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2022-11-19Merge pull request #9252 from liamwhite/radv-superioritybunnei
maxwell3d: HLE multi-layer clear macro
2022-11-17Merge pull request #9229 from Docteh/achy_breaky_heartMorph
Add break for default cases
2022-11-17maxwell3d: full HLE for multi-layer clearsLiam
2022-11-16maxwell3d: HLE multi-layer clear macroLiam
2022-11-16Update renderer_vulkan.cppMatías Locatti
2022-11-15video_core: Reimplement inline index buffer bindingFeng Chen
2022-11-13Add break for default casesKyle Kienapfel
Visual Studio has an option to search all files in a solution, so I did a search in there for "default:" looking for any missing break statements. I've left out default statements that return something, and that throw something, even if via ThrowInvalidType. UNREACHABLE leads towards throw R_THROW macro leads towards a return
2022-11-12Merge pull request #9226 from Kelebek1/regs_regressionbunnei
[video_core] Fix a couple regs regressions
2022-11-11Merge pull request #9204 from vonchenplus/dma_copy_1d_random_crashliamwhite
video_core: Fix dma copy 1D random crash
2022-11-11Merge pull request #9167 from vonchenplus/tessliamwhite
video_core: Fix few issues in Tess stage
2022-11-11Fix regs regression with OpenGL two-sided stencil, and re-add data ↵Kelebek1
invalidation reg
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph
2022-11-11video_core: Fix dma copy 1D random crashFengChen
2022-11-09Initial ARM64 supportLiam
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-11-06video_core:Fix vmm kinds size errorFengChen
2022-11-06Merge pull request #9163 from vonchenplus/draw_errorFernando S
video_core: Fix drawing trigger mechanism regression
2022-11-05Merge pull request #9189 from vonchenplus/stupidMorph
video_core: Fix scaling graphical regressions for multiple games
2022-11-05video_core: Fix scaling graphical regressions for multiple gamesFengChen
2022-11-04Update shader cache version. (#9175)gidoly
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
video_core: Generate mipmap texture by drawing
2022-11-04Merge pull request #9154 from liamwhite/new-fbFernando S
vk_blit_screen: recreate swapchain images on guest format change
2022-11-03Merge pull request #9097 from liamwhite/intel-spv-compilerMorph
video_core: don't build ASTC decoder shader unless requested
2022-10-31Merge pull request #9143 from K0bin/scheduler-emptyliamwhite
vk_scheduler: Remove recorded_counts
2022-10-31video_core: Fix drawing trigger mechanism regressionFengChen
2022-10-30Vulkan: Fix regression caused by limiting render area to width/height of ↵Fernando Sahmkow
rendef targets.
2022-10-30vk_blit_screen: recreate swapchain images on guest format changeLiam
2022-10-29Merge pull request #9140 from vonchenplus/darw_index_bufferx_first_errorbunnei
video_core: Fix drawing trigger mechanism regression
2022-10-28vk_scheduler: Remove recorded_countsRobin Kertels
2022-10-27video_core: Fix drawing trigger mechanism regressionFengChen
2022-10-25video_core: Catch vulkan clear op not all channel need clearFengChen
2022-10-25Merge pull request #9112 from vonchenplus/deferred_drawliamwhite
video_core: Reimplementing the maxwell drawing trigger mechanism
2022-10-24Merge pull request #8873 from vonchenplus/fix_legacy_location_errorbunnei
video_core: Fix legacy to generic location unpaired
2022-10-22general: Resolve -Wunused-but-set-variableMorph
2022-10-22general: Resolve -Wunused-lambda-capture and C5233Morph
2022-10-22decoders: Use 2's complement instead of unary -Morph
Resolves C4146 on MSVC
2022-10-22CMakeLists: Remove all redundant warningsMorph
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22Merge pull request #9095 from FernandoS27/meat-good-vegetable-badFernando S
Maxwell3D/Puller: Fix regressions and syncing issues.
2022-10-22video_core: Implement maxwell inline_index methodFengChen
2022-10-21video_coare: Reimplementing the maxwell drawing trigger mechanismFengChen
2022-10-21format_lookup_table: Implement R32_B24G8 with D32_FLOAT_S8_UINTMorph
This format is similar to Z32_FLOAT_X24S8_UINT, which is implemented with D32_FLOAT_S8_UINT. Used in Persona 5 Royal
2022-10-19video_core: don't build ASTC decoder shader unless requestedLiam
2022-10-19Merge pull request #9071 from bunnei/mp-mmliamwhite
Kernel Multiprocess (Part 1) - Persist memory & core timing
2022-10-19Merge pull request #9084 from vonchenplus/dma_copyFernando S
video_core: implement 1D copies based on VMM 'kind'
2022-10-19Maxwell3D/Puller: Fix regressions and syncing issues.Fernando Sahmkow
2022-10-18video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in ↵bunnei
QueryPool::Reserve.
2022-10-17video_core: implement 1D copies based on VMM 'kind'FengChen
2022-10-17video_core: Implement memory manager page kindFengChen
2022-10-16video_core: Fix spelling of "synchronize"Morph