| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-11-29 | Merge pull request #1768 from greggameplayer/patch-2 | bunnei | |
| Uncheck automatically joycons docked when docked mode is enable | |||
| 2018-11-28 | gl_rasterizer: Remove extension booleans | ReinUsesLisp | |
| 2018-11-27 | Merge pull request #1814 from lioncash/ptr | bunnei | |
| file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry() | |||
| 2018-11-27 | yuzu/configure_input_player: Use std::size_t to represent the player index ↵ | Lioncash | |
| instead of u8 Prevents compiler warnings related to truncation when invoking the dialog. It's also extremely suspect to use a u8 value here instead of a more general type to begin with. | |||
| 2018-11-27 | yuzu/configure_input: Make CallConfigureDialog a non-member template function | Lioncash | |
| This doesn't depend on any part of the private interface, so it can be made a non-member internal function. | |||
| 2018-11-27 | file_sys/registered_cache: Use regular const references instead of ↵ | Lioncash | |
| std::shared_ptr for InstallEntry() These parameters don't need to utilize a shared lifecycle directly in the interface. Instead, the caller should provide a regular reference for the function to use. This also allows the type system to flag attempts to pass nullptr and makes it more generic, since it can now be used in contexts where a shared_ptr isn't being used (in other words, we don't constrain the usage of the interface to a particular mode of memory management). | |||
| 2018-11-27 | yuzu/configure_input_player: Use a lambda expression instead of std::bind | Lioncash | |
| std::bind is the pre-C++11 way of doing this. | |||
| 2018-11-27 | yuzu/configure_input_player: Amend constructor initializer list order | Lioncash | |
| Orders the elements the way they would actually be initialized in. Resolves compiler warnings with gcc and clang | |||
| 2018-11-27 | yuzu/configure_input: Remove unused function MoveGridElement | Lioncash | |
| 2018-11-27 | yuzu/configure_input*: Move data members after function declarations | Lioncash | |
| The common pattern is to put the data members after the function interface where applicable. | |||
| 2018-11-27 | yuzu/configure_input: Remove unnecessary includes | Lioncash | |
| 2018-11-23 | Merge pull request #1725 from FernandoS27/gl43 | bunnei | |
| Update OpenGL's backend version from 3.3 to 4.3 | |||
| 2018-11-23 | Merge pull request #1708 from ogniK5377/res-scale | bunnei | |
| Report resolution scaling support for vi and am | |||
| 2018-11-23 | Merge pull request #1747 from DarkLordZach/exefs-lfs | bunnei | |
| patch_manager: Add support for applying LayeredFS patches to ExeFS | |||
| 2018-11-22 | correct clang-format | greggameplayer | |
| 2018-11-22 | Automatically disable joycons docked | greggameplayer | |
| when docked mode is enable | |||
| 2018-11-21 | Removed pre 4.3 ARB extensions | FernandoS27 | |
| 2018-11-21 | Update OpenGL's backend version from 3.3 to 4.3 | FernandoS27 | |
| 2018-11-20 | patch_manager: Show LayeredExeFS patch in add-ons column | Zach Hilman | |
| The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well. | |||
| 2018-11-20 | settings: Add option to dump ExeFS of games upon launch | Zach Hilman | |
| When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs. | |||
| 2018-11-20 | yuzu/applets/software_keyboard: Override accept() and reject() instead of ↵ | Lioncash | |
| providing own differently named member functions Uses Qt's built-in interface instead of rolling our own separate one on top of it. This also fixes a bug in reject() where we were calling accept() instead of reject(). | |||
| 2018-11-20 | yuzu/applets/software_keyboard: std::move std::function instances where ↵ | Lioncash | |
| applicable std::function instances can potentially allocate. std::moveing them prevents an avoidable allocation in that case. | |||
| 2018-11-20 | yuzu/applets/software_keyboard: Make slots private functions | Lioncash | |
| These aren't required to be public. | |||
| 2018-11-20 | Merge pull request #1667 from DarkLordZach/swkbd | bunnei | |
| am: Implement HLE software keyboard applet | |||
| 2018-11-18 | configure_input: Use Joycons Docked instead of Connected as label | Zach Hilman | |
| 2018-11-18 | configure_input_player: Set minimum width on controls | Zach Hilman | |
| 2018-11-18 | configure_input: Properly update UI components on removal of player | Zach Hilman | |
| 2018-11-18 | configure_input: Make None a controller option instead of checkbox | Zach Hilman | |
| 2018-11-18 | hid: Use player-defined controller type as PREFERRED_CONTROLLER | Zach Hilman | |
| 2018-11-18 | qt: Move controller button config to separate dialog | Zach Hilman | |
| Handles button configuration for all controller layouts and debug pads. Configurable at construction. | |||
| 2018-11-18 | qt: Add UI to configure touchscreen parameters | Zach Hilman | |
| This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do. | |||
| 2018-11-18 | qt: Add UI to configure mouse buttons | Zach Hilman | |
| Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back) | |||
| 2018-11-18 | configure_input: Add support for multiplayer and controller types | Zach Hilman | |
| This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab. | |||
| 2018-11-18 | yuzu/config: Add (de-)serialization for multiplayer | Zach Hilman | |
| Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled). | |||
| 2018-11-18 | Merge pull request #1640 from DarkLordZach/game-list-reload | bunnei | |
| game_list: Only reload game list after relevant settings changed | |||
| 2018-11-18 | software_keyboard: Add max and current length display to dialog | Zach Hilman | |
| 2018-11-18 | applet: Add operation completed callback | Zach Hilman | |
| 2018-11-18 | software_keyboard: Make GetText asynchronous | Zach Hilman | |
| a | |||
| 2018-11-18 | am: Allow applets to push multiple and different channels of data | Zach Hilman | |
| 2018-11-18 | am: Implement text check software keyboard mode | Zach Hilman | |
| Allows the game to verify and send a message to the frontend. | |||
| 2018-11-18 | am: Deglobalize software keyboard applet | Zach Hilman | |
| 2018-11-18 | qt/main: Register Qt Software Keyboard frontend with AM | Zach Hilman | |
| Allows using Qt provider over default. | |||
| 2018-11-18 | qt/applets: Provide Qt frontend implementation of software keyboard | Zach Hilman | |
| Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support. | |||
| 2018-11-16 | Merge pull request #1678 from FearlessTobi/amiibo-hotkeys | bunnei | |
| Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading" | |||
| 2018-11-16 | Merge pull request #1632 from DarkLordZach/keys-manager-optimizations | bunnei | |
| game_list: Optimize game list refresh | |||
| 2018-11-16 | Fixed switching operation modes when not running a game | David Marcec | |
| The service manager seems to be a nullptr before a game boots | |||
| 2018-11-16 | Report resolution scaling support for vi and am | David Marcec | |
| Specifying an internal resolution in yuzu now will report the scaled changes to vi and am. | |||
| 2018-11-15 | Merge pull request #1618 from DarkLordZach/dump-nso | bunnei | |
| patch_manager: Add support for dumping uncompressed NSOs | |||
| 2018-11-14 | yuzu/configure_system: Mark the entropy mask string as nontranslatable | Lioncash | |
| There's no need for translators to concern themselves with the validation mask used by the entry field. | |||
| 2018-11-14 | Merge pull request #1679 from DarkLordZach/deterministic-rng-2 | bunnei | |
| svc: Use proper random entropy generation algorithm | |||
