| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-11-01 | Fix ASTC Decompressor to support depth parameter | FernandoS27 | |
| 2018-11-01 | Fix ASTC formats | FernandoS27 | |
| 2018-10-30 | global: Use std::optional instead of boost::optional (#1578) | Frederic L | |
| * get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build | |||
| 2018-10-24 | graphic_breakpoints: Correct translation of strings in BreakpointModel's ↵ | Lioncash | |
| data() function tr() will not function properly on static/global data like this, as the object is only ever constructed once, so the strings won't translate if the language is changed without restarting the program, which is undesirable. Instead we can just turn the map into a plain old function that maps the values to their equivalent strings. This is also lessens the memory allocated, since it's only allocating memory for the strings themselves, and not an encompassing map as well. | |||
| 2018-10-13 | Propagate depth and depth_block on modules using decoders | FernandoS27 | |
| 2018-09-15 | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | |
| 2018-08-28 | gpu: Make memory_manager private | Lioncash | |
| Makes the class interface consistent and provides accessors for obtaining a reference to the memory manager instance. Given we also return references, this makes our more flimsy uses of const apparent, given const doesn't propagate through pointers in the way one would typically expect. This makes our mutable state more apparent in some places. | |||
| 2018-08-24 | debug_utils: Remove unused includes | Lioncash | |
| Quite a bit of these aren't necessary directly within the debug_utils header and can be removed or included where actually necessary. | |||
| 2018-08-09 | textures: Refactor out for Texture/Depth FormatFromPixelFormat. | bunnei | |
| 2018-08-06 | qt: Add missing override specifiers where applicable | Lioncash | |
| 2018-08-06 | qt: Default destructors where applicable | Lioncash | |
| Makes code consistent with our style of defaulting special member functions where applicable. | |||
| 2018-08-02 | yuzu: Use Qt 5 signal/slots where applicable | Lioncash | |
| Makes the signal/slot connections type-safe instead of string-based. | |||
| 2018-07-20 | gpu: Rename Get3DEngine() to Maxwell3D() | Lioncash | |
| This makes it match its const qualified equivalent. | |||
| 2018-04-24 | memory_manager: Make GpuToCpuAddress return an optional. | bunnei | |
| 2018-04-24 | memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. | bunnei | |
| 2018-04-23 | GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format ↵ | Subv | |
| as the A2BGR10 texture format. | |||
| 2018-03-26 | graphics_surface: Remove superfluous cast. | bunnei | |
| 2018-03-26 | graphics_surface: Fix merge conflicts. | bunnei | |
| 2018-03-24 | GPU: Make the debug_context variable a member of the frontend instead of a ↵ | Subv | |
| global. | |||
| 2018-03-24 | Frontend: Updated the surface view debug widget to work with Maxwell surfaces. | Subv | |
| 2018-03-24 | Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. | Subv | |
| 2018-01-12 | Remove gpu debugger and get yuzu qt to compile | James Rowe | |
| 2018-01-12 | Massive removal of unused modules | James Rowe | |
