| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-09-21 | qt: Add UI elements for LayeredFS and related tools | Zach Hilman | |
| 2018-09-15 | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | |
| 2018-09-12 | Use ARB_multi_bind for uniform buffers (#1287) | ReinUsesLisp | |
| * gl_rasterizer: use ARB_multi_bind for uniform buffers * address feedback | |||
| 2018-09-11 | gl_rasterizer: Use ARB_texture_storage. | Markus Wick | |
| It allows us to use texture views and it reduces the overhead within the GPU driver. But it disallows us to reallocate the texture, but we don't do so anyways. In the end, it is the new way to allocate textures, so there is no need to use the old way. | |||
| 2018-09-09 | game_list: Make CompatibilityList parameter of ↵ | Lioncash | |
| NavigateToGamedbEntryRequested() a const reference The compatibility list isn't modified within any of the slots connected to this signal, so we can make it const to enforce immutability. | |||
| 2018-09-09 | yuzu: Move compatibility list specifics to their own source files | Lioncash | |
| Lets us keep the generic portions of the compatibility list code together, and allows us to introduce a type alias that makes it so we don't need to type out a very long type declaration anymore, making the immediate readability of some code better. | |||
| 2018-09-08 | yuzu: fix title bar display | Pengfei Zhu | |
| Previously the version number got hidden after starting a game. | |||
| 2018-09-08 | gl_rasterizer: Use baseInstance instead of moving the buffer points. | bunnei | |
| This hopefully helps our cache not to redundant upload the vertex buffer. # Conflicts: # src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| 2018-09-07 | Better Title Bar Display | CaptV0rt3x | |
| 2018-09-04 | bktr: Fix bucket overlap error | Zach Hilman | |
| 2018-09-04 | patch_manager: Centralize Control-type NCA parsing | Zach Hilman | |
| 2018-09-04 | bktr: Fix missing includes and optimize style | Zach Hilman | |
| 2018-09-04 | main: Make game updates installable | Zach Hilman | |
| 2018-09-04 | main: Only show DRD deprecation warning once | Zach Hilman | |
| 2018-09-04 | qt: Add deprecation warnings for DRD format | Zach Hilman | |
| 2018-09-04 | registration: Fix NSP installation errors | Zach Hilman | |
| 2018-09-04 | qt: Add UI support for NSP files | Zach Hilman | |
| 2018-09-04 | registration: Add support for installing NSP files | Zach Hilman | |
| 2018-09-04 | Merge pull request #1223 from DarkLordZach/custom-nand-sd-dirs | bunnei | |
| file_sys: Allow for custom NAND/SD directories | |||
| 2018-09-03 | file_sys: Replace includes with forward declarations where applicable | Lioncash | |
| Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed. | |||
| 2018-09-03 | qt: Add message about not moving contents on dir change | Zach Hilman | |
| 2018-09-03 | qt: Add UI options to change NAND/SD dirs | Zach Hilman | |
| 2018-09-02 | vfs_real: Forward declare IOFile | Lioncash | |
| Eliminates the need to rebuild some source files if the file_util header ever changes. This also uncovered some indirect inclusions, which have also been fixed. | |||
| 2018-09-01 | citra_qt: Display the unsupported GL extensions in the popup | fearlessTobi | |
| 2018-08-31 | core/core: Replace includes with forward declarations where applicable | Lioncash | |
| The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers. | |||
| 2018-08-29 | Show game compatibility within yuzu | fearlessTobi | |
| 2018-08-28 | Fix two stupid errors made in #1141 | fearlessTobi | |
| 2018-08-24 | Merge pull request #1094 from DarkLordZach/nax0 | Mat M | |
| file_sys: Add support for NAX archives | |||
| 2018-08-24 | Merge pull request #1065 from DarkLordZach/window-title | Zach Hilman | |
| qt: Add filename and title id to window title while running | |||
| 2018-08-23 | Port #4013 from Citra: "Init logging sooner so we dont miss some logs on ↵ | Tobias | |
| startup" (#1142) * Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" * Fix compilation | |||
| 2018-08-23 | qt: Add filename and title id to window title while running | Zach Hilman | |
| 2018-08-23 | filesystem: Add CreateFactories methods to fs | Zach Hilman | |
| Allows frontend to create registration caches for use before a game has booted. | |||
| 2018-08-22 | Merge pull request #1136 from tech4me/master | bunnei | |
| qt/main: Port part of citra(#3411), open savedata works | |||
| 2018-08-22 | Merge pull request #840 from FearlessTobi/port-3353 | bunnei | |
| Port #3353 from Citra: "citra-qt: Add customizable speed limit target " | |||
| 2018-08-22 | Merge pull request #1141 from FearlessTobi/port-3902 | bunnei | |
| Port #3902 from Citra: "Add restart hotkey & menu option" | |||
| 2018-08-21 | Port #3902 from Citra: "Add restart hotkey & menu option" | fearlessTobi | |
| 2018-08-21 | Port #4056 from Citra: "Add Clear Recent Files menu action" | fearlessTobi | |
| 2018-08-21 | qt/main: Port part of citra(#3411), open savedata works | tech4me | |
| 2018-08-20 | service/filesystem: Use forward declarations where applicable | Lioncash | |
| Avoids the need to rebuild multiple source files if the filesystem code headers change. This also gets rid of a few instances of indirect inclusions being relied upon | |||
| 2018-08-21 | Port #3353 from Citra | fearlessTobi | |
| 2018-08-19 | Added check to see if ARB_texture_mirror_clamp_to_edge is supported | David Marcec | |
| 2018-08-16 | qt/main: Unindent code in OnMenuInstallToNAND() | Lioncash | |
| We can change this into an early-return if the filename is empty. There's no need to include all of the code within the if statement. | |||
| 2018-08-16 | qt/main: Make installation dialog text within OnMenuInstallToNAND() translatable | Lioncash | |
| This is user-facing text, so it should be marked as translatable by Qt. | |||
| 2018-08-16 | qt/main: Get rid of compilation warnings | Lioncash | |
| Gets rid of truncation warnings about conversion to int. While we're at it, we can also de-hardcode the buffer size being used. | |||
| 2018-08-15 | Merge pull request #1005 from DarkLordZach/registered-fmt | bunnei | |
| file_sys: Add support for registration format | |||
| 2018-08-15 | loader: Make ResultStatus directly compatible with fmt | Lioncash | |
| We can make the enum class type compatible with fmt by providing an overload of operator<<. While we're at it, perform proper bounds checking. If something exceeds the array, it should be a hard fail, because it's, without a doubt, a programmer error in this case. | |||
| 2018-08-11 | registration: Add support for force overwrite of installed | Zach Hilman | |
| 2018-08-11 | qt: Use custom RawCopy with progress bar for installs | Zach Hilman | |
| 2018-08-11 | game_list: Populate control data from installed NAND | Zach Hilman | |
| 2018-08-11 | file_sys: Comply to style guidelines | Zach Hilman | |
