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Pica/Shader: Add geometry shader definitions.
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GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
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This was found and hwtested by Lectem
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exist.
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real stride.
Also added its name to the texture viewer widget
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This really should be universalized, I keep getting errors creating
commits because lines I've edited use tabs instead of spaces(and yes I
did read the contributing guide and i know they are supposed to be
spaces)
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Pica/CommandProcessor: Move default attribute setup to the proper position.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
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Add GL_CLAMP_TO_BORDER support.
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Trivial change and fixes several warnings in the clang build.
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Commonify video_core utility headers
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- This is a workaround until we support fragment lighting.
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The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
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