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2020-06-27Update FAQ function name (1/2)VolcaEM
2020-06-26Update function name againVolcaEM
2020-06-26Update function name (2/2)VolcaEM
2020-06-26Update function name (1/2)VolcaEM
2020-06-26Add a "Mute Audio" hotkeyKewlan
2020-06-25Clang-format againVolcaEM
2020-06-25Clang-formatVolcaEM
2020-06-25Remove unnecessary newlineVolcaEM
2020-06-25Merge branch 'master' into quickstart-faqVolcaEM
2020-06-25Fix typo 2: electric boogalooVolcaEM
2020-06-25Use QUrl (2/2)VolcaEM
2020-06-25Use QUrl (1/2)VolcaEM
2020-06-25Fix formattingVolcaEM
2020-06-25Fix typoVolcaEM
2020-06-25Add "Open Quickstart Guide" and "FAQ" buttons to the Help menuVolcaEM
While we're at it, also refactor the function used by OnOpenModsPage to be compatible with other URLs
2020-06-25Merge pull request #4136 from VolcaEM/modsbunnei
Add a "Open Mods Page" button to the GUI
2020-06-23Merge pull request #3948 from Morph1984/log-cpu-instructionsbunnei
main/common: Log/append AVX/FMA to the Host CPU string if available and add AVX512 detection
2020-06-22Small quality of life indication that mapped button is GCAmeer
2020-06-22Reorder variables to comply with the Auzure build pipelineunknown
2020-06-21Singleton GC Adapter class, remove globals, fix naming conventionAmeer
Fix clang formatting Manual fix for configure_input_player formatting Add missing lib usb cmake command
2020-06-21Clang FormattingAmeer
2020-06-21GC Adapter ImplementationAmeer
2020-06-21Correct function name (2/2)VolcaEM
2020-06-21Correct function name (1/2)VolcaEM
2020-06-21Clang-formatVolcaEM
2020-06-21Remove unnecessary conversionVolcaEM
2020-06-21Address review comment by LioncashVolcaEM
Co-authored-by: LC <mathew1800@gmail.com>
2020-06-21Add a "Open Mods Page" button to the GUIVolcaEM
2020-06-21Fix: fatal error CVT1100 when compiling manifest fileFearlessTobi
Occurs when doing a local compile in MSVC build. The compiler I'm using is as below: Microsoft Visual Studio Community 2019 Preview Version 16.6.0 Preview 5.0 Fixes this error: CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt I have put 0 since previous name was 1. If have other names in mind, please let me know. Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-20main: Append AVX and FMA instructions to cpu stringMorph
Append AVX and FMA instructions to cpu string if the host cpu supports them
2020-06-19Merge pull request #4099 from MerryMage/macOS-buildbunnei
Fix compilation on macOS
2020-06-20Add translation of "Current Boxcat Events"David Marcec
2020-06-19Fix compilation when not building with boxcatDavid Marcec
Fixes compilation when trying to build without boxcat enabled
2020-06-18bootmanager: Remove references to OpenGL for macOSMerryMage
OpenGL macOS headers definitions clash heavily with each other
2020-06-16Fix framebuffer size on fractional scaling display.Kaiwen Xu
2020-06-16Merge pull request #4041 from ReinUsesLisp/arb-decompbunnei
gl_arb_decompiler: Implement an assembly shader decompiler
2020-06-16Merge pull request #3966 from Morph1984/hide-internal-resolution-uibunnei
yuzu/frontend: Remove internal resolution option
2020-06-10yuzu/configuration: Show assembly shaders check boxReinUsesLisp
2020-06-08Add game versio to title barunknown
2020-06-06yuzu/frontend: Remove internal resolution optionMorph
2020-06-04Merge pull request #4009 from ogniK5377/macro-jit-prodbunnei
video_core: Implement Macro JIT
2020-06-03Actually save the input when clearing/resetting to defaultFearlessTobi
Co-Authored-By: xperia64 <xperiancedapps@gmail.com>
2020-05-31Merge pull request #3958 from FernandoS27/gl-debugbunnei
OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled
2020-05-30Implement macro JITDavid Marcec
2020-05-27Merge pull request #3954 from Morph1984/log-memory-amountbunnei
main: Log host system memory parameters
2020-05-27Fix macOS code and change "Swapfile" to "Swap"Morph
2020-05-24Merge pull request #3964 from ReinUsesLisp/arb-integrationbunnei
renderer_opengl: Add assembly program code paths
2020-05-22yuzu/discord_impl: Update the applicationID (#3977)Tobias
2020-05-20crypto: Make KeyManager a singleton classFearlessTobi
Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list. With this change, it is only loaded once. On my system, this decreased game list loading times by a factor of 20.
2020-05-19yuzu: Add frontend settings for assembly shadersReinUsesLisp
Add settings for assembly shaders. Currently hidden to avoid users from accidentally enabled them.