| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-12-05 | Print broken shader code to log | Jannik Vogel | |
| 2016-12-04 | OpenGL: Non-zero stride only makes sense for linear buffers | Yuri Kunde Schlesner | |
| 2016-12-04 | OpenGL: Ensure framebuffer binding is restored if completion check fails | Yuri Kunde Schlesner | |
| 2016-12-04 | OpenGL: Fix DisplayTransfer accel when input width != output width | Yuri Kunde Schlesner | |
| Fixes #2246, #2261 | |||
| 2016-12-03 | Merge pull request #2259 from JayFoxRox/fix-fallback | Yuri Kunde Schlesner | |
| shader_jit: Fix non-SSE4.1 path where FLR would not truncate | |||
| 2016-12-04 | shader_jit: Fix non-SSE4.1 path where FLR would not truncate | Jannik Vogel | |
| 2016-12-03 | clang-format: Fix coding style | Yuri Kunde Schlesner | |
| 2016-12-02 | shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted | Jannik Vogel | |
| 2016-11-30 | ClangFormat: Fixed the clang-format errors | Subv | |
| 2016-11-29 | Build: Fixed a few warnings. | Subv | |
| 2016-11-27 | Merge pull request #2222 from linkmauve/die-frameskip-die | Yuri Kunde Schlesner | |
| Remove the broken frame_skip option | |||
| 2016-11-27 | GPU: Remove the broken frame_skip option. | Emmanuel Gil Peyrot | |
| Fixes #1960. | |||
| 2016-11-27 | RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ↵ | Subv | |
| simply true and -1 | |||
| 2016-11-27 | Rasterizer/Memfill: Set the correct stencil write mask when clearing the ↵ | Subv | |
| stencil buffer. | |||
| 2016-11-23 | Cache Vertices instead of Output registers (#2165) | jphalimi | |
| This patch brings +3% performance improvement on average. It removes ToVertex() as an important hotspot of the emulator. | |||
| 2016-11-22 | Fix format error from #2195 | wwylele | |
| 2016-11-19 | Merge pull request #2195 from Subv/factor_check | bunnei | |
| GPU/CiTrace: Avoid calling GetTextures() when not necessary. | |||
| 2016-11-19 | GPU/CiTrace: Avoid calling GetTextures() when not necessary. | Subv | |
| 2016-11-19 | Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change | James Rowe | |
| Minor formatting change | |||
| 2016-11-19 | Minor formatting change | James Rowe | |
| 2016-11-05 | Add default hotkey to swap primary screens. | James Rowe | |
| Also minor style changes | |||
| 2016-11-05 | Support additional screen layouts. | James Rowe | |
| Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen. | |||
| 2016-10-20 | Fix typos | Ricardo de Almeida Gonzaga | |
| 2016-10-06 | Merge pull request #2082 from yuriks/shader-interp-crash | bunnei | |
| Fix/mask crash in shader debugger in Mii Maker | |||
| 2016-10-03 | Merge pull request #2103 from wwylele/gpu-reg-cleanup | bunnei | |
| GPU: DisplayTransfer & MemoryFill cleanup and param check | |||
| 2016-09-29 | VideoCore: Shader interpreter cleanups | Yuri Kunde Schlesner | |
| 2016-09-29 | VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo | Yuri Kunde Schlesner | |
| As far as I can tell, memset was replaced by a fill without correcting the parameter type, causing an out-of-bounds array read in the Vec4 constructor. | |||
| 2016-09-29 | OpenGL: Take cached viewport sub-rect into account for scissor | Yuri Kunde Schlesner | |
| Fixes #1938 | |||
| 2016-09-29 | rasterizer: separate TextureCopy from DisplayTransfer | wwylele | |
| 2016-09-21 | Remove special rules for Windows.h and library includes | Yuri Kunde Schlesner | |
| 2016-09-21 | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | |
| 2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
| This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
| 2016-09-18 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | |
| 2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
| 2016-09-15 | VideoCore: Fix dangling lambda context in shader interpreter | Yuri Kunde Schlesner | |
| The static meant that after the first execution, these lambda context would be pointing to a random location on the stack. Fixes a random crash when using the interpreter. | |||
| 2016-08-31 | Merge pull request #2032 from bunnei/qt-graphics | bunnei | |
| Qt graphics configure & V-Sync option | |||
| 2016-08-30 | OpenGL: Avoid error on unsupported lighting LUT | Jannik Vogel | |
| 2016-08-29 | config: Add a setting for graphics V-Sync. | bunnei | |
| 2016-06-27 | OpenGL: Add scaled resolution support to scissor | Yuri Kunde Schlesner | |
| 2016-06-27 | PICA: Scissor fixes and cleanups | Yuri Kunde Schlesner | |
| 2016-06-27 | PICA: Implement scissor test | Subv | |
| 2016-06-25 | Remove superfluous std::move in return std::move(local_var) | scurest | |
| 2016-06-07 | OpenGL: Implement fog | Jannik Vogel | |
| 2016-06-07 | Rasterizer: Implement fog | Jannik Vogel | |
| 2016-06-07 | Pica: Add fog state | Jannik Vogel | |
| 2016-06-07 | OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE | Jannik Vogel | |
| 2016-06-01 | gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue | mailwl | |
| 2016-05-31 | Merge pull request #1812 from JayFoxRox/refactor-shader | bunnei | |
| Retrieve shader result from new OutputRegisters-type | |||
| 2016-05-26 | Merge pull request #1846 from JayFoxRox/missing-dirty-lighting | bunnei | |
| OpenGL: Set shader_dirty on lighting changes | |||
| 2016-05-23 | Merge pull request #1733 from lioncash/vert_loader | bunnei | |
| VertexLoader: Minor changes | |||
