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2018-04-29Merge pull request #416 from bunnei/shader-ints-p3bunnei
2018-04-28fermi_2d: Fix surface copy block height.bunnei
2018-04-28gl_shader_decompiler: Partially implement I2I_R, and I2F_R.bunnei
2018-04-28gl_shader_decompiler: More cleanups, etc. with how we handle register types.bunnei
2018-04-28GLSLRegister: Simplify register declarations, etc.bunnei
2018-04-28shader_bytecode: Add decodings for i2i instructions.bunnei
2018-04-28gl_shader_decompiler: Implement MOV32_IMM instruction.bunnei
2018-04-27Merge pull request #408 from bunnei/shader-ints-p2bunnei
2018-04-27renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalentsLioncash
2018-04-27gl_shader_decompiler: Add GLSLRegisterManager class to track register state.bunnei
2018-04-27general: Convert assertion macros over to be fmt-compatibleLioncash
2018-04-26gl_shader_decompiler: Boilerplate for handling integer instructions.bunnei
2018-04-26gl_shader_decompiler: Move color output to EXIT instruction.bunnei
2018-04-25Merge pull request #396 from Subv/shader_opsbunnei
2018-04-25GPU: Partially implemented the Fermi2D surface copy operation.Subv
2018-04-25Shaders: Added bit decodings for the I2I instruction.Subv
2018-04-25Shaders: Implemented the FSET instruction.Subv
2018-04-25GPU: Make the Textures::CopySwizzledData function accessible from the outside...Subv
2018-04-25GPU: Added a function to retrieve the bytes per pixel of the render target fo...Subv
2018-04-25GPU: Added surface copy registers to Fermi2DSubv
2018-04-25GPU: Added boilerplate code for the Fermi2D engineSubv
2018-04-25GPU: Reduce the number of registers of Maxwell3D to 0xE00.Subv
2018-04-25GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...Subv
2018-04-25GPU: Corrected the upper bound of the PFIFO method ids in the command processor.Subv
2018-04-25video-core: Move logging macros over to new fmt-capable onesLioncash
2018-04-24Shaders: Added decodings for the FSET instructions.Subv
2018-04-24renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.bunnei
2018-04-24gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.bunnei
2018-04-24gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.bunnei
2018-04-24gl_rasterizer_cache: Use new logger.bunnei
2018-04-24gl_rasterizer_cache: Add a function for finding framebuffer GPU address.bunnei
2018-04-24gl_rasterizer_cache: Handle compressed texture sizes.bunnei
2018-04-24gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.bunnei
2018-04-24memory_manager: Add implement CpuToGpuAddress.bunnei
2018-04-24memory_manager: Make GpuToCpuAddress return an optional.bunnei
2018-04-24memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.bunnei
2018-04-24Merge pull request #386 from Subv/gpu_querybunnei
2018-04-24renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()Lioncash
2018-04-24Merge pull request #379 from Subv/multi_buffersbunnei
2018-04-23GPU: Added asserts to our code for handling the QUERY_GET GPU command.Subv
2018-04-23Merge pull request #383 from Subv/gpu_mmubunnei
2018-04-23GPU: Support multiple enabled vertex arrays.Subv
2018-04-23GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table b...Subv
2018-04-23GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format ...Subv
2018-04-21GPU: Implement the A2BGR10 texture format.Subv
2018-04-21Merge pull request #376 from bunnei/shader-decoderbunnei
2018-04-20Merge pull request #375 from lioncash/headerbunnei
2018-04-20gl_shader_decompiler: Skip RRO instruction.bunnei
2018-04-20gl_shader_decompiler: Cleanup error logging.bunnei
2018-04-20shader_bytecode: Add several more instruction decodings.bunnei