| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-07-11 | SwRasterizer: Calculate fresnel for fragment lighting. | Subv | |
| 2017-07-11 | SwRasterizer: Calculate specular_1 for fragment lighting. | Subv | |
| 2017-07-11 | SwRasterizer: Calculate specular_0 for fragment lighting. | Subv | |
| 2017-07-11 | SwRasterizer: Implement primary fragment color. | Subv | |
| 2017-07-01 | gl_rasterizer: use texture buffer for proctex LUT | wwylele | |
| 2017-06-22 | gl_rasterizer: use texture buffer for fog LUT | wwylele | |
| 2017-06-22 | gl_rasterizer: create the texture before applying the state | wwylele | |
| this is a rebasing error from #2792. It doesn't affect much though, because the later more Apply() call fixes/hides it | |||
| 2017-06-21 | gl_state: reset 1d textures | wwylele | |
| 2017-06-21 | gl_rasterizer: fix glGetUniformLocation type | wwylele | |
| 2017-06-21 | gl_rasterizer: manage texture ids in one place | wwylele | |
| 2017-06-21 | gl_rasterizer/lighting: fix LUT interpolation | wwylele | |
| 2017-06-18 | Merge pull request #2776 from wwylele/geo-factor | Yuri Kunde Schlesner | |
| Fragment lighting: implement geometric factor | |||
| 2017-06-18 | gl_rasterizer/lighting: use the formula from the paper for germetic factor | wwylele | |
| 2017-06-17 | Stop using reserved operator names (and/or/xor) with Xbyak | Yuri Kunde Schlesner | |
| Also has the Dynarmic upgrade with the same change | |||
| 2017-06-15 | gl_rasterizer/lighting: implement geometric factor | wwylele | |
| 2017-06-14 | Merge pull request #2762 from wwylele/light-cp-tangent | Yuri Kunde Schlesner | |
| Fragment lighting: implement lut input 5 (CP) and tangent mapping | |||
| 2017-06-13 | Merge pull request #2743 from wwylele/wrap-fix | Yuri Kunde Schlesner | |
| pica/rasterizer: implement/stub texture wrap mode 4-7 | |||
| 2017-06-12 | Merge pull request #2767 from yuriks/quaternion-flip-comment | Yuri Kunde Schlesner | |
| OpenGL: Update comment on AreQuaternionsOpposite with new information | |||
| 2017-06-11 | gl_rasterizer/lighting: Implement tangent mapping | wwylele | |
| 2017-06-11 | gl_rasterizer/lighting: implement lut input 5 (CP) | wwylele | |
| 2017-06-11 | Merge pull request #2727 from wwylele/spot-light | Sebastian Valle | |
| Fragment lighting: implement spot light | |||
| 2017-06-10 | gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is ↵ | wwylele | |
| false | |||
| 2017-06-10 | OpenGL: Update comment on AreQuaternionsOpposite with new information | Yuri Kunde Schlesner | |
| While debugging the software renderer implementation, it was noticed that this is actually exactly what the hardware does, upgrading the status of this "hack" to being a proper implementation. And there was much rejoicing. | |||
| 2017-06-04 | pica/rasterizer: implement/stub texture wrap mode 4-7 | wwylele | |
| 2017-05-30 | Merge pull request #2721 from wwylele/texture-cube | bunnei | |
| swrasterizer: implemented TextureCube | |||
| 2017-05-30 | gl_rasterizer: implement spot light | wwylele | |
| 2017-05-30 | gl_rasterizer: sync spot light status | wwylele | |
| 2017-05-30 | pica: prepare registers for spotlight | wwylele | |
| 2017-05-29 | Merge pull request #2734 from yuriks/cmake-imported-libs | Yuri Kunde Schlesner | |
| CMake: Use CMake target properties for all libraries | |||
| 2017-05-29 | swrasterizer: implement TextureCube | wwylele | |
| 2017-05-29 | pica: add registers for texture cube | wwylele | |
| 2017-05-28 | Merge pull request #2729 from yuriks/quaternion-fix | Yuri Kunde Schlesner | |
| OpenGL: Improve accuracy of quaternion interpolation | |||
| 2017-05-27 | CMake: Create INTERFACE targets for microprofile and nihstro | Yuri Kunde Schlesner | |
| 2017-05-27 | CMake: Use IMPORTED target for libpng | Yuri Kunde Schlesner | |
| 2017-05-27 | CMake: Correct inter-module dependencies and library visibility | Yuri Kunde Schlesner | |
| Modules didn't correctly define their dependencies before, which relied on the frontends implicitly including every module for linking to succeed. Also changed every target_link_libraries call to specify visibility of dependencies to avoid leaking definitions to dependents when not necessary. | |||
| 2017-05-27 | Move screen size constants from video_core to core | Yuri Kunde Schlesner | |
| video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core. | |||
| 2017-05-27 | OpenGL: Remove unused RendererOpenGL fields | Yuri Kunde Schlesner | |
| 2017-05-27 | OpenGL: Improve accuracy of quaternion interpolation | Yuri Kunde Schlesner | |
| Current order of operations (rotate then normalize) seems to produce a lot more distortion than normalizing and then rotating. This makes Citra results match pretty closesly with hardware, and indicates that hardware may also be using lerp instead of slerp to interpolate the quaternions. | |||
| 2017-05-27 | gl_shader: refactor texture sampler into its own function | wwylele | |
| 2017-05-24 | Merge pull request #2697 from wwylele/proctex | Yuri Kunde Schlesner | |
| Implemented Procedural Texture (Texture Unit 3) | |||
| 2017-05-21 | swrasterizer: add missing tc0_w and fragment lighting attribute processing | wwylele | |
| 2017-05-20 | gl_rasterizer: implement procedural texture | wwylele | |
| 2017-05-20 | pica/swrasterizer: implement procedural texture | wwylele | |
| 2017-05-17 | pica: use correct register value for shader bool_uniforms | wwylele | |
| variable value is not masked. the masked and combined register value should be used instead | |||
| 2017-05-16 | Merge pull request #2703 from wwylele/pica-reg-revise | Yuri Kunde Schlesner | |
| pica: correct bit field length for some registers | |||
| 2017-05-16 | pica: correct bit field length for some registers | wwylele | |
| 2017-05-12 | Pica: Write GS registers | Jannik Vogel | |
| This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS. | |||
| 2017-05-12 | Pica: Write shader registers in functions | Jannik Vogel | |
| The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily. | |||
| 2017-05-11 | Pica: Set program code / swizzle data limit to 4096 | Jannik Vogel | |
| One of the later commits will enable writing to GS regs. It turns out that on startup, most games will write 4096 GS program words. The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages: ``` HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024 ``` New constants have been introduced to represent these limits. The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]). | |||
| 2017-05-05 | pica: shader_dirty if texture2 coord changed | wwylele | |
