| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-06-16 | VideoCore: Log the GL driver’s vendor and renderer. | Emmanuel Gil Peyrot | |
| 2015-06-14 | video_core: add extra braces around initializer | Yuri Kunde Schlesner | |
| Trivial change and fixes several warnings in the clang build. | |||
| 2015-06-08 | Renderer formatting edits | tfarley | |
| 2015-06-08 | Render-to-texture flush, interval math fix | tfarley | |
| 2015-06-08 | Liberal texture unbind (clout menu) | tfarley | |
| 2015-06-08 | Depth format fix (crush3d intro/black screens) | tfarley | |
| 2015-06-08 | Implemented glColorMask | tfarley | |
| 2015-05-31 | Merge pull request #811 from archshift/commonify | archshift | |
| Commonify video_core utility headers | |||
| 2015-05-31 | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | |
| - This is a workaround until we support fragment lighting. | |||
| 2015-05-31 | rasterizer: Remove unnecessary 'using' for BlendEquation. | bunnei | |
| 2015-05-31 | Pica: Implement LogicOp function. | bunnei | |
| 2015-05-31 | rasterizer: Implement AddSigned combiner function for alpha channel. | bunnei | |
| 2015-05-31 | vertex_shader: Use address offset on src2 in inverted mode. | bunnei | |
| 2015-05-31 | Pica: Implement command buffer execution registers. | bunnei | |
| 2015-05-31 | vertex_shader: Implement SLT/SLTI instructions. | bunnei | |
| 2015-05-31 | vertex_shader: Implement MIN instruction. | bunnei | |
| 2015-05-30 | Move video_core/color.h to common/color.h | archshift | |
| 2015-05-30 | Move video_core/math.h to common/vector_math.h | archshift | |
| The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core. | |||
| 2015-05-29 | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | |
| 2015-05-23 | gl_state: Remove unnecessary const specifier on Apply | Lioncash | |
| 2015-05-23 | video_core/utils: Remove unused variables in GetMortonOffset | Lioncash | |
| 2015-05-22 | Pica: Create 'State' structure and move state memory there. | bunnei | |
| 2015-05-22 | gl_state: Fix a condition typo in Apply | Lioncash | |
| 2015-05-22 | OpenGL renderer | tfarley | |
| 2015-05-18 | Merge pull request #772 from lioncash/warn | bunnei | |
| core/video_core: Fix a few warnings when compiling on MSVC. | |||
| 2015-05-17 | GPU/DefaultAttributes: Clear up a comment in command_processor | Subv | |
| 2015-05-17 | GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the ↵ | Subv | |
| default attributes, if set. closes #735 | |||
| 2015-05-15 | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | |
| memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory. | |||
| 2015-05-14 | pica: Add the ULL specifier in IsDefaultAttribute | Lioncash | |
| This is necessary otherwise there are warnings about a 32-bit result being casted to a 64-bit value. | |||
| 2015-05-12 | GPU: Add more fine grained profiling for vertex shader and rasterization | Yuri Kunde Schlesner | |
| 2015-05-10 | Implement I4 texture format | archshift | |
| @neobrain, could you confirm that this is correct? It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D. | |||
| 2015-05-09 | rasterizer: Implemented combiner output scaling. | bunnei | |
| 2015-05-09 | rasterizer: Implemented AddSigned combiner op. | bunnei | |
| 2015-05-09 | rasterizer: Fixed a depth testing bug. | bunnei | |
| 2015-05-09 | rasterizer: Implement combiner buffer input. | bunnei | |
| 2015-05-09 | rasterizer: Return zero'd vectors on error conditions. | bunnei | |
| 2015-05-09 | vertex_shader: Implement FLR instruction. | bunnei | |
| 2015-05-09 | vertex_shader: Implement MADI instruction. | bunnei | |
| nihstro: Update submodule to latest upstream/master to support MADI instruction decoding. | |||
| 2015-05-09 | Memory: Add GetPhysicalPointer helper function | Yuri Kunde Schlesner | |
| 2015-05-09 | Memory: Support more regions in the VAddr-PAddr translation functions | Yuri Kunde Schlesner | |
| Also adds better documentation and removes the one-off reimplementation of the function in pica.h. | |||
| 2015-05-09 | Memory: Re-organize and rename memory area address constants | Yuri Kunde Schlesner | |
| 2015-05-07 | Merge pull request #721 from yuriks/more-cleanups | Yuri Kunde Schlesner | |
| More cleanups | |||
| 2015-05-07 | Common: Remove common.h | Yuri Kunde Schlesner | |
| 2015-05-06 | Merge pull request #695 from Subv/crash_f | bunnei | |
| GPU: Implemented default vertex shader attributes. | |||
| 2015-05-06 | GPU: Implemented default vertex shader attributes. | Subv | |
| Fixes some games crashing. | |||
| 2015-04-29 | VideoCore: Remove a superfluous auto variable declaration in debug_utils. | Emmanuel Gil Peyrot | |
| 2015-04-09 | Silence some -Wsign-compare warnings. | Rohit Nirmal | |
| 2015-04-05 | Changed occurences of colour to color for consistency | Gareth Higgins | |
| 2015-04-03 | Allow the user to set the background clear color during emulation | archshift | |
| The background color can be seen at the sides of the bottom screen or when the window is wider than normal. | |||
| 2015-03-16 | Merge pull request #652 from neobrain/shader_output_fix | bunnei | |
| Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables. | |||
