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AgeCommit message (Collapse)Author
2023-06-03video_core: fix clang-format errorsliushuyu
2023-06-03video_core: vulkan_device: Correct error message for unsuitable driver.bunnei
2023-06-03android: vulkan: Implement adrenotools turbo mode.bunnei
2023-06-03android: vulkan_device: Disable VK_EXT_extended_dynamic_state2 on Qualcomm.bunnei
- Newer drivers report this as supported, but it is broken.
2023-06-03android: native: Add support for custom Vulkan driver loading.bunnei
2023-06-03core: frontend: Refactor GraphicsContext to its own module.bunnei
2023-06-03Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUsBilly Laws
This crashes their shader compiler for some reason.
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2023-06-03Disable push descriptors on adreno driversBilly Laws
Regular descriptors are around 1.5x faster to update.
2023-06-03Disable VK_EXT_extended_dynamic_state on maliBilly Laws
2023-06-03Disable multithreaded pipeline compilation on Qualcomm driversBilly Laws
This causes crashes during compilation on several 6xx and 5xx driver versions.
2023-06-03externals: add adrenotools for bcenablerLiam
2023-06-03video_core: vulkan_device: Device initialization for Adreno.bunnei
2023-06-03video_core: vk_pipeline_cache: Disable support_descriptor_aliasing on Android.bunnei
2023-06-03video_core: vk_swapchain: Fix image format for Android.bunnei
2023-06-03video_core: vk_blit_screen: Rotate viewport for Android landscape.bunnei
2023-06-03cmake: Integrate bundled FFmpeg for Android.bunnei
2023-06-01Merge pull request #10091 from Kelebek1/bc_buggggggliamwhite
Fix buffer overlap checking skipping a page for stream score right expand
2023-06-01Merge pull request #10474 from GPUCode/you-left-me-waitingliamwhite
Remove timeline semaphore wait
2023-05-30Skip BufferCache tickframe with no channel state setKelebek1
2023-05-28Merge pull request #10483 from ameerj/gl-cpu-astcliamwhite
gl_texture_cache: Fix ASTC CPU decoding with compression disabled
2023-05-28Merge pull request #10283 from danilaml/support-interlaced-videosliamwhite
Add support for deinterlaced video playback
2023-05-28gl_texture_cache: Fix ASTC CPU decoding with compression disabledameerj
gl_format was incorrectly being overwritten when compression was disabled
2023-05-28renderer_vulkan: Remove timeline semaphore waitGPUCode
2023-05-27Move buffer bindings to per-channel stateKelebek1
2023-05-26Merge pull request #10414 from liamwhite/anv-push-descriptorMatías Locatti
vulkan_device: Enable VK_KHR_push_descriptor on newer ANV
2023-05-26Merge pull request #10418 from liamwhite/blink-and-youll-miss-itMatías Locatti
texture_cache: process aliases and overlaps in the correct order
2023-05-26Fix buffer overlap checking skipping a page for stream score right expandKelebek1
2023-05-25video_core: don't garbage collect during configurationLiam
2023-05-24Merge pull request #10435 from FernandoS27/gotta-clean-mess-upsbunnei
Texture cache: revert wrong acceleration assumption
2023-05-24Texture cache: revert wrong acceleration assumptionFernando Sahmkow
2023-05-24Texture Cache Util: Fix block depth adjustment on slices.Fernando Sahmkow
2023-05-24texture_cache: process aliases and overlaps in the correct orderFernando Sahmkow
2023-05-24Merge pull request #10422 from liamwhite/gcFernando S
video_core: tune garbage collection aggressiveness
2023-05-24Merge pull request #10398 from liamwhite/bcnFernando S
video_core: add ASTC recompression
2023-05-23video_core: tune garbage collection aggressivenessLiam
2023-05-23textures: add BC1 and BC3 compressors and recompression settingLiam
2023-05-23Merge pull request #10388 from GPUCode/fence-waitliamwhite
vk_master_semaphore: Move fence wait on separate thread
2023-05-23Merge pull request #10402 from liamwhite/uhliamwhite
renderer_vulkan: barrier attachment feedback loops
2023-05-22vulkan_device: Enable VK_KHR_push_descriptor on newer ANVLiam
2023-05-22renderer_vulkan: barrier attachment feedback loopsLiam
2023-05-22Limit the device access memory to 4 GBscorpion81
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises). But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22Add support for deinterlaced videos playbackDanila Malyutin
This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey. It uses ffmpeg's yadif filter for deinterlacing.
2023-05-20vk_master_semaphore: Move fence wait on separate threadGPUCode
2023-05-18renderer_vulkan: remove wrong constexprLiam
2023-05-17vulkan_device: Disable VK_KHR_push_descriptor on ANVlat9nq
Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it and allow games to boot.
2023-05-17Merge pull request #10262 from liamwhite/depth-clampbunnei
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-16Merge pull request #10217 from Kelebek1/clear_valueliamwhite
Use the rendertarget format of the correct RT rather than the first valid
2023-05-15Merge pull request #10181 from lat9nq/intel-compute-toggleliamwhite
configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15Merge pull request #10249 from FernandoS27/sorry-i-am-lateliamwhite
Buffer Cache: Clear sync code.