| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-06-27 | renderer_vulkan: Prevent crashes when blitting depth stencil | GPUCode | |
| 2023-06-27 | video_core: Add BCn decoding support | GPUCode | |
| 2023-06-27 | renderer_vulkan: Add more feature checking | GPUCode | |
| 2023-06-27 | renderer_vulkan: Don't assume debug tool with debug renderer | GPUCode | |
| * Causes crashes because mali drivers don't support debug utils | |||
| 2023-06-27 | renderer_vulkan: Bump minimum SPIRV version | GPUCode | |
| * 1.3 is guaranteed on all 1.1 drivers | |||
| 2023-06-27 | renderer_vulkan: Respect viewport limit | GPUCode | |
| 2023-06-27 | renderer_vulkan: Don't add transform feedback flag if unsupported | GPUCode | |
| 2023-06-27 | renderer_vulkan: Add suport for debug report callback | GPUCode | |
| 2023-06-27 | Merge pull request #10867 from Kelebek1/dma_safe | liamwhite | |
| Use safe reads in DMA engine | |||
| 2023-06-27 | Merge pull request #10473 from GPUCode/vma | liamwhite | |
| Use vulkan memory allocator | |||
| 2023-06-26 | externals: Use cmake subdirectory | GPUCode | |
| 2023-06-26 | Use safe reads in DMA engine | Kelebek1 | |
| 2023-06-25 | OpenGL: Limit lmem warmup to NVIDIA | ameerj | |
| :frog: | |||
| 2023-06-25 | shaders: Track local memory usage | ameerj | |
| 2023-06-25 | OpenGL: Add Local Memory warmup shader | ameerj | |
| 2023-06-23 | Merge pull request #10859 from liamwhite/no-more-atomic-wait | liamwhite | |
| general: remove atomic signal and wait | |||
| 2023-06-22 | vulkan_common: Remove required flags | GPUCode | |
| * Allows VMA to fallback to system RAM instead of crashing | |||
| 2023-06-22 | general: remove atomic signal and wait | Liam | |
| 2023-06-22 | Remove memory allocations in some hot paths | Kelebek1 | |
| 2023-06-21 | Merge pull request #10086 from Morph1984/coretiming-ng-1 | bunnei | |
| core_timing: Use CNTPCT as the guest CPU tick | |||
| 2023-06-21 | Merge pull request #10777 from liamwhite/no-barrier | bunnei | |
| video_core: optionally skip barriers on feedback loops | |||
| 2023-06-20 | Merge pull request #10818 from vonchenplus/render_target_samples | liamwhite | |
| video_core: add samples check when find render target | |||
| 2023-06-20 | Merge pull request #10835 from lat9nq/intel-restrict-compute-disable | liamwhite | |
| vulkan_device: Restrict compute disable only to affected Intel drivers | |||
| 2023-06-20 | Merge pull request #10840 from Kelebek1/unbug_blinks_brain | liamwhite | |
| Use current GPU address when unmapping GPU pages, not the base | |||
| 2023-06-19 | vulkan_device: Remove brace initializer | toast2903 | |
| Co-authored-by: Tobias <thm.frey@gmail.com> | |||
| 2023-06-19 | video_core: Check broken compute earlier | lat9nq | |
| Checks it as the system is determining what settings to enable. Reduces the need to check settings while the system is running. | |||
| 2023-06-19 | Use current GPU address when unmapping GPU pages, not the base | Kelebek1 | |
| 2023-06-18 | video_core: Formalize HasBrokenCompute | lat9nq | |
| Also limits it to only affected Intel proprietrary driver versions. vulkan_device: Move broken compute determination vk_device: Remove errant back quote | |||
| 2023-06-18 | Merge pull request #10829 from lat9nq/remove-external-mem | liamwhite | |
| vulkan_device: Remove external memory extension | |||
| 2023-06-18 | Merge pull request #10798 from vonchenplus/draw_texture_scale | liamwhite | |
| video_core: drawtexture support upscale | |||
| 2023-06-18 | Merge pull request #10809 from Kelebek1/reduce_vertex_bindings | liamwhite | |
| Synchronize vertex buffer even when it doesn't require binding | |||
| 2023-06-18 | renderer_vulkan: Add missing initializers | GPUCode | |
| 2023-06-18 | renderer_vulkan: Use VMA for buffers | GPUCode | |
| 2023-06-18 | renderer_vulkan: Use VMA for images | GPUCode | |
| 2023-06-18 | memory_allocator: Remove OpenGL interop | GPUCode | |
| * Appears to be unused atm | |||
| 2023-06-18 | externals: Add vma and initialize it | lat9nq | |
| video_core: Move vma implementation to library | |||
| 2023-06-18 | vulkan_device: Remove external memory extension | lat9nq | |
| Unused in yuzu. Enables yuzu to boot games in Wine using Vulkan. | |||
| 2023-06-17 | renderer_vulkan: add missing include | Liam | |
| 2023-06-18 | Merge pull request #10744 from Wollnashorn/af-for-all | Fernando S | |
| video_core: Improved anisotropic filtering heuristics | |||
| 2023-06-17 | Synchronize vertex buffer even when it doesn't require binding | Kelebek1 | |
| 2023-06-17 | video_core: add samples check when find render target | FengChen | |
| 2023-06-17 | video_core: Only apply AF to 2D (array) image types | Wollnashorn | |
| 2023-06-17 | video_core: Removed AF for all mip modes option as it's default now | Wollnashorn | |
| 2023-06-16 | Merge pull request #10783 from liamwhite/memory | bunnei | |
| video_core: preallocate fewer IR blocks | |||
| 2023-06-16 | video_core: drawtexture support upscale | Feng Chen | |
| 2023-06-16 | video_core: Use sampler IDs instead pointers in the pipeline config | Wollnashorn | |
| The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers | |||
| 2023-06-15 | Merge pull request #10790 from liamwhite/arm-driver-moment | bunnei | |
| vulkan_device: disable extended_dynamic_state2 on ARM drivers | |||
| 2023-06-15 | Merge pull request #10775 from liamwhite/cb2 | bunnei | |
| renderer_vulkan: propagate conditional barrier support | |||
| 2023-06-15 | video_core: Fallback to default anisotropy instead to 1x anisotropy | Wollnashorn | |
| 2023-06-15 | video_core: Disable AF for non-color image formats | Wollnashorn | |
