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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2019-07-11
gl_shader_decompiler: Fix gl_PointSize redeclaration
ReinUsesLisp
2019-07-11
gl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_a...
ReinUsesLisp
2019-07-10
Merge pull request #2697 from lioncash/doc
bunnei
2019-07-10
Merge pull request #2686 from ReinUsesLisp/vk-scheduler
bunnei
2019-07-10
Merge pull request #2691 from lioncash/override
bunnei
2019-07-09
shader_ir: Add comments on missing instruction.
Fernando Sahmkow
2019-07-09
prefer system reference over global accessor
Michael Scire
2019-07-09
shader_ir: limit explorastion to best known program size.
Fernando Sahmkow
2019-07-09
control_flow: Correct block breaking algorithm.
Fernando Sahmkow
2019-07-09
control_flow: Assert shaders bigger than limit.
Fernando Sahmkow
2019-07-09
control_flow: Address feedback.
Fernando Sahmkow
2019-07-09
shader_ir: Correct parsing of scheduling instructions and correct sizing
Fernando Sahmkow
2019-07-09
shader_ir: Correct max sizing
Fernando Sahmkow
2019-07-09
shader_ir: Remove unnecessary constructors and use optional for ScanFlow result
Fernando Sahmkow
2019-07-09
shader_ir: Corrections, documenting and asserting control_flow
Fernando Sahmkow
2019-07-09
shader_ir: Unify blocks in decompiled shaders.
Fernando Sahmkow
2019-07-09
shader_ir: Decompile Flow Stack
Fernando Sahmkow
2019-07-09
shader_ir: propagate shader size to the IR
Fernando Sahmkow
2019-07-09
shader_ir: Implement BRX & BRA.CC
Fernando Sahmkow
2019-07-09
shader_ir: Remove the old scanner.
Fernando Sahmkow
2019-07-09
shader_ir: Implement a new shader scanner
Fernando Sahmkow
2019-07-09
gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
Lioncash
2019-07-08
Prevent merging of device mapped memory blocks.
Michael Scire
2019-07-07
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
ReinUsesLisp
2019-07-07
Delete decode_integer_set.cpp
Tobias
2019-07-07
shader/texture: Add F16 support for TLDS
ReinUsesLisp
2019-07-07
vk_sampler_cache: Remove unused includes
Lioncash
2019-07-07
video_core: Add missing override specifiers
Lioncash
2019-07-07
vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
2019-07-06
buffer_cache: Avoid [[nodiscard]] to make clang-format happy
ReinUsesLisp
2019-07-06
buffer_cache: Try to fix MinGW build
ReinUsesLisp
2019-07-06
gl_rasterizer: Fix nullptr dereference on disabled buffers
ReinUsesLisp
2019-07-06
gl_rasterizer: Minor style changes
ReinUsesLisp
2019-07-06
gl_rasterizer: Fix vertex and index data invalidations
ReinUsesLisp
2019-07-06
gl_buffer_cache: Implement with generic buffer cache
ReinUsesLisp
2019-07-06
buffer_cache: Implement a generic buffer cache
ReinUsesLisp
2019-07-06
gl_buffer_cache: Remove global system getters
ReinUsesLisp
2019-07-06
gl_device: Query SSBO alignment
ReinUsesLisp
2019-07-06
gl_buffer_cache: Implement flushing
ReinUsesLisp
2019-07-06
gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache
ReinUsesLisp
2019-07-06
gl_buffer_cache: Rework to support internalized buffers
ReinUsesLisp
2019-07-06
gl_buffer_cache: Store in CachedBufferEntry the used buffer handle
ReinUsesLisp
2019-07-06
gl_buffer_cache: Return used buffer from Upload function
ReinUsesLisp
2019-07-06
gl_rasterizer: Add some commentaries
ReinUsesLisp
2019-07-06
gl_rasterizer: Make DrawParameters rasterizer instance const
ReinUsesLisp
2019-07-06
gl_rasterizer: Move index buffer uploading to its own method
ReinUsesLisp
2019-07-05
NVServices: Styling, define constructors as explicit and corrections
Fernando Sahmkow
2019-07-05
NVFlinger: Correct GCC compile error
Fernando Sahmkow
2019-07-05
NVServices: Make NVEvents Automatic according to documentation.
Fernando Sahmkow
2019-07-05
GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirror...
Fernando Sahmkow
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