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AgeCommit message (Expand)Author
2016-05-23OpenGL: Set shader_dirty on lighting changesJannik Vogel
2016-05-23Pica: Name LightSrc.config registerJannik Vogel
2016-05-23Pica: Name lighting.config0 and .config1 registersJannik Vogel
2016-05-23OpenGL: Use uniforms for dist_atten_bias and dist_atten_scaleJannik Vogel
2016-05-21Refactor Tev stage dumperJannik Vogel
2016-05-21Extend Tev stage dumperJannik Vogel
2016-05-16Merge pull request #1786 from JayFoxRox/blend-equationbunnei
2016-05-16Retrieve shader result from new OutputRegisters-typeJannik Vogel
2016-05-16Merge pull request #1787 from JayFoxRox/refactor-jitlinkmauve
2016-05-14OpenGL: Only update depth uniforms if the depth changedJannik Vogel
2016-05-14OpenGL: value-initialize variables which cause uninitialised access otherwiseJannik Vogel
2016-05-13Use new shader-jit signature for interpreterJannik Vogel
2016-05-13Refactor access to state in shader-jitJannik Vogel
2016-05-12OpenGL: Support blend equationJannik Vogel
2016-05-12Move program_counter and call_stack from UnitState to interpreterJannik Vogel
2016-05-12Move default_attributes into Pica stateJannik Vogel
2016-05-11Merge pull request #1690 from JayFoxRox/tex-type-3bunnei
2016-05-11Turn ShaderSetup into structJannik Vogel
2016-05-11OpenGL: Implement texture type 3Jannik Vogel
2016-05-11Rasterizer: Implement texture type 3Jannik Vogel
2016-05-11Pica: Add tc0.w to OutputVertexJannik Vogel
2016-05-11Pica: Add texture type to stateJannik Vogel
2016-05-10Merge pull request #1621 from JayFoxRox/w-bufferbunnei
2016-05-10gl_rasterizer: Fix compilation for debug buildsLioncash
2016-05-10OpenGL: Implement W-Buffers and fix depth-mappingJannik Vogel
2016-05-10Pica: Implement W-Buffer in SW rasterizerJannik Vogel
2016-05-10Merge pull request #1704 from JayFoxRox/pod-configlinkmauve
2016-05-08vertex_loader: Correct forward declaration of InputVertexLioncash
2016-05-08vertex_loader: Provide an assertion for ensuring the loader has been setupLioncash
2016-05-08vertex_loader: Add constructors to facilitate immediate and two-step initiali...Lioncash
2016-05-08vertex_loader: initialize_num_total_attributes.Lioncash
2016-05-08vertex_loader: Use std::array instead of raw C arraysLioncash
2016-05-08vertex_loader: Correct header orderingLioncash
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot
2016-05-04Pica: Rename VertexLoaded breakpoint to VertexShaderInvocationJannik Vogel
2016-05-03Pica: Use a union for PicaShaderConfigJannik Vogel
2016-05-03Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)Jannik Vogel
2016-05-03Pica: Make PicaShaderConfig trivially_copyable and clear it before useJannik Vogel
2016-05-03OpenGL: Don't copy const_color (Reverts #1745)Jannik Vogel
2016-05-03Pica: Replace logic in shader.cpp with loopJannik Vogel
2016-05-01Merge pull request #1741 from linkmauve/iwyu-video_corebunnei
2016-05-01OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copiedJannik Vogel
2016-04-30OpenGL: border_color was never set. Fixed. (#1740)Jannik Vogel
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot
2016-04-30Remove TGA dumperJannik Vogel
2016-04-29Merge pull request #1730 from hrydgard/vertex-loaderbunnei
2016-04-29Common: Remove section measurement from profiler (#1731)Yuri Kunde Schlesner
2016-04-29Move and rename the MemoryAccesses class to MemoryAccessTracker.Henrik Rydgard
2016-04-28Debugger fixHenrik Rydgard