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path: root/src/yuzu/bootmanager.cpp
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2022-12-16Merge pull request #8605 from devsnek/graceful-shutdownliamwhite
let games gracefully exit
2022-12-13gl_device: Use a more robust way to use strict context modeAlexander Orzechowski
Instead of checking a environment variable which may not actually exist or is just wrong, ask QT if it's running on the wayland platform.
2022-12-13OpenGL: Check for threading supportAlexander Orzechowski
We need this.
2022-12-13RenderWidget: Set WA_DontCreateNativeAncestorsAlexander Orzechowski
Some windowing systems like wayland are designed to show hardware accellerated surfaces as subsurfaces and not native windows.
2022-12-13renderer_opengl: refactor context acquireLiam
2022-12-12let games gracefully exitGus Caplan
2022-12-03Merge pull request #9344 from liamwhite/nullbunnei
video_core: add null backend
2022-12-03Merge pull request #9289 from liamwhite/fruit-companyliamwhite
general: fix compile for Apple Clang
2022-12-02Merge pull request #9303 from liamwhite/new-vulkan-initMatías Locatti
Vulkan: update initialization
2022-11-28video_core: add null backendLiam
2022-11-27Vulkan: update initializationLiam
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-22general: fix compile for Apple ClangLiam
2022-11-17Qt6: Disable IR Sensor when compiling with Qt6Kyle Kienapfel
Gating the IR Sensor code behind a macro like so `#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA` The YUZU_USE_QT_MULTIMEDIA flag is implemented in later commit Also the locale fix in src/yuzu/main.cpp is now gated against Qt6, as it causes compilation error
2022-11-06yuzu: Change QtKeyToSwitchKey switch case to arraygerman77
2022-10-18core: Partially persist emulation state across game boots.bunnei
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-08-22yuzu: Force camera output to be saved on a buffer (#8805)Narr the Reg
2022-08-07yuzu: Fix fmt 9.0.0 issueslat9nq
2022-07-27Merge pull request #8636 from german77/irs_cluster_releaseliamwhite
service: irs: Implement clustering processor
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-07-25Address commentsNarr the Reg
2022-07-24service: irs: Implement clustering processorgerman77
2022-07-23yuzu: Add webcam support and rebase to latest masterNarr the Reg
2022-07-23yuzu: Hook qt camera to camera drivergerman77
2022-06-16core: fix initialization in single core, sync GPU modeLiam
2022-06-14bootmanager: Eliminate variable shadowingMorph
2022-06-13yuzu: Eliminate variable shadowingMorph
2022-06-10Merge pull request #8318 from Docteh/cmake-qt56-entryMai M
Update some files with Qt 5.15.2 best practices in mind
2022-06-01core/debugger: Implement new GDB stub debuggerLiam
2022-05-29Update some files with Qt 5.15.2 best practices in mindKyle K
There was some discussion about updating to Qt6 and I figured I would work on some smaller parts. For Windows platform the WinMain function has moved from the Qt5::WinMain to a new one called Qt6::EntryPointPrivate Also Qt5 supports versionless CMake targets https://www.qt.io/blog/versionless-cmake-targets-qt-5.15 These other changes in this commit are to support Qt6, but in ways that don't mess with Qt5. src/yuzu/bootmanager.cpp: Qt6 complains about not being able to know to use QPoint or QPointF, picking QPoint src/yuzu/bootmanager.h: Qt6 prefers that QStringList.h be included rather than an empty class definition src/yuzu/configuration/configure_system.cpp: toULongLong intends to return unsigned 64 bit integer, but Settings::values.rng_seed is only 32 bits wide src/yuzu/game_list.cpp: Qt6 returns a different datatype for QStringList.length than Qt5, it used to be int, but in Qt6 its now qsizetype src/yuzu/loading_screen.cpp: Qt5's for QStyleOption.init say to switch to initFrom. The QStyleOption.init doesn't exist in Qt6 src/yuzu/main.cpp: Another QPointer and QStringList.size, lets standardize on size()
2022-05-23input_common: touch: Rewrite touch driver to support multiple touch pointsgerman77
2022-04-18bootmanager: Don't create another screenshot request if previous one is not ↵german77
done yet
2022-03-20yuzu: Reduce unused includesameerj
2021-11-24yuzu: Fix TAS from rebasegerman77
2021-11-24bootmanager: Use cross-platform keyboard inputgerman77
2021-11-24kraken: Address comments from reviewgerman77
Fix compiler bug
2021-11-24core/hid: Improve accuary of mouse implementationgerman77
2021-11-24core/hid: Fully implement native mousegerman77
2021-11-24input_common: Allow keyboard to be backwards compatiblegerman77
2021-11-24core/hid: Improve accuracy of the keyboard implementationgerman77
2021-11-24service/hid: Remove includes of core.h and settings.hgerman77
2021-11-24input_common: Revert deleted TAS functionsgerman77
2021-11-24yuzu: Use new input on main and bootmanagergerman77
2021-11-24input_common: Rewrite keyboardgerman77
2021-11-21const fixesAdam Heinermann
2021-11-21Added TAS controls to the menu under ToolsAdam Heinermann
2021-11-20Fix screenshot dimensions when at 1x scaleameerj
This was regressed by ART. Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size. This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-16bootmanager: Fix screenshot resolution factor usageameerj
Fixes screenshots at non integer scaling
2021-11-04general: Get the current process program id directly from the systemMorph
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04general: Rename GetTitleID to GetProgramIDMorph