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2023-06-25OpenGL: Add Local Memory warmup shaderameerj
2023-06-23Merge pull request #10859 from liamwhite/no-more-atomic-waitliamwhite
general: remove atomic signal and wait
2023-06-22vulkan_common: Remove required flagsGPUCode
* Allows VMA to fallback to system RAM instead of crashing
2023-06-22general: remove atomic signal and waitLiam
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-06-21Merge pull request #10086 from Morph1984/coretiming-ng-1bunnei
core_timing: Use CNTPCT as the guest CPU tick
2023-06-21Merge pull request #10777 from liamwhite/no-barrierbunnei
video_core: optionally skip barriers on feedback loops
2023-06-20Merge pull request #10818 from vonchenplus/render_target_samplesliamwhite
video_core: add samples check when find render target
2023-06-20Merge pull request #10835 from lat9nq/intel-restrict-compute-disableliamwhite
vulkan_device: Restrict compute disable only to affected Intel drivers
2023-06-20Merge pull request #10840 from Kelebek1/unbug_blinks_brainliamwhite
Use current GPU address when unmapping GPU pages, not the base
2023-06-19vulkan_device: Remove brace initializertoast2903
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-06-19video_core: Check broken compute earlierlat9nq
Checks it as the system is determining what settings to enable. Reduces the need to check settings while the system is running.
2023-06-19Use current GPU address when unmapping GPU pages, not the baseKelebek1
2023-06-18video_core: Formalize HasBrokenComputelat9nq
Also limits it to only affected Intel proprietrary driver versions. vulkan_device: Move broken compute determination vk_device: Remove errant back quote
2023-06-18Merge pull request #10829 from lat9nq/remove-external-memliamwhite
vulkan_device: Remove external memory extension
2023-06-18Merge pull request #10798 from vonchenplus/draw_texture_scaleliamwhite
video_core: drawtexture support upscale
2023-06-18Merge pull request #10809 from Kelebek1/reduce_vertex_bindingsliamwhite
Synchronize vertex buffer even when it doesn't require binding
2023-06-18renderer_vulkan: Add missing initializersGPUCode
2023-06-18renderer_vulkan: Use VMA for buffersGPUCode
2023-06-18renderer_vulkan: Use VMA for imagesGPUCode
2023-06-18memory_allocator: Remove OpenGL interopGPUCode
* Appears to be unused atm
2023-06-18externals: Add vma and initialize itlat9nq
video_core: Move vma implementation to library
2023-06-18vulkan_device: Remove external memory extensionlat9nq
Unused in yuzu. Enables yuzu to boot games in Wine using Vulkan.
2023-06-17renderer_vulkan: add missing includeLiam
2023-06-18Merge pull request #10744 from Wollnashorn/af-for-allFernando S
video_core: Improved anisotropic filtering heuristics
2023-06-17Synchronize vertex buffer even when it doesn't require bindingKelebek1
2023-06-17video_core: add samples check when find render targetFengChen
2023-06-17video_core: Only apply AF to 2D (array) image typesWollnashorn
2023-06-17video_core: Removed AF for all mip modes option as it's default nowWollnashorn
2023-06-16Merge pull request #10783 from liamwhite/memorybunnei
video_core: preallocate fewer IR blocks
2023-06-16video_core: drawtexture support upscaleFeng Chen
2023-06-16video_core: Use sampler IDs instead pointers in the pipeline configWollnashorn
The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-15Merge pull request #10790 from liamwhite/arm-driver-momentbunnei
vulkan_device: disable extended_dynamic_state2 on ARM drivers
2023-06-15Merge pull request #10775 from liamwhite/cb2bunnei
renderer_vulkan: propagate conditional barrier support
2023-06-15video_core: Fallback to default anisotropy instead to 1x anisotropyWollnashorn
2023-06-15video_core: Disable AF for non-color image formatsWollnashorn
2023-06-15video_core: Fixed compilation errors because of name shadowingWollnashorn
2023-06-15vulkan_device: disable extended_dynamic_state2 on ARM driversLiam
2023-06-15video_core: Add per-image anisotropy heuristics (format & mip count)Wollnashorn
2023-06-14video_core: preallocate fewer IR blocksLiam
2023-06-14video_core: optionally skip barriers on feedback loopsLiam
2023-06-14renderer_vulkan: propagate conditional barrier supportLiam
2023-06-14video_core: Apply AF only to samplers with normal LOD range [0, 1+x]Wollnashorn
2023-06-14video_core: Fix default anisotropic heuristicWollnashorn
2023-06-14video_core: Never apply AF to None mipmap modeWollnashorn
Should fix some artifacts with the "apply anisotropic filtering for all mipmap modes" option
2023-06-13video_core: Disable anisotropic filtering for samplers with depth compareWollnashorn
2023-06-13buffer_cache_base: Specify buffer type in HostBindingsMorph
Avoid reinterpret-casting from void pointer since the type is already known at compile time.
2023-06-13video_core: Option to apply anisotropic filtering for all mipmap modesWollnashorn
2023-06-12Merge pull request #10675 from liamwhite/scalerliamwhite
image_info: adjust rescale thresholds and refactor constant use
2023-06-12Merge pull request #10699 from liamwhite/conditional-barrierMatías Locatti
shader_recompiler: remove barriers in conditional control flow when device lacks support