| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-06-30 | Merge pull request #4166 from VolcaEM/quickstart-faq | bunnei | |
| Add "Open Quickstart Guide" and "FAQ" buttons to the Help menu | |||
| 2020-06-27 | GUI: Make multicore only work with Async and add GUI for multicore. | Fernando Sahmkow | |
| 2020-06-27 | Update FAQ function name (1/2) | VolcaEM | |
| 2020-06-26 | Update function name (1/2) | VolcaEM | |
| 2020-06-25 | Use QUrl (1/2) | VolcaEM | |
| 2020-06-25 | Add "Open Quickstart Guide" and "FAQ" buttons to the Help menu | VolcaEM | |
| While we're at it, also refactor the function used by OnOpenModsPage to be compatible with other URLs | |||
| 2020-06-21 | Correct function name (1/2) | VolcaEM | |
| 2020-06-21 | Add a "Open Mods Page" button to the GUI | VolcaEM | |
| 2020-06-08 | Add game versio to title bar | unknown | |
| 2020-05-16 | Merge pull request #3665 from bunnei/device-save | bunnei | |
| FS: Improve emulation of device saves | |||
| 2020-05-15 | frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413) | Morph | |
| 2020-05-11 | yuzu: game_list: Fix 'Open Save Data Location' for device saves. | bunnei | |
| 2020-04-20 | yuzu: Option to hide mouse on inactivity | FearlessTobi | |
| Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com> | |||
| 2020-04-14 | yuzu/main: Add better popup texts and remove duplicated actions | FearlessTobi | |
| Makes popup texts more compact and clear and also links our quickstart guide now. Also removes OnMenuSelectEmulatedDirectory from the File dropdown, as the action already exists in the Filesystem tab and provides better visual feedback there. | |||
| 2020-02-25 | frontent: qt: main: Various updates/refactoring for separate presentation ↵ | bunnei | |
| thread. | |||
| 2020-02-03 | Merge pull request #3360 from CJBok/statusbar-buttons | bunnei | |
| GUI: Togglable graphics settings buttons in status bar | |||
| 2020-01-29 | yuzu: Implement Vulkan frontend | ReinUsesLisp | |
| Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing bits on Vulkan initialization. | |||
| 2020-01-28 | GUI: Togglable graphics settings buttons in status bar | CJBok | |
| 2020-01-02 | yuzu: Remove Maxwell debugger | ReinUsesLisp | |
| This was carried from Citra and wasn't really used on yuzu. It also adds some runtime overhead. This commit removes it from yuzu's codebase. | |||
| 2019-11-03 | citra_qt: add amiibo drag and drop support | FearlessTobi | |
| Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com> | |||
| 2019-09-26 | yuzu: Pause when in background | FearlessTobi | |
| Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com> | |||
| 2019-09-21 | qt: Prompt user for confirmation if exit lock is active | Zach Hilman | |
| 2019-09-04 | Address trivial review comments | fearlessTobi | |
| 2019-09-04 | yuzu: Add support for multiple game directories | fearlessTobi | |
| Ported from https://github.com/citra-emu/citra/pull/3617. | |||
| 2019-09-03 | Fix to Windows sleep issues | fearlessTobi | |
| Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com> | |||
| 2019-05-30 | Merge pull request #1931 from DarkLordZach/mii-database-1 | bunnei | |
| mii: Implement MiiManager backend and several mii service commands | |||
| 2019-05-09 | yuzu/main: Move window title updating logic to its own function | Lioncash | |
| For similar reasons to the previous change, we move this to a single function, so we don't need to duplicate the conversion logic in several places within main.cpp. | |||
| 2019-04-25 | profile_select: Port Service::Account::UUID to Common::UUID | Zach Hilman | |
| 2019-04-17 | main: Add GMainWindow hooks for Error display | Zach Hilman | |
| 2019-04-13 | Merge pull request #2017 from jroweboy/glwidget | bunnei | |
| Frontend: Migrate to QOpenGLWindow and support shared contexts | |||
| 2019-04-09 | Merge pull request #2353 from lioncash/surface | bunnei | |
| yuzu/debugger: Remove graphics surface viewer | |||
| 2019-04-09 | Merge pull request #1957 from DarkLordZach/title-provider | bunnei | |
| file_sys: Provide generic interface for accessing game data | |||
| 2019-04-09 | Merge pull request #2132 from FearlessTobi/port-4437 | bunnei | |
| Port citra-emu/citra#4437: "citra-qt: Make hotkeys configurable via the GUI (Attempt 2)" | |||
| 2019-04-05 | yuzu/debugger: Remove graphics surface viewer | Lioncash | |
| This doesn't actually work anymore, and given how long it's been left in that state, it's unlikely anyone actually seriously used it. Generally it's preferable to use RenderDoc or Nsight to view surfaces. | |||
| 2019-03-26 | game_list: Register content with ContentProvider | Zach Hilman | |
| 2019-03-25 | bootmanager: Bypass input focus issues | ReinUsesLisp | |
| 2019-03-16 | yuzu: Make hotkeys configurable via the GUI | Adityarup Laha | |
| * Adds a new Hotkeys tab in the Controls group. * Double-click a Hotkey to rebind it. | |||
| 2019-02-08 | frontend: Open transferable shader cache for a selected game in the gamelist | unknown | |
| 2019-01-19 | QT Frontend: Add a Loading screen with progressbar | James Rowe | |
| With shader caches on the horizon, one requirement is to provide visible feedback for the progress. The shader cache reportedly takes several minutes to load for large caches that were invalidated, and as such we should provide a loading screen with progress. Adds a loading screen widget that will be shown until the first frame of the game is swapped. This was chosen in case shader caches are not being used, several games still take more than a few seconds to launch and could benefit from a loading screen. | |||
| 2019-01-10 | Merge pull request #1939 from DarkLordZach/web-applet | bunnei | |
| applets: Implement HLE web browser applet (LibAppletOff) | |||
| 2018-12-28 | web_browser: Add bounds checking to applet interface | Zach Hilman | |
| 2018-12-28 | main: Add main window integrations for QtWebBrowserApplet | Zach Hilman | |
| 2018-12-25 | qt: Add setting to prompt for user on game boot | Zach Hilman | |
| Using the QtProfileSelectorDialog, this implementation is trivial. This mimics the real switch behavior of asking which user on every game boot, but it is default disabled as that might get inconvenient. | |||
| 2018-12-23 | Merge pull request #1886 from FearlessTobi/port-4164 | bunnei | |
| Port citra-emu/citra#4164: "citra_qt, video_core: Screenshot functionality" | |||
| 2018-12-23 | Merge pull request #1781 from DarkLordZach/applet-profile-select | bunnei | |
| am: Implement HLE profile selector applet | |||
| 2018-12-18 | yuzu, video_core: Screenshot functionality | zhupengfei | |
| Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout. | |||
| 2018-12-04 | qt: Add Properties menu to game list right-click | Zach Hilman | |
| 2018-12-03 | qt: Implement GUI dialog frontend for ProfileSelector | Zach Hilman | |
| Presents profiles in a list, similar to switch. | |||
| 2018-11-18 | applet: Add operation completed callback | Zach Hilman | |
| 2018-11-18 | software_keyboard: Make GetText asynchronous | Zach Hilman | |
| a | |||
