| Age | Commit message (Collapse) | Author |
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shader_cache: Only lock covered instructions.
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- Fixes a bug with Undertale using 0 for a render target.
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* Added predicate comparison LessEqualWithNan
* oops
* Clang fix
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gl_shader_decompiler: Fix register overwriting on texture calls
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Properly Implemented TXQ Instruction
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maxwell_3d: Implement alternate blend equations.
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macro_interpreter: Implement AddWithCarry and SubtractWithBorrow.
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- Used by Undertale.
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- Used by Undertale.
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Implemented Fast Layered Copy
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Use default values for unknown framebuffer pixel format
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gl_shader_decompiler: Use UNIMPLEMENTED when applicable
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gl_shader_decompiler: Remove UNREACHABLE when setting RZ
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applicable
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- Fixes rendering regression with Sonic Mania.
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textures/decoders: Replace magic numbers
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Missing ogl states
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only enable color mask for the first framebuffer id independent blending is disabled
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gl_rasterizer_chache: Minor cleanup
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textures/decoders: Minor cleanup
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gl_state: Amend compilation warnings
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