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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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Author
2018-06-04
gl_shader_decompiler: Fix typo with ISCADD instruction.
bunnei
2018-06-04
gl_shader_decompiler: Implement SHL instruction.
bunnei
2018-06-04
gl_shader_decompiler: Implement PredCondition::NotEqual.
bunnei
2018-06-04
GPU: Implement the ISCADD shader instructions.
Subv
2018-06-04
GPU: Added decodings for the ISCADD instructions.
Subv
2018-06-04
Merge pull request #514 from Subv/lop32i
bunnei
2018-06-04
Merge pull request #510 from Subv/isetp
bunnei
2018-06-04
GPU: Implement predicated exit instructions in the shader programs.
Subv
2018-06-04
GPU: Take into account predicated exits when performing shader control flow a...
Subv
2018-06-04
Merge pull request #512 from Subv/fset
bunnei
2018-06-04
Merge pull request #501 from Subv/shader_bra
bunnei
2018-06-04
Merge pull request #515 from Subv/viewport_fix
bunnei
2018-06-04
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
2018-06-04
GPU: Corrected the I2F_R implementation.
Subv
2018-06-04
GPU: Calculate the correct viewport dimensions based on the scale and transla...
Subv
2018-06-04
GPU: Implemented the LOP32I instruction.
Subv
2018-06-04
GLCache: Corrected a mismatch between storing compressed sizes and verifying ...
Subv
2018-06-04
GPU: Use explicit types when retrieving the uniform values for fsetp/fset and...
Subv
2018-06-04
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
Subv
2018-06-03
GPU: Partially implemented the shader BRA instruction.
Subv
2018-06-03
GPU: Added decoding for the BRA instruction.
Subv
2018-06-03
Merge pull request #500 from Subv/long_queries
bunnei
2018-06-03
GPU: Partial implementation of long GPU queries.
Subv
2018-06-03
gl_shader_decompiler: Implement TEXS component mask.
bunnei
2018-06-03
Merge pull request #494 from bunnei/shader-tex
bunnei
2018-06-03
Merge pull request #495 from bunnei/improve-rro
bunnei
2018-06-03
gl_shader_decompiler: Implement RRO as a register move.
bunnei
2018-06-02
GPU: Implemented the DXN1 (BC4) texture format.
Subv
2018-05-31
gl_shader_decompiler: Implement TEX instruction.
bunnei
2018-05-31
gl_shader_decompiler: Support multi-destination for TEXS.
bunnei
2018-05-30
gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.
bunnei
2018-05-30
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
bunnei
2018-05-30
Merge pull request #489 from Subv/vertexid
bunnei
2018-05-30
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in t...
Subv
2018-05-30
Merge pull request #483 from bunnei/sonic
Sebastian Valle
2018-05-29
gl_shader_decompiler: F2F_R instruction: Implement abs.
bunnei
2018-05-29
gl_shader_decompiler: Partially implement F2F_R instruction.
bunnei
2018-05-29
GPU: Implemented the R8 texture format (0x1D)
Subv
2018-05-29
gl_rasterize_cache: Invert order of tex format RGB565.
bunnei
2018-05-28
add all the known TextureFormat (#474)
greggameplayer
2018-05-27
Merge pull request #472 from bunnei/greater-equal
bunnei
2018-05-27
Merge pull request #476 from Subv/a1bgr5
bunnei
2018-05-27
GPU: Implemented the A1B5G5R5 texture format (0x14)
Subv
2018-05-25
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
bunnei
2018-05-25
shader_bytecode: Implement other variants of FMNMX.
bunnei
2018-05-25
Merge pull request #468 from Subv/compound_preds
bunnei
2018-05-24
Shader: Implemented compound predicates in fset.
Subv
2018-05-24
GPU: Allow command lists to rebind a channel to another engine in the middle ...
Subv
2018-05-24
Shader: Implemented compound predicates in fsetp.
Subv
2018-05-20
Merge pull request #456 from Subv/unmap_buffer
bunnei
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