| Age | Commit message (Collapse) | Author |
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common: remove "yuzu:" prefix from thread names
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vulkan: automatically use larger staging buffer sizes when possible
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macro_jit_x64: cancel exit for taken branch
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macro_jit_x64: fix miscompilation of bit extraction operations
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MacroHLE: Add MultidrawIndirect HLE Macro.
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Align index buffe size when vertex_buffer_unified_memory enable
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video_core: Modify astc texture decode error fill value
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Given the issues with GPU accelerated ASTC decoding with NVIDIA's latest drivers, parallelize astc decoding on the CPU.
Uses half the available threads in the system for astc decoding.
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video_core: add option for pessimistic flushing
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Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
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video_code: support rectangle texture
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