| Age | Commit message (Collapse) | Author |
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maxwell_3d: Allow texture handles with TIC id zero
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gl_rasterizer: Use DSA for textures and move swizzling to texture state
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video_core/texture: Fix BitField size for depth_minus_one
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shader_ir/memory: Add LD_L 64 bits loads
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Fix TXQ not using the component mask.
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Co-Authored-By: FernandoS27 <fsahmkow27@gmail.com>
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Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused.
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shader_ir: Unify constant buffer offset values
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gl_rasterizer: Workaround invalid zeta clears
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Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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video_core/dma_pusher: Silence C4828 warnings
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This was previously causing:
warning C4828: The file contains a character starting at offset 0xa33
that is illegal in the current source character set (codepage 65001).
warnings on Windows when compiling yuzu.
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Add more info into textures' object labels
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Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries.
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gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
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