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path: root/src/yuzu/configuration/configure_gamelist.cpp
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2018-11-18Merge pull request #1640 from DarkLordZach/game-list-reloadbunnei
game_list: Only reload game list after relevant settings changed
2018-11-03game_list: Only reload game list after relevant settings changedZach Hilman
Prevents unnecessary reloads on every configuration operation.
2018-11-01game_list: Make add-ons column optionalZach Hilman
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi
2018-09-12yuzu/configure_gamelist: Make combo box strings translatableLioncash
Given these are shown to the user, they should be translatable. While we're at it, also set up the dialog to automatically retranslate the dialog along with the combo boxes if it receives a LanguageChange event.
2018-09-12yuzu/configure_gamelist: Use std::array instead of std::vector for ↵Lioncash
translatable strings We don't need to use an allocating container for these, given we know the fixed amount of strings being used. This is just a waste of memory.
2018-09-12yuzu/configure_gamelist: Move combo box initializtion to their own functionsLioncash
Keeps the individual initialization of the combo boxes logically separate. We also shouldn't be dumping this sort of thing in the constructor directly.
2018-08-07configure_gamelist: Use explicit QVariant constructorZach Hilman
2018-08-06Use const where applicableZach Hilman
2018-08-06Avoid parsing RomFS to directory in NCAZach Hilman