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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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2018-05-20
Merge pull request #458 from Subv/fmnmx
bunnei
2018-05-20
Merge pull request #452 from Subv/psetp
Sebastian Valle
2018-05-20
Merge pull request #451 from Subv/gl_array_size
Sebastian Valle
2018-05-20
Shaders: Implemented the FMNMX shader instruction.
Subv
2018-05-20
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
2018-05-19
ShadersDecompiler: Added decoding for the PSETP instruction.
Subv
2018-05-19
GLRenderer: Remove unused hw_vao_enabled_attributes variable.
Subv
2018-05-19
GLRenderer: Remove unused vertex buffer and increase the size of the stream b...
Subv
2018-05-19
GLRenderer: Log the shader source code when program linking fails.
Subv
2018-05-02
general: Make formatting of logged hex values more straightforward
Lioncash
2018-04-29
Merge pull request #422 from bunnei/shader-mov
bunnei
2018-04-29
maxwell_3d: Reset vertex counts after drawing.
bunnei
2018-04-29
gl_shader_decompiler: Implement MOV_R.
bunnei
2018-04-29
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
bunnei
2018-04-29
shader_bytecode: Add decoding for FMNMX instruction.
bunnei
2018-04-29
Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp ...
Subv
2018-04-29
gl_shader_decompiler: Implement MOV_C.
bunnei
2018-04-29
Merge pull request #416 from bunnei/shader-ints-p3
bunnei
2018-04-28
fermi_2d: Fix surface copy block height.
bunnei
2018-04-28
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
bunnei
2018-04-28
gl_shader_decompiler: More cleanups, etc. with how we handle register types.
bunnei
2018-04-28
GLSLRegister: Simplify register declarations, etc.
bunnei
2018-04-28
shader_bytecode: Add decodings for i2i instructions.
bunnei
2018-04-28
gl_shader_decompiler: Implement MOV32_IMM instruction.
bunnei
2018-04-27
Merge pull request #408 from bunnei/shader-ints-p2
bunnei
2018-04-27
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
Lioncash
2018-04-27
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
bunnei
2018-04-27
general: Convert assertion macros over to be fmt-compatible
Lioncash
2018-04-26
gl_shader_decompiler: Boilerplate for handling integer instructions.
bunnei
2018-04-26
gl_shader_decompiler: Move color output to EXIT instruction.
bunnei
2018-04-25
Merge pull request #396 from Subv/shader_ops
bunnei
2018-04-25
GPU: Partially implemented the Fermi2D surface copy operation.
Subv
2018-04-25
Shaders: Added bit decodings for the I2I instruction.
Subv
2018-04-25
Shaders: Implemented the FSET instruction.
Subv
2018-04-25
GPU: Make the Textures::CopySwizzledData function accessible from the outside...
Subv
2018-04-25
GPU: Added a function to retrieve the bytes per pixel of the render target fo...
Subv
2018-04-25
GPU: Added surface copy registers to Fermi2D
Subv
2018-04-25
GPU: Added boilerplate code for the Fermi2D engine
Subv
2018-04-25
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
Subv
2018-04-25
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...
Subv
2018-04-25
GPU: Corrected the upper bound of the PFIFO method ids in the command processor.
Subv
2018-04-25
video-core: Move logging macros over to new fmt-capable ones
Lioncash
2018-04-24
Shaders: Added decodings for the FSET instructions.
Subv
2018-04-24
renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.
bunnei
2018-04-24
gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.
bunnei
2018-04-24
gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.
bunnei
2018-04-24
gl_rasterizer_cache: Use new logger.
bunnei
2018-04-24
gl_rasterizer_cache: Add a function for finding framebuffer GPU address.
bunnei
2018-04-24
gl_rasterizer_cache: Handle compressed texture sizes.
bunnei
2018-04-24
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
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