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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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Author
2018-06-09
Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
Subv
2018-06-09
GPU: Implement the iset family of shader instructions.
Subv
2018-06-09
GPU: Added decodings for the ISET family of instructions.
Subv
2018-06-09
Merge pull request #550 from Subv/ssy
bunnei
2018-06-09
Merge pull request #551 from bunnei/shr
bunnei
2018-06-09
gl_shader_decompiler: Implement SHR instruction.
bunnei
2018-06-08
GPU: Stub the SSY shader instruction.
Subv
2018-06-08
gl_shader_decompiler: Implement IADD instruction.
bunnei
2018-06-08
gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
2018-06-08
GPU: Synchronize the blend state on every draw call.
Subv
2018-06-08
GPU: Added registers for normal and independent blending.
Subv
2018-06-08
Merge pull request #547 from Subv/compressed_alignment
bunnei
2018-06-08
GLCache: Align compressed texture sizes to their compression ratio, and then ...
Subv
2018-06-08
Rasterizer: Flush the written region when writing shader uniform data before ...
Subv
2018-06-07
Merge pull request #543 from Subv/uniforms
bunnei
2018-06-07
GLRenderer: Write the shader stage configuration UBO data *before* copying it...
Subv
2018-06-07
Merge pull request #542 from bunnei/bfe_imm
bunnei
2018-06-07
Merge pull request #541 from Subv/blittextures
bunnei
2018-06-07
gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
2018-06-06
GLCache: Use the full uncompressed size when blitting from one texture to ano...
Subv
2018-06-06
GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
Subv
2018-06-06
gl_shader_decompiler: F2F: Implement rounding modes.
bunnei
2018-06-06
Merge pull request #537 from bunnei/misc-shader
bunnei
2018-06-06
Merge pull request #535 from Subv/gpu_swizzle
bunnei
2018-06-06
gl_shader_decompiler: Remove some attribute stuff that has nothing to do with...
bunnei
2018-06-06
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
bunnei
2018-06-06
gl_shader_decompiler: Implement ISETP_IMM instruction.
bunnei
2018-06-06
GPU: Support changing the texture swizzles for Maxwell textures.
Subv
2018-06-06
GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
Subv
2018-06-06
Merge pull request #534 from Subv/multitexturing
bunnei
2018-06-06
gl_shader_decompiler: Implement LD_C instruction.
bunnei
2018-06-06
gl_shader_gen: Add uniform handling for indirect const buffer access.
bunnei
2018-06-06
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
2018-06-06
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-06
Merge pull request #531 from bunnei/fix-shl
Sebastian Valle
2018-06-06
Merge pull request #530 from bunnei/wrap-mirror
Sebastian Valle
2018-06-06
Merge pull request #527 from Subv/rgba32f_texcopy
bunnei
2018-06-06
Merge pull request #528 from Subv/rg11b10f
bunnei
2018-06-05
gl_shader_decompiler: Fix un/signed mismatch with SHL.
bunnei
2018-06-05
maxwell_to_gl: Implement WrapMode Mirror.
bunnei
2018-06-05
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
Subv
2018-06-05
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
Subv
2018-06-05
GPU: Fixed the compression factor for RGBA16F textures.
Subv
2018-06-05
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
Subv
2018-06-05
Merge pull request #516 from Subv/f2i_r
bunnei
2018-06-05
Merge pull request #521 from Subv/bra
bunnei
2018-06-05
Merge pull request #520 from bunnei/shader-shl
bunnei
2018-06-04
GPU: Corrected the branch targets for the shader bra instruction.
Subv
2018-06-04
GPU: Implemented the F2I_R shader instruction.
Subv
2018-06-04
Merge pull request #518 from Subv/incomplete_shaders
bunnei
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