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2018-11-21Properly Implemented TXQ InstructionFernandoS27
2018-11-21gl_shader_decompiler: Implement BFI_IMM_RReinUsesLisp
2018-11-21Merge pull request #1754 from ReinUsesLisp/zero-registerbunnei
gl_shader_decompiler: Remove UNREACHABLE when setting RZ
2018-11-21Removed pre 4.3 ARB extensionsFernandoS27
2018-11-21Use default values for unknown framebuffer pixel formatFernandoS27
2018-11-21gl_shader_decompiler: Implement R2P_IMMReinUsesLisp
2018-11-20gl_shader_decompiler: Remove UNREACHABLE when setting RZReinUsesLisp
2018-11-20gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when ↵ReinUsesLisp
applicable
2018-11-20maxwell_3d: Initialize rasterizer color mask registers as enabled.bunnei
- Fixes rendering regression with Sonic Mania.
2018-11-20shader_cache: Only lock covered instructions.Markus Wick
2018-11-19Implemented Fast Layered CopyFernandoS27
2018-11-18Merge pull request #1717 from FreddyFunk/swizzle-gobbunnei
textures/decoders: Replace magic numbers
2018-11-18Merge pull request #1693 from Tinob/masterbunnei
Missing ogl states
2018-11-18Eliminated unnessessary memory allocation and copy (#1702)Frederic L
2018-11-18gl_rasterizer: Remove default clip distanceReinUsesLisp
2018-11-18drop support for non separate alpha as it seems to cause issues in some gamesRodolfo Bogado
2018-11-17fix sampler configuration, thanks to Marcos for his investigationRodolfo Bogado
2018-11-17small type fixRodolfo Bogado
2018-11-17small fix for alphaToOne bit locationRodolfo Bogado
2018-11-17fix for gcc compilationRodolfo Bogado
2018-11-17add AlphaToCoverage and AlphaToOneRodolfo Bogado
2018-11-17add support for fragment_color_clampRodolfo Bogado
2018-11-17add missing MirrorOnceBorder support where supportedRodolfo Bogado
2018-11-17set border color not depending on the wrap modeRodolfo Bogado
only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17set default value for point size registerRodolfo Bogado
2018-11-17fix viewport and scissor behaviorRodolfo Bogado
2018-11-17gl_rasterizer: Skip VB upload if the state is clean.Markus Wick
2018-11-17textures/decoders: Replace magic numbersFrederic Laing
2018-11-16Merge pull request #1700 from FreddyFunk/cleanupbunnei
gl_rasterizer_chache: Minor cleanup
2018-11-16Merge pull request #1701 from FreddyFunk/decodersbunnei
textures/decoders: Minor cleanup
2018-11-16Merge pull request #1676 from lioncash/warnbunnei
gl_state: Amend compilation warnings
2018-11-15textures/decoders: Minor cleanupFrederic Laing
2018-11-15gl_rasterizer_chache: Minor cleanupFrederic Laing
2018-11-14Merge pull request #1637 from FernandoS27/cachebunnei
Improved GPU Caches lookup Speed
2018-11-13Merge pull request #1662 from FreddyFunk/CopySurface-Optimizationbunnei
gl_rasterizer_cache: CopySurface optimization
2018-11-13Merge pull request #1685 from lioncash/basebunnei
video_core/renderer_base: Remove GL include from the renderer base class files
2018-11-13video_core/renderer_base: Remove GL include from the renderer base class filesLioncash
Keeps the base class source files implementation-agnostic.
2018-11-13gl_rasterizer: Minor cleanupFrederic L
Minor code cleanup from unaddressed feedback in #1654
2018-11-13gl_state: Amend compilation warningsLioncash
Makes float -> integral conversions explicit via casts and also silences a sign conversion warning.
2018-11-12Merge pull request #1628 from greggameplayer/Texture2DArraybunnei
Implement SurfaceTarget Texture2DArray
2018-11-12Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)greggameplayer
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( needed by Mario+Rabbids Kingdom Battle ) * Small placement correction
2018-11-11Merge pull request #1660 from Tinob/masterbunnei
Map more missing opengl states
2018-11-11Merge pull request #1664 from FreddyFunk/cast2bunnei
gl_rasterizer: Fix compiler warnings
2018-11-11Use core extensions when available to set max anisotropic filtering levelRodolfo Bogado
2018-11-11Improve state management by splitting some of the states id separated ↵Rodolfo Bogado
function to avoid a full apply overhead
2018-11-11Try to fix problems with stencil test in some games, relax translation to ↵Rodolfo Bogado
opengl enums to avoid crashing and only generate logs of the errors.
2018-11-11set sampler max lod, min lod, lod bias and max anisotropyRodolfo Bogado
2018-11-11Improved GPU Caches lookup SpeedFernandoS27
2018-11-11Merge pull request #1669 from ReinUsesLisp/fixup-gsbunnei
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-11Merge pull request #1663 from lioncash/rasterbunnei
rasterizer_cache: Remove reliance on the System singleton