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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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2018-07-22
Merge pull request #769 from bunnei/shader-mask-fixes
bunnei
2018-07-22
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubrouti...
Lioncash
2018-07-22
shader_bytecode: Implement other TEXS masks.
bunnei
2018-07-22
Merge pull request #767 from bunnei/shader-cleanup
bunnei
2018-07-22
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
bunnei
2018-07-22
gl_shader_decompiler: Implement SEL instruction.
bunnei
2018-07-21
gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load.
bunnei
2018-07-21
gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.
bunnei
2018-07-21
gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer.
bunnei
2018-07-21
gl_rasterizer: Use zeta_enable register to enable depth buffer.
bunnei
2018-07-21
maxwell_3d: Add depth buffer enable, width, and height registers.
bunnei
2018-07-21
Merge pull request #748 from lioncash/namespace
bunnei
2018-07-21
Merge pull request #747 from lioncash/unimplemented
bunnei
2018-07-20
gl_shader_manager: Replace unimplemented function prototype
Lioncash
2018-07-20
gpu: Rename Get3DEngine() to Maxwell3D()
Lioncash
2018-07-20
video_core: Use nested namespaces where applicable
Lioncash
2018-07-20
Merge pull request #738 from lioncash/sign
bunnei
2018-07-20
Merge pull request #735 from lioncash/video-unused
bunnei
2018-07-20
Merge pull request #731 from lioncash/shadow
bunnei
2018-07-20
gl_state: Make references const where applicable in Apply()
Lioncash
2018-07-20
gl_state: Get rid of mismatched sign conversions
Lioncash
2018-07-19
maxwell_3d: Remove unused variable within GetStageTextures()
Lioncash
2018-07-19
gl_shader_decompiler: Eliminate variable and declaration shadowing
Lioncash
2018-07-19
gl_shader_decompiler: Remove unnecessary const from return values
Lioncash
2018-07-18
gl_state: Temporarily disable culling and depth test.
bunnei
2018-07-18
Merge pull request #687 from lioncash/instance
bunnei
2018-07-18
decoders: Fix calc of swizzle image_width_in_gobs.
bunnei
2018-07-18
core: Don't construct instance of Core::System, just to access its live instance
Lioncash
2018-07-17
Merge pull request #678 from lioncash/astc
bunnei
2018-07-17
astc: Initialize vector size directly in Decompress
Lioncash
2018-07-17
astc: Mark functions as internally linked where applicable
Lioncash
2018-07-17
astc: const-correctness changes where applicable
Lioncash
2018-07-17
astc: Delete Bits' copy contstructor and assignment operator
Lioncash
2018-07-17
astc: In-class initialize member variables where appropriate
Lioncash
2018-07-17
vi: Partially implement buffer crop parameters.
bunnei
2018-07-17
GPU: Added register definitions for the stencil parameters.
Subv
2018-07-15
gl_rasterizer_cache: Implement texture format G8R8.
bunnei
2018-07-14
Merge pull request #665 from bunnei/fix-z24-s8
bunnei
2018-07-15
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
bunnei
2018-07-14
gl_rasterizer_cache: Implement depth format Z16_UNORM.
bunnei
2018-07-14
Merge pull request #598 from bunnei/makedonecurrent
bunnei
2018-07-14
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
bunnei
2018-07-14
GPU: Always enable the depth write when clearing the depth buffer.
Subv
2018-07-12
gl_rasterizer: Fix check for if a shader stage is enabled.
bunnei
2018-07-12
gl_shader_gen: Implement dual vertex shader mode.
bunnei
2018-07-12
Merge pull request #655 from bunnei/pred-lt-nan
bunnei
2018-07-12
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
bunnei
2018-07-12
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
bunnei
2018-07-12
Merge pull request #652 from Subv/fadd32i
Sebastian Valle
2018-07-12
Merge pull request #651 from Subv/ffma_decode
bunnei
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