| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-04-30 | qt: warn on inoperable keys | Liam | |
| 2023-04-01 | Merge pull request #10006 from german77/profile_select | liamwhite | |
| service: am: Improve profile select applet | |||
| 2023-03-30 | applet: controller: Implement cancel button | german77 | |
| 2023-03-29 | service: am: Improve profile select applet | Narr the Reg | |
| 2023-03-29 | Merge pull request #9505 from liamwhite/request-exit | liamwhite | |
| applets: implement RequestExit | |||
| 2023-03-27 | qt: Fix log softlock | Narr the Reg | |
| 2023-03-25 | qt: implement RequestExit for applets | Liam | |
| 2023-03-12 | general: fix spelling mistakes | Liam | |
| 2023-03-05 | main: (Windows) Set the current timer resolution to the maximum | Morph | |
| Increases the precision of thread sleeps on Windows. | |||
| 2023-02-18 | Merge pull request #9815 from german77/qt-mouse | liamwhite | |
| Qt: Fix mouse scalling | |||
| 2023-02-16 | yuzu: Shutdown game on restart to reload per game config | Narr the Reg | |
| 2023-02-16 | yuzu: Write to config file on important config changes | Narr the Reg | |
| 2023-02-16 | input_common: Split mouse input into individual devices | Narr the Reg | |
| 2023-02-15 | Merge pull request #9796 from liamwhite/current | liamwhite | |
| general: rename CurrentProcess to ApplicationProcess | |||
| 2023-02-15 | Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage | liamwhite | |
| Fix consexpr value declaration usage | |||
| 2023-02-14 | Revert "main: Fix borderless fullscreen for high dpi scaled displays" | liamwhite | |
| 2023-02-14 | remove static from pointer sized or smaller types for aesthetics, change ↵ | arades79 | |
| constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com> | |||
| 2023-02-14 | add static lifetime to constexpr values to force compile time evaluation ↵ | arades79 | |
| where possible Signed-off-by: arades79 <scravers@protonmail.com> | |||
| 2023-02-13 | general: rename CurrentProcess to ApplicationProcess | Liam | |
| 2023-02-12 | main: Fix borderless fullscreen for high dpi scaled displays | Morph | |
| On Windows, a borderless window will be treated the same as exclusive fullscreen when the window geometry matches the physical dimensions of the screen. However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless window apparently is not treated as exclusive fullscreen and functions correctly. One can verify and replicate this behavior by using a high resolution (4K) display, and switching between 100% and 200% scaling in Windows' display settings. At 100%, without the addition of 1, it is treated as exclusive fullscreen. At 200%, with or without the addition of 1, it is treated as borderless windowed. Therefore, we can use (read: abuse) this difference in behavior to fix this issue for those with higher resolution displays when the Qt scaling ratio is > 1. Should this behavior be changed in the future, please revisit this workaround. | |||
| 2023-02-09 | main: Re-add QtWebEngine zoom factor | Morph | |
| For some reason, I had removed this in https://github.com/yuzu-emu/yuzu/pull/4949/commits/ad6cec71ecd61aa2533d9efa89b68837516f8464 This should fix any improperly scaled web applets. | |||
| 2023-02-06 | Merge pull request #4949 from Morph1984/hidpi-temp-fix | liamwhite | |
| main: Enable High DPI fixes for Qt >= 5.14 | |||
| 2023-02-06 | Merge pull request #9644 from SaiKai/volume_quicksetting | bunnei | |
| add volume quicksetting with volume slider | |||
| 2023-02-04 | remove disambiguation argument from mute text | Jonas Gutenschwager | |
| Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com> | |||
| 2023-01-27 | Merge pull request #9539 from Wollnashorn/opengl-fsr | liamwhite | |
| video_core/opengl: Added FSR upscaling filter to the OpenGL renderer | |||
| 2023-01-26 | video_core/opengl: Add FSR upscaling filter to the OpenGL renderer | Wollnashorn | |
| 2023-01-25 | main: Convert to device independent coordinates for scaling | Morph | |
| devicePixelRatioF() returns the scaling ratio when high dpi scaling is enabled. When high dpi scaling is enabled, the raw screen coordinate system is scaled to device independent coordinates. | |||
| 2023-01-25 | main: Use passthrough scaling for non-windows OSes | Morph | |
| They should be better than windows when handling fractional scaling ratios. | |||
| 2023-01-25 | main: Enable High DPI fixes for Qt >= 5.14 | Morph | |
| This uses Qt's new high DPI application attributes for scaling the current window. However, these aren't perfect as scaling with non integer scales will cause artifacts in UI, icons and other elements. Therefore, we use a heuristic to select an appropriate integer scale value depending on the current screen resolution and applies this to the application. | |||
| 2023-01-25 | main: Only set AA_DisableWindowContextHelpButton below Qt6 | Morph | |
| This is fortunately disabled by default on Qt6, so we just have to check whether we are compiling with Qt6 or not. | |||
| 2023-01-25 | main: Globally disable the "?" button on dialogs | Morph | |
| Sets the AA_DisableWindowContextHelpButton attribute to disable this useless button globally. | |||
| 2023-01-19 | add volume quicksetting with volume slider | Jonas Gutenschwager | |
| 2023-01-10 | Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths | liamwhite | |
| TAS: Show all script lengths for multiplayer | |||
| 2023-01-07 | TAS: Show all script lengths for multiplayer | MonsterDruide1 | |
| 2023-01-06 | qt: additional fixes for reentrant shutdown | Liam | |
| 2023-01-05 | video_core/vulkan: Driver pipeline cache will now be deleted with the shader ↵ | Wollnashorn | |
| cache | |||
| 2022-12-24 | qt: prevent reentrant shutdown | Liam | |
| 2022-12-23 | Merge pull request #9476 from liamwhite/async-shutdown | liamwhite | |
| qt: continue event loop during game close | |||
| 2022-12-21 | qt: exit properly on guest-initiated close | Liam | |
| 2022-12-21 | qt: use main window as close overlay parent | Liam | |
| 2022-12-20 | qt: continue event loop during game close | Liam | |
| 2022-12-20 | Merge pull request #9463 from liamwhite/manager-events | liamwhite | |
| EmuThread: refactor | |||
| 2022-12-18 | yuzu: Remember last selected directory | german77 | |
| 2022-12-17 | qt: use _exit instead of exit on SIGINT | Liam | |
| 2022-12-17 | EmuThread: refactor | Liam | |
| 2022-12-17 | Merge pull request #9454 from liamwhite/wayland-egl | Mai | |
| qt: handle wayland-egl platform name | |||
| 2022-12-16 | Merge pull request #8605 from devsnek/graceful-shutdown | liamwhite | |
| let games gracefully exit | |||
| 2022-12-16 | Merge pull request #6769 from lat9nq/create-shortcut-2 | liamwhite | |
| yuzu qt, common: Add option to create game shortcuts on Linux | |||
| 2022-12-16 | qt: handle wayland-egl platform name | Liam | |
| 2022-12-13 | main: Address review feedback | lat9nq | |
| Moves icon path to ~/.local/share/icons, though I'm opting to avoid using the game title for the icon and desktop entry name as that would cause filenames such as "yuzu-cadence-of-hyrule-crypt-of-the-necrodancer-featuring-the-legend-of-zelda-demo.desktop". | |||
