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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2018-04-29
Merge pull request #416 from bunnei/shader-ints-p3
bunnei
2018-04-28
fermi_2d: Fix surface copy block height.
bunnei
2018-04-28
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
bunnei
2018-04-28
gl_shader_decompiler: More cleanups, etc. with how we handle register types.
bunnei
2018-04-28
GLSLRegister: Simplify register declarations, etc.
bunnei
2018-04-28
shader_bytecode: Add decodings for i2i instructions.
bunnei
2018-04-28
gl_shader_decompiler: Implement MOV32_IMM instruction.
bunnei
2018-04-27
Merge pull request #408 from bunnei/shader-ints-p2
bunnei
2018-04-27
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
Lioncash
2018-04-27
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
bunnei
2018-04-27
general: Convert assertion macros over to be fmt-compatible
Lioncash
2018-04-26
gl_shader_decompiler: Boilerplate for handling integer instructions.
bunnei
2018-04-26
gl_shader_decompiler: Move color output to EXIT instruction.
bunnei
2018-04-25
Merge pull request #396 from Subv/shader_ops
bunnei
2018-04-25
GPU: Partially implemented the Fermi2D surface copy operation.
Subv
2018-04-25
Shaders: Added bit decodings for the I2I instruction.
Subv
2018-04-25
Shaders: Implemented the FSET instruction.
Subv
2018-04-25
GPU: Make the Textures::CopySwizzledData function accessible from the outside...
Subv
2018-04-25
GPU: Added a function to retrieve the bytes per pixel of the render target fo...
Subv
2018-04-25
GPU: Added surface copy registers to Fermi2D
Subv
2018-04-25
GPU: Added boilerplate code for the Fermi2D engine
Subv
2018-04-25
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
Subv
2018-04-25
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...
Subv
2018-04-25
GPU: Corrected the upper bound of the PFIFO method ids in the command processor.
Subv
2018-04-25
video-core: Move logging macros over to new fmt-capable ones
Lioncash
2018-04-24
Shaders: Added decodings for the FSET instructions.
Subv
2018-04-24
renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.
bunnei
2018-04-24
gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.
bunnei
2018-04-24
gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.
bunnei
2018-04-24
gl_rasterizer_cache: Use new logger.
bunnei
2018-04-24
gl_rasterizer_cache: Add a function for finding framebuffer GPU address.
bunnei
2018-04-24
gl_rasterizer_cache: Handle compressed texture sizes.
bunnei
2018-04-24
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
2018-04-24
memory_manager: Add implement CpuToGpuAddress.
bunnei
2018-04-24
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
Merge pull request #386 from Subv/gpu_query
bunnei
2018-04-24
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
Lioncash
2018-04-24
Merge pull request #379 from Subv/multi_buffers
bunnei
2018-04-23
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
Subv
2018-04-23
Merge pull request #383 from Subv/gpu_mmu
bunnei
2018-04-23
GPU: Support multiple enabled vertex arrays.
Subv
2018-04-23
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table b...
Subv
2018-04-23
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format ...
Subv
2018-04-21
GPU: Implement the A2BGR10 texture format.
Subv
2018-04-21
Merge pull request #376 from bunnei/shader-decoder
bunnei
2018-04-20
Merge pull request #375 from lioncash/header
bunnei
2018-04-20
gl_shader_decompiler: Skip RRO instruction.
bunnei
2018-04-20
gl_shader_decompiler: Cleanup error logging.
bunnei
2018-04-20
shader_bytecode: Add several more instruction decodings.
bunnei
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