| Age | Commit message (Collapse) | Author |
|
Commercial games assume that this value is 1 but they never set it. On
the other hand nouveau manually sets this register. On
ConfigureFramebuffers we were asserting for what we are actually
implementing (according to envytools).
|
|
|
|
|
|
gl_rasterizer_cache: Use dirty flags for framebuffers
|
|
gl_rasterizer: Use DSA for VAOs and buffers
|
|
|
|
|
|
compatibility
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
|