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AgeCommit message (Expand)Author
2018-07-02Merge pull request #604 from Subv/invalid_texturesbunnei
2018-07-02GPU: Directly copy the pixels when performing a same-layout DMA.Subv
2018-07-02GPU: Ignore disabled textures and textures with an invalid address.Subv
2018-07-02GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.Subv
2018-07-01Merge pull request #602 from Subv/mufu_subopbunnei
2018-07-01Merge pull request #601 from Subv/rgba32_uibunnei
2018-06-30GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" ...Subv
2018-06-30GPU: Implemented the RGBA32_UINT rendertarget format.Subv
2018-06-30GLCache: Specify the component type along the texture type in the format tuple.Subv
2018-06-30gl_shader_decompiler: Implement predicate NotEqualWithNan.bunnei
2018-06-29Merge pull request #595 from bunnei/raster-cachebunnei
2018-06-29gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.bunnei
2018-06-27gl_shader_decompiler: Add a return path for unknown instructions.bunnei
2018-06-27gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.bunnei
2018-06-27gl_rasterizer_cache: Various fixes for ASTC handling.bunnei
2018-06-27gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.bunnei
2018-06-27maxwell_3d: Add a struct for RenderTargetConfig.bunnei
2018-06-27gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.bunnei
2018-06-27gl_rasterizer_cache: Cache size_in_bytes as a const per surface.bunnei
2018-06-27gl_rasterizer_cache: Refactor to make SurfaceParams members const.bunnei
2018-06-27gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfa...bunnei
2018-06-26gl_rasterizer: Workaround for when exceeding max UBO size.bunnei
2018-06-26Merge pull request #593 from bunnei/fix-swizzlebunnei
2018-06-26Merge pull request #592 from bunnei/cleanup-gl-statebunnei
2018-06-26gl_state: Fix state management for texture swizzle.bunnei
2018-06-26gl_state: Remove unused state management from 3DS.bunnei
2018-06-26gl_rasterizer_cache: Fix inverted B5G6R5 format.bunnei
2018-06-26Merge pull request #554 from Subv/constbuffer_ubobunnei
2018-06-25Fix crash at exitmailwl
2018-06-20Build: Fixed some MSVC warnings in various parts of the code.Subv
2018-06-18Merge pull request #574 from Subv/shader_abs_negbunnei
2018-06-18GPU: Perform negation after absolute value in the float shader instructions.Subv
2018-06-18GPU: Don't mark uniform buffers and registers as used for instructions which ...Subv
2018-06-18Merge pull request #570 from bunnei/astcbunnei
2018-06-18Merge pull request #571 from Armada651/loose-blendbunnei
2018-06-18gl_rasterizer: Get loose on independent blending.Jules Blok
2018-06-18gl_rasterizer: Implement texture format ASTC_2D_4X4.bunnei
2018-06-18gl_rasterizer_cache: Loosen things up a bit.bunnei
2018-06-17gl_shader_decompiler: Implement LOP instructions.bunnei
2018-06-17gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.bunnei
2018-06-15gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.bunnei
2018-06-15Merge pull request #564 from bunnei/lop32i_passbbunnei
2018-06-15gl_shader_gen: Set position.w to 1.bunnei
2018-06-15gl_shader_decompiler: Implement LOP32I LogicOperation PassB.bunnei
2018-06-12Merge pull request #556 from Subv/dma_enginebunnei
2018-06-12Merge pull request #558 from Subv/iadd32ibunnei
2018-06-12GPU: Implemented the iadd32i shader instruction.Subv
2018-06-12GPU: Partially implemented the Maxwell DMA engine.Subv
2018-06-11gl_shader_decompiler: Implement saturate for float instructions.bunnei
2018-06-10GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when readi...Subv