| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-09-09 | yuzu: Move compatibility list specifics to their own source files | Lioncash | |
| Lets us keep the generic portions of the compatibility list code together, and allows us to introduce a type alias that makes it so we don't need to type out a very long type declaration anymore, making the immediate readability of some code better. | |||
| 2018-09-07 | yuzu: Move GameListWorker to its own source files | Lioncash | |
| This has gotten sufficiently large enough to warrant moving it to its own source files. Especially given it dumps the file_sys headers around code that doesn't use it for the most part. This'll also make it easier to introduce a type alias for the compatibility list, so a large unordered_map type declaration doesn't need to be specified all the time (we don't want to propagate the game_list_p.h include via the main game_list.h header). | |||
