| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-07-21 | settings,video_core: Consolidate ASTC decoding options | lat9nq | |
| Just puts them all neatly into one place. | |||
| 2023-07-18 | vk_buffer_cache: Format | lat9nq | |
| 2023-07-18 | general: Silence -Wshadow{,-uncaptured-local} warnings | lat9nq | |
| These occur in the latest commits in LLVM Clang. | |||
| 2023-07-15 | buffer_cache: Increase number of texture buffers | GPUCode | |
| 2023-07-15 | Fixes and workarounds to make UBSan happier on macOS | comex | |
| There are still some other issues not addressed here, but it's a start. Workarounds for false-positive reports: - `RasterizerAccelerated`: Put a gigantic array behind a `unique_ptr`, because UBSan has a [hardcoded limit](https://stackoverflow.com/questions/64531383/c-runtime-error-using-fsanitize-undefined-object-has-a-possibly-invalid-vp) of how big it thinks objects can be, specifically when dealing with offset-to-top values used with multiple inheritance. Hopefully this doesn't have a performance impact. - `QueryCacheBase::QueryCacheBase`: Avoid an operation that UBSan thinks is UB even though it at least arguably isn't. See the link in the comment for more information. Fixes for correct reports: - `PageTable`, `Memory`: Use `uintptr_t` values instead of pointers to avoid UB from pointer overflow (when pointer arithmetic wraps around the address space). - `KScheduler::Reload`: `thread->GetOwnerProcess()` can be `nullptr`; avoid calling methods on it in this case. (The existing code returns a garbage reference to a field, which is then passed into `LoadWatchpointArray`, and apparently it's never used, so it's harmless in practice but still triggers UBSan.) - `KAutoObject::Close`: This function calls `this->Destroy()`, which overwrites the beginning of the object with junk (specifically a free list pointer). Then it calls `this->UnregisterWithKernel()`. UBSan complains about a type mismatch because the vtable has been overwritten, and I believe this is indeed UB. `UnregisterWithKernel` also loads `m_kernel` from the 'freed' object, which seems to be technically safe (the overwriting doesn't extend as far as that field), but seems dubious. Switch to a `static` method and load `m_kernel` in advance. | |||
| 2023-07-12 | cmake: allow using system VMA library | Alexandre Bouvier | |
| 2023-07-10 | Merge pull request #10996 from Kelebek1/readblock_optimisation | bunnei | |
| Use spans over guest memory where possible instead of copying data | |||
| 2023-07-05 | Merge pull request #10994 from liamwhite/ue4-preferred | liamwhite | |
| vulkan_common: use device local preferred for image memory | |||
| 2023-07-05 | Merge pull request #11012 from gidoly/metroid-fix | liamwhite | |
| Fix regression by unreal engine fix pr #11009 | |||
| 2023-07-03 | video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom ↵ | bunnei | |
| version check. | |||
| 2023-07-03 | Merge pull request #10964 from bunnei/gpu-remove-qcom-check | bunnei | |
| video_core: vulkan_device: Fix S8Gen2 dynamic state checks. | |||
| 2023-07-03 | video_core: vulkan_device: Change to driver version check. | bunnei | |
| 2023-07-03 | oops re open | gidoly | |
| 2023-07-02 | Use spans over guest memory where possible instead of copying data. | Kelebek1 | |
| 2023-07-02 | Merge pull request #10479 from GPUCode/format-list | liamwhite | |
| Add support for VK_KHR_image_format_list | |||
| 2023-07-02 | Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a-- | liamwhite | |
| Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU | |||
| 2023-07-01 | vulkan_common: use device local preferred for image memory | Liam | |
| 2023-07-01 | Revert "texture_cache: Fix incorrect logic for AccelerateDMA" | Liam | |
| This reverts commit 1fc47361a12afd91d8ea0b76378e0b3d4feb93a6. | |||
| 2023-07-01 | Merge pull request #10984 from comex/cob | liamwhite | |
| Minor cleanup in BufferCacheRuntime::ReserveNullBuffer | |||
| 2023-07-01 | Merge pull request #10974 from Steveice10/macos_vk | liamwhite | |
| vulkan: Improvements to macOS surface creation | |||
| 2023-07-01 | Merge pull request #10970 from Morph1984/thing | liamwhite | |
| general: Misc changes that did not deserve their own PRs | |||
| 2023-07-01 | Minor cleanup in BufferCacheRuntime::ReserveNullBuffer | comex | |
| As far as I can tell, there is no reason to OR this bit in separately. | |||
| 2023-07-01 | renderer_vulkan: Fix some missing view formats | GPUCode | |
| * Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs * Also account for ASTC acceleration storage views | |||
| 2023-07-01 | renderer_vulkan: Add support for VK_KHR_image_format_list | GPUCode | |
| 2023-06-30 | vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK. | Steveice10 | |
| 2023-06-30 | maxwell_dma: Specify dst_operand.pitch instead of a temp var | Morph | |
| 2023-06-30 | general: Use ScratchBuffer where possible | Morph | |
| 2023-06-30 | Merge pull request #10953 from FernandoS27/oh-oopsies-yfc | Fernando S | |
| Texture cache: Fix YFC regression due to code testing | |||
| 2023-06-30 | Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate | Fernando S | |
| AccelerateDMA: Don't accelerate 3D texture DMA operations | |||
| 2023-06-29 | video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm. | bunnei | |
| 2023-06-29 | video_core: vulkan_device: Fix S8Gen2 dynamic state checks. | bunnei | |
| 2023-06-29 | AccelerateDMA: Don't accelerate 3D texture DMA operations | Fernando Sahmkow | |
| 2023-06-29 | Texture cache: Fix YFC regression due to code testing | Fernando Sahmkow | |
| 2023-06-28 | Blacklist EDS3 blending from new AMD drivers | Matías Locatti | |
| 2023-06-28 | Memory Tracking: Optimize tracking to only use atomic writes when contested ↵ | Fernando Sahmkow | |
| with the host GPU | |||
| 2023-06-28 | MemoryTracking: Initial setup of atomic writes. | Fernando Sahmkow | |
| 2023-06-27 | renderer_vulkan: Prevent crashes when blitting depth stencil | GPUCode | |
| 2023-06-27 | video_core: Add BCn decoding support | GPUCode | |
| 2023-06-27 | renderer_vulkan: Add more feature checking | GPUCode | |
| 2023-06-27 | renderer_vulkan: Don't assume debug tool with debug renderer | GPUCode | |
| * Causes crashes because mali drivers don't support debug utils | |||
| 2023-06-27 | renderer_vulkan: Bump minimum SPIRV version | GPUCode | |
| * 1.3 is guaranteed on all 1.1 drivers | |||
| 2023-06-27 | renderer_vulkan: Respect viewport limit | GPUCode | |
| 2023-06-27 | renderer_vulkan: Don't add transform feedback flag if unsupported | GPUCode | |
| 2023-06-27 | renderer_vulkan: Add suport for debug report callback | GPUCode | |
| 2023-06-27 | Merge pull request #10867 from Kelebek1/dma_safe | liamwhite | |
| Use safe reads in DMA engine | |||
| 2023-06-27 | Merge pull request #10473 from GPUCode/vma | liamwhite | |
| Use vulkan memory allocator | |||
| 2023-06-26 | externals: Use cmake subdirectory | GPUCode | |
| 2023-06-26 | Use safe reads in DMA engine | Kelebek1 | |
| 2023-06-25 | OpenGL: Limit lmem warmup to NVIDIA | ameerj | |
| :frog: | |||
| 2023-06-25 | shaders: Track local memory usage | ameerj | |
