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AgeCommit message (Expand)Author
2017-08-25SwRasterizer/Clipper: flip the sign convention to match PICA and OpenGLwwylele
2017-08-25gl_rasterizer: implement custom clip planewwylele
2017-08-24SwRasterizer: implement custom clip planewwylele
2017-08-22gl_rasterizer/lighting: more accurate CP formulawwylele
2017-08-22SwRasterizer/Lighting: implement LUT input CPwwylele
2017-08-22SwRasterizer/Lighting: implement bump mappingwwylele
2017-08-21swrasterizer: remove invalid TODOwwylele
2017-08-21swrasterizer/clipper: remove tested TODOwwylele
2017-08-21gl_shader_gen: simplify and clarify the depth transformation between vertex s...wwylele
2017-08-21gl_rasterizer: add clipping plane z<=0 defined in PICAwwylele
2017-08-20Merge pull request #2872 from wwylele/sw-geo-factorYuri Kunde Schlesner
2017-08-19Merge pull request #2871 from wwylele/sw-spotlightJames Rowe
2017-08-19pica/command_processor: build geometry pipeline and run geometry shaderwwylele
2017-08-19pica/shader/jit: implement SETEMIT and EMITwwylele
2017-08-19pica/primitive_assembly: Handle winding for GS primitivewwylele
2017-08-19correct constnesswwylele
2017-08-19pica/shader/interpreter: implement SETEMIT and EMITwwylele
2017-08-19pica/shader: extend UnitState for GSwwylele
2017-08-11gl_shader_gen: don't call SampleTexture when bump map is not usedwwylele
2017-08-11SwRasterizer/Lighting: implement spot lightwwylele
2017-08-11SwRasterizer/Lighting: implement geometric factorwwylele
2017-08-10SwRasterizer/Lighting: use make_tuple instead of constructorwwylele
2017-08-10pica/regs: layout geometry shader configuration regswwylele
2017-08-09Merge pull request #2822 from wwylele/sw_lighting-2Weiyi Wang
2017-08-07pica: upload shared shader code to both unitwwylele
2017-08-03SwRasterizer/Lighting: shorten file namewwylele
2017-08-02SwRasterizer/Lighting: move to its own filewwylele
2017-08-02SwRasterizer/Lighting: reduce confusionwwylele
2017-08-02SwRasterizer/Lighting: move quaternion normalization to the callerwwylele
2017-07-27pica/shader_interpreter: fix off-by-one in LOOPwwylele
2017-07-22Merge pull request #2816 from wwylele/proctex-lutlutlutSebastian Valle
2017-07-22Merge pull request #2834 from wwylele/depth-enable-fixSebastian Valle
2017-07-17telemetry: Log performance, configuration, and system data.bunnei
2017-07-11SwRasterizer/Lighting: dist atten lut input need to be clampwwylele
2017-07-11SwRasterizer/Lighting: unify float suffixwwylele
2017-07-11SwRasterizer/Lighting: get rid of nested returnwwylele
2017-07-11SwRasterizer/Lighting: refactor GetLutValue into a function.wwylele
2017-07-11SwRasterizer: only interpolate quat and view when lighting is enabledwwylele
2017-07-11SwRasterizer/Lighting: pass lighting state as parameterwwylele
2017-07-11SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the...Subv
2017-07-11SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFrag...Subv
2017-07-11SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsC...Subv
2017-07-11SwRasterizer/Lighting: Do not use global state in LookupLightingLut.Subv
2017-07-11SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was be...Subv
2017-07-11SwRasterizer: Fixed a few conversion warnings and moved per-light values into...Subv
2017-07-11SwRasterizer: Run clang-formatSubv
2017-07-11SwRasterizer: Flip the vertex quaternions before clipping (if necessary).Subv
2017-07-11SwRasterizer: Corrected the light LUT lookups.Subv
2017-07-11SwRasterizer: Corrected the light LUT lookups.Subv
2017-07-11SwRasterizer: Fixed the lighting lut lookup function.Subv