of the private interface, so it can be made a non-member internal function. | |||
| 2018-11-27 | yuzu/configure_input_player: Use a lambda expression instead of std::bind | Lioncash | |
| std::bind is the pre-C++11 way of doing this. | |||
| 2018-11-27 | yuzu/configure_input_player: Amend constructor initializer list order | Lioncash | |
| Orders the elements the way they would actually be initialized in. Resolves compiler warnings with gcc and clang | |||
| 2018-11-27 | yuzu/configure_input: Remove unused function MoveGridElement | Lioncash | |
| 2018-11-27 | yuzu/configure_input*: Move data members after function declarations | Lioncash | |
| The common pattern is to put the data members after the function interface where applicable. | |||
| 2018-11-27 | yuzu/configure_input: Remove unnecessary includes | Lioncash | |
| 2018-11-23 | Merge pull request #1725 from FernandoS27/gl43 | bunnei | |
| Update OpenGL's backend version from 3.3 to 4.3 | |||
| 2018-11-23 | Merge pull request #1708 from ogniK5377/res-scale | bunnei | |
| Report resolution scaling support for vi and am | |||
| 2018-11-23 | Merge pull request #1747 from DarkLordZach/exefs-lfs | bunnei | |
| patch_manager: Add support for applying LayeredFS patches to ExeFS | |||
| 2018-11-21 | Removed pre 4.3 ARB extensions | FernandoS27 | |
| 2018-11-21 | Update OpenGL's backend version from 3.3 to 4.3 | FernandoS27 | |
| 2018-11-20 | patch_manager: Show LayeredExeFS patch in add-ons column | Zach Hilman | |
| The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well. | |||
| 2018-11-20 | settings: Add option to dump ExeFS of games upon launch | Zach Hilman | |
| When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs. | |||
| 2018-11-20 | yuzu/applets/software_keyboard: Override accept() and reject() instead of ↵ | Lioncash | |
| providing own differently named member functions Uses Qt's built-in interface instead of rolling our own separate one on top of it. This also fixes a bug in reject() where we were calling accept() instead of reject(). | |||
| 2018-11-20 | yuzu/applets/software_keyboard: std::move std::function instances where ↵ | Lioncash | |
| applicable std::function instances can potentially allocate. std::moveing them prevents an avoidable allocation in that case. | |||
| 2018-11-20 | yuzu/applets/software_keyboard: Make slots private functions | Lioncash | |
| These aren't required to be public. | |||
| 2018-11-20 | Merge pull request #1667 from DarkLordZach/swkbd | bunnei | |
| am: Implement HLE software keyboard applet | |||
| 2018-11-18 | configure_input: Use Joycons Docked instead of Connected as label | Zach Hilman | |
| 2018-11-18 | configure_input_player: Set minimum width on controls | Zach Hilman | |
| 2018-11-18 | configure_input: Properly update UI components on removal of player | Zach Hilman | |
| 2018-11-18 | configure_input: Make None a controller option instead of checkbox | Zach Hilman | |
| 2018-11-18 | hid: Use player-defined controller type as PREFERRED_CONTROLLER | Zach Hilman | |
| 2018-11-18 | qt: Move controller button config to separate dialog | Zach Hilman | |
| Handles button configuration for all controller layouts and debug pads. Configurable at construction. | |||
| 2018-11-18 | qt: Add UI to configure touchscreen parameters | Zach Hilman | |
| This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do. | |||
| 2018-11-18 | qt: Add UI to configure mouse buttons | Zach Hilman | |
| Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back) | |||
| 2018-11-18 | configure_input: Add support for multiplayer and controller types | Zach Hilman | |
| This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab. | |||
| 2018-11-18 | yuzu/config: Add (de-)serialization for multiplayer | Zach Hilman | |
| Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled). | |||
| 2018-11-18 | Merge pull request #1640 from DarkLordZach/game-list-reload | bunnei | |
| game_list: Only reload game list after relevant settings changed | |||
| 2018-11-18 | software_keyboard: Add max and current length display to dialog | Zach Hilman | |
| 2018-11-18 | applet: Add operation completed callback | Zach Hilman | |
| 2018-11-18 | software_keyboard: Make GetText asynchronous | Zach Hilman | |
| a | |||
| 2018-11-18 | am: Allow applets to push multiple and different channels of data | Zach Hilman | |
| 2018-11-18 | am: Implement text check software keyboard mode | Zach Hilman | |
| Allows the game to verify and send a message to the frontend. | |||
| 2018-11-18 | am: Deglobalize software keyboard applet | Zach Hilman | |
| 2018-11-18 | qt/main: Register Qt Software Keyboard frontend with AM | Zach Hilman | |
| Allows using Qt provider over default. | |||
| 2018-11-18 | qt/applets: Provide Qt frontend implementation of software keyboard | Zach Hilman | |
| Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support. | |||
| 2018-11-16 | Merge pull request #1678 from FearlessTobi/amiibo-hotkeys | bunnei | |
| Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading" | |||
| 2018-11-16 | Merge pull request #1632 from DarkLordZach/keys-manager-optimizations | bunnei | |
| game_list: Optimize game list refresh | |||
| 2018-11-16 | Fixed switching operation modes when not running a game | David Marcec | |
| The service manager seems to be a nullptr before a game boots | |||
| 2018-11-16 | Report resolution scaling support for vi and am | David Marcec | |
| Specifying an internal resolution in yuzu now will report the scaled changes to vi and am. | |||
| 2018-11-15 | Merge pull request #1618 from DarkLordZach/dump-nso | bunnei | |
| patch_manager: Add support for dumping uncompressed NSOs | |||
| 2018-11-14 | yuzu/configure_system: Mark the entropy mask string as nontranslatable | Lioncash | |
| There's no need for translators to concern themselves with the validation mask used by the entry field. | |||
| 2018-11-14 | Merge pull request #1679 from DarkLordZach/deterministic-rng-2 | bunnei | |
| svc: Use proper random entropy generation algorithm | |||
| 2018-11-13 | qt: Move Open yuzu Folder action from Help to File | Zach Hilman | |
| 2018-11-13 | svc: Use proper random entropy generation algorithm | Zach Hilman | |
| 2018-11-13 | yuzu: Add hotkey for Amiibo loading | fearlessTobi | |
| 2018-11-12 | Merge pull request #1670 from DarkLordZach/deterministic-rng | bunnei | |
| csrng: Add config option to set RNG seed | |||
| 2018-11-12 | svc: Return random seed for svcGetInfo RandomEntropy | Zach Hilman | |
| 2018-11-12 | Merge pull request #1650 from FreddyFunk/cast | bunnei | |
| yuzu/main: Fix compiler warning | |||
