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AgeCommit message (Expand)Author
2014-12-29Rasterizer: Pre-divide vertex attributes by WYuri Kunde Schlesner
2014-12-29GPU: Bitwise texture swizzlingYuri Kunde Schlesner
2014-12-29Rasterizer: Common sub-expression eliminationYuri Kunde Schlesner
2014-12-29Clipper: Compact buffers on each clipping passYuri Kunde Schlesner
2014-12-29Clipper: Avoid dynamic allocationsYuri Kunde Schlesner
2014-12-29Vertex Shader: Zero OutputVertex to avoid denormalsYuri Kunde Schlesner
2014-12-28GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei
2014-12-26Merge pull request #327 from Apology11/masterbunnei
2014-12-22Merge pull request #322 from chinhodado/masterbunnei
2014-12-21Merge pull request #291 from purpasmart96/licensebunnei
2014-12-21Fix visual studio ambiguous symbol errorApology11
2014-12-21More warning cleanupsChin
2014-12-20License changepurpasmart96
2014-12-20Pica/VertexShader: Promote a log message to critical status.Tony Wasserka
2014-12-20Pica/VertexShader: Small optimization.Tony Wasserka
2014-12-20Pica/VertexShader: Be robust against invalid inputs.Tony Wasserka
2014-12-20Pica/VertexShader: Clarify a comment.Tony Wasserka
2014-12-20Pica/DebugUtils: Further cleanups to LookupTexture.Tony Wasserka
2014-12-20Pica/DebugUtils: Fix two warnings.Tony Wasserka
2014-12-20Pica/DebugUtils: Better document LookupTexture.Tony Wasserka
2014-12-20Pica/Rasterizer: Get rid of C-style casts.Tony Wasserka
2014-12-20Pica/DebugUtils: Make a number of variables static.Tony Wasserka
2014-12-20Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructi...Tony Wasserka
2014-12-20Pica/VertexShader: Run instruction handlers according to the effective opcode.Tony Wasserka
2014-12-20Pica/VertexShader: Implement MAX instructions.Tony Wasserka
2014-12-20Pica: Add support for boolean uniforms.Tony Wasserka
2014-12-20Pica/VertexShader: Add support for MOVA, CMP and IFC.Tony Wasserka
2014-12-20Pica/VertexShader: Move code around a bit.Tony Wasserka
2014-12-20Pica/VertexShader: Some cleanups using std::array.Tony Wasserka
2014-12-20Pica/VertexShader: Support negating src2.Tony Wasserka
2014-12-20Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.Tony Wasserka
2014-12-20Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in fav...Tony Wasserka
2014-12-20Pica/DebugUtils: Add an event triggered after loading a vertex.Tony Wasserka
2014-12-20Pica/PrimitiveAssembly: Implement triangle strips.Tony Wasserka
2014-12-20Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.Tony Wasserka
2014-12-20Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are acces...Tony Wasserka
2014-12-20Add support for a ridiculous number of texture formats.Tony Wasserka
2014-12-20Pica: Unify ugly address translation hacks.Tony Wasserka
2014-12-20Pica: Further improve Tev emulation.Tony Wasserka
2014-12-20Pica: Merge texture lookup logic for DebugUtils and Rasterizer.Tony Wasserka
2014-12-20Pica: Implement texture wrapping.Tony Wasserka
2014-12-20Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Tony Wasserka
2014-12-20Pica: Initial support for multitexturing.Tony Wasserka
2014-12-20Clean up some warningsChin
2014-12-19Properly erase/remove an observerchinhodado
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner
2014-12-12Merge pull request #267 from bunnei/apt-shared-fontbunnei
2014-12-12Merge pull request #261 from neobrain/boostTony Wasserka
2014-12-12MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.bunnei
2014-12-09GSP: Trigger GPU interrupts at more accurate locations.bunnei