| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-01-10 | Merge pull request #9596 from liamwhite/mvk | Morph | |
| MoltenVK: restrict number of vertex attributes/bindings to 16 | |||
| 2023-01-10 | vulkan_common: fix indirect draw with count | Liam | |
| 2023-01-09 | MoltenVK: restrict number of vertex attributes/bindings to 16 | TellowKrinkle | |
| 2023-01-09 | Merge pull request #9581 from liamwhite/turbo2 | Morph | |
| renderer_vulkan: pause turbo submissions on inactive queue | |||
| 2023-01-09 | vulkan_device: refactor feature testing | Liam | |
| 2023-01-07 | VideoCore: Fix OGL cache invalidation. | Fernando Sahmkow | |
| 2023-01-07 | renderer_vulkan: pause turbo submissions on inactive queue | Liam | |
| 2023-01-07 | Merge pull request #9570 from liamwhite/less-clock-boost | Narr the Reg | |
| renderer_vulkan: disable clock boost on unvalidated devices | |||
| 2023-01-06 | vulkan_device: avoid attempt to access empty optional | Liam | |
| 2023-01-06 | renderer_vulkan: disable clock boost on unvalidated devices | Liam | |
| 2023-01-06 | opengl: Sanitize antialiasing config | Narr the Reg | |
| 2023-01-06 | video_core/vulkan: Fixed loading of Vulkan driver pipeline cache | Wollnashorn | |
| The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load. | |||
| 2023-01-06 | Merge pull request #9535 from bylaws/master | Fernando S | |
| Port over several shader-compiler fixes from skyline | |||
| 2023-01-06 | Merge pull request #9552 from liamwhite/turbo | liamwhite | |
| vulkan: implement 'turbo mode' clock booster | |||
| 2023-01-06 | Merge pull request #9559 from FernandoS27/cached-writes | Fernando S | |
| VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs | |||
| 2023-01-05 | MacroHLE: eliminate 2 rushed macros. | Fernando Sahmkow | |
| 2023-01-05 | Merge pull request #9528 from liamwhite/mvk-nulldesc | liamwhite | |
| renderer_vulkan: implement fallback path for null buffer descriptors | |||
| 2023-01-05 | Merge pull request #9536 from liamwhite/debug-utils | liamwhite | |
| vulkan_common: unify VK_EXT_debug_utils and selection of validation layer | |||
| 2023-01-05 | Run clang-format | Billy Laws | |
| 2023-01-05 | Vulkan, OpenGL: Hook up geometry shader passthrough emulation | Billy Laws | |
| 2023-01-05 | Vulkan, OpenGL: Hook up storage buffer alignment code | Billy Laws | |
| 2023-01-05 | Vulkan: Add a workaround for input_position on Adreno drivers | Billy Laws | |
| Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. | |||
| 2023-01-05 | video_core/vulkan: Vulkan driver pipelines now contain cache version | Wollnashorn | |
| So that old cache can get deleted when the cache version changes and does not grow infinitely | |||
| 2023-01-05 | video_core/vulkan: Added check if Vulkan pipeline path has been set | Wollnashorn | |
| 2023-01-05 | video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines | Wollnashorn | |
| As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically. | |||
| 2023-01-05 | BufferBase: Don't ignore GPU pages. | Fernando Sahmkow | |
| 2023-01-05 | Fermi2D: sync cache flushes | Fernando Sahmkow | |
| 2023-01-05 | MemoryManager: use fastmem directly. | Fernando Sahmkow | |
| 2023-01-05 | video_core: Cache GPU internal writes. | Fernando Sahmkow | |
| 2023-01-05 | Vulkan: Fix drivers that don't support dynamic_state_2 up | Fernando Sahmkow | |
| 2023-01-04 | common: add setting for renderer clock workaround | Liam | |
| 2023-01-04 | vulkan: implement 'turbo mode' clock booster | Liam | |
| 2023-01-04 | renderer_vulkan: implement fallback path for null descriptors | Liam | |
| 2023-01-04 | yuzu-ui: Add setting for disabling macro HLE | Fernando Sahmkow | |
| 2023-01-04 | Video_core: Address feedback | Fernando Sahmkow | |
| 2023-01-03 | Texture Cache: Implement async texture downloads. | Fernando Sahmkow | |
| 2023-01-03 | Vulkan: Update blacklisting to latest driver versions. | Fernando Sahmkow | |
| 2023-01-03 | ShaderCompiler: Inline driver specific constants. | Fernando Sahmkow | |
| 2023-01-03 | Vulkan: rework stencil tracking. | Fernando Sahmkow | |
| 2023-01-01 | vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before ↵ | Liam | |
| 22.3.1 | |||
| 2023-01-01 | video_core: fix build | Liam | |
| 2023-01-01 | MacroHLE: Final cleanup and fixes. | Fernando Sahmkow | |
| 2023-01-01 | Rasterizer: Setup skeleton for Host Conditional rendering | Fernando Sahmkow | |
| 2023-01-01 | RasterizerMemory: Add filtering for flushing/invalidation operations. | Fernando Sahmkow | |
| 2023-01-01 | Vulkan: Allow stagging buffer deferrals. | Fernando Sahmkow | |
| 2023-01-01 | MacroHLE: Add OpenGL Support | Fernando Sahmkow | |
| 2023-01-01 | Vulkan: Add other additional pipeline specs | Fernando Sahmkow | |
| 2023-01-01 | Vulkan: Implement Dynamic State 3 | Fernando Sahmkow | |
| 2023-01-01 | Vulkan Implement Dynamic State 2 LogicOp and PatchVertices | Fernando Sahmkow | |
| 2023-01-01 | Vulkan: Implement Dynamic States 2 | Fernando Sahmkow | |
