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service: miscellaneous cleanups
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Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
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Allow >1 cpu threads on video decoding, disable multi-frame decoding
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Re-add the invalidate_texture_data_cache register
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constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
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where possible
Signed-off-by: arades79 <scravers@protonmail.com>
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texture_cache: OpenGL: Implement MSAA uploads and copies
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video_core: Speed up video frame data copy
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gpu_thread: Remove OnCommandListEndCommand
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Remove fake vertex bindings when dynamic state is enabled
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This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
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Call rasterizer->ReleaseFences() directly
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gl_shader_cache: Force context flush when loading disk shader cache
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video_core: Implement vulkan clear specified channel
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Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
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texture_cache: Fix tracking of MSAA image views
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video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
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This reverts commit af5ecb0b15d4449f58434e70eed835cf71fc5527.
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video_core: Implement maxwell3d draw texture method
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MoltenVK: restrict number of vertex attributes/bindings to 16
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renderer_vulkan: pause turbo submissions on inactive queue
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This reverts commit 9e2997c4b6456031622602002924617690e32a13.
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renderer_vulkan: disable clock boost on unvalidated devices
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