| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-03-12 | video_core/texture: Add a raw representation of TSCEntry | ReinUsesLisp | |
| 2019-03-12 | Merge pull request #2215 from ReinUsesLisp/samplers | bunnei | |
| gl_rasterizer: Encapsulate sampler queries into methods | |||
| 2019-03-11 | renderer_opengl/gl_global_cache: Replace indexing for assignment with ↵ | Lioncash | |
| insert_or_assign The previous code had some minor issues with it, really not a big deal, but amending it is basically 'free', so I figured, "why not?". With the standard container maps, when: map[key] = thing; is done, this can cause potentially undesirable behavior in certain scenarios. In particular, if there's no value associated with the key, then the map constructs a default initialized instance of the value type. In this case, since it's a std::shared_ptr (as a type alias) that is the value type, this will construct a std::shared_pointer, and then assign over it (with objects that are quite large, or actively heap allocate this can be extremely undesirable). We also make the function take the region by value, as we can avoid a copy (and by extension with std::shared_ptr, a copy causes an atomic reference count increment), in certain scenarios when ownership isn't a concern (i.e. when ReserveGlobalRegion is called with an rvalue reference, then no copy at all occurs). So, it's more-or-less a "free" gain without many downsides. | |||
| 2019-03-11 | renderer_opengl/gl_global_cache: Append missing override specifiers | Lioncash | |
| Two of the functions here are overridden functions, so we can append these specifiers to make it explicit. | |||
| 2019-03-11 | gl_rasterizer: Use system instance passed from argument | ReinUsesLisp | |
| 2019-03-10 | Merge pull request #2147 from ReinUsesLisp/texture-clean | bunnei | |
| shader_ir: Remove "extras" from the MetaTexture | |||
| 2019-03-10 | Merge pull request #2143 from ReinUsesLisp/texview | bunnei | |
| gl_rasterizer_cache: Create texture views for array discrepancies | |||
| 2019-03-09 | gl_rasterizer: Encapsulate sampler queries into methods | ReinUsesLisp | |
| 2019-03-09 | gl_rasterizer: Minor logger changes | ReinUsesLisp | |
| 2019-03-08 | Merge pull request #2209 from lioncash/reorder | bunnei | |
| video_core/gpu_thread: Silence a -Wreorder warning | |||
| 2019-03-08 | Merge pull request #2208 from lioncash/gpu | bunnei | |
| video_core/gpu: Make GPU's destructor virtual | |||
| 2019-03-08 | Merge pull request #2191 from ReinUsesLisp/maxwell-to-vk | bunnei | |
| maxwell_to_vk: Initial implementation | |||
| 2019-03-08 | dma_pusher: Store command_list_header by copy | ReinUsesLisp | |
| Instead of holding a reference that will get invalidated by dma_pushbuffer.pop(), hold it as a copy. This doesn't have any performance cost since CommandListHeader is 8 bytes long. | |||
| 2019-03-07 | video_core/gpu_thread: Remove unimplemented WaitForIdle function prototype | Lioncash | |
| This function didn't have a definition, so we can remove it to prevent accidentally attempting to use it. | |||
| 2019-03-07 | video_core/gpu_thread: Amend constructor initializer list order | Lioncash | |
| Moves the data members to satisfy the order they're declared as in the constructor initializer list. Silences a -Wreorder warning. | |||
| 2019-03-07 | video_core/gpu: Make GPU's destructor virtual | Lioncash | |
| Because of the recent separation of GPU functionality into sync/async variants, we need to mark the destructor virtual to provide proper destruction behavior, given we use the base class within the System class. Prior to this, it was undefined behavior whether or not the destructor in the derived classes would ever execute. | |||
| 2019-03-07 | Merge pull request #2055 from bunnei/gpu-thread | bunnei | |
| Asynchronous GPU command processing | |||
| 2019-03-06 | Merge pull request #2149 from ReinUsesLisp/decoders-style | bunnei | |
| gl_rasterizer_cache: Move format conversion functions to their own file | |||
| 2019-03-06 | gpu_thread: Fix deadlock with threading idle state check. | bunnei | |
| 2019-03-06 | gpu_thread: (HACK) Ignore flush on FlushAndInvalidateRegion. | bunnei | |
| 2019-03-06 | gpu: Always flush. | bunnei | |
| 2019-03-06 | gpu: Refactor a/synchronous implementations into their own classes. | bunnei | |
| 2019-03-06 | gpu: Move command processing to another thread. | bunnei | |
| 2019-03-06 | Merge pull request #2190 from lioncash/ogl-global | bunnei | |
| core: Remove the global telemetry accessor function | |||
| 2019-03-06 | gpu: Refactor command and swap buffers interface for asynch. | bunnei | |
| 2019-03-06 | gpu: Refactor to take RendererBase instead of RasterizerInterface. | bunnei | |
| 2019-03-06 | Merge pull request #2203 from lioncash/engines-include | bunnei | |
| video_core/engines: Remove unnecessary includes | |||
| 2019-03-05 | video_core/engines: Remove unnecessary includes | Lioncash | |
| Removes a few unnecessary dependencies on core-related machinery, such as the core.h and memory.h, which reduces the amount of rebuilding necessary if those files change. This also uncovered some indirect dependencies within other source files. This also fixes those. | |||
| 2019-03-05 | video_core/surface: Remove obsolete TODO in PixelFormatFromRenderTargetFormat() | Lioncash | |
| This isn't needed anymore, according to Hexagon | |||
| 2019-03-04 | Merge pull request #2165 from ReinUsesLisp/unbind-tex | bunnei | |
| gl_rasterizer: Unbind textures but don't apply the gl_state | |||
| 2019-03-04 | video_core/renderer_opengl: Replace direct usage of global system object ↵ | Lioncash | |
| accessors We already pass a reference to the system object to the constructor of the renderer, so we can just use that instead of using the global accessor functions. | |||
| 2019-03-04 | maxwell_to_vk: Initial implementation | ReinUsesLisp | |
| 2019-03-02 | Merge pull request #2183 from ReinUsesLisp/vk-buffer-cache-clang | Mat M | |
| vk_buffer_cache: Fix clang-format | |||
| 2019-03-02 | Merge pull request #2182 from bunnei/my-wasted-friday | bunnei | |
| fuck git for ruining my day, I will learn but I will not forgive | |||
| 2019-03-02 | vk_buffer_cache: Fix clang-format | ReinUsesLisp | |
| 2019-03-02 | fuck git for ruining my day, I will learn but I will not forgive | bunnei | |
| 2019-03-01 | vk_buffer_cache: Implement a buffer cache | ReinUsesLisp | |
| This buffer cache is just like OpenGL's buffer cache with some minor style changes. It uses VKStreamBuffer. | |||
| 2019-02-28 | gl_rasterizer: Remove texture unbinding after dispatching a draw call | ReinUsesLisp | |
| Unbinding was required when OpenGL delete operations didn't unbind a resource if it was bound. This is no longer needed and can be removed. | |||
| 2019-02-28 | gl_state: Fixup multibind bug | ReinUsesLisp | |
| 2019-02-27 | Merge pull request #2152 from ReinUsesLisp/vk-stream-buffer | bunnei | |
| vk_stream_buffer: Implement a stream buffer | |||
| 2019-02-27 | Merge pull request #2121 from FernandoS27/texception2 | bunnei | |
| Improve the Accuracy of the Rasterizer Cache through a Texception Pass | |||
| 2019-02-27 | Merge pull request #2172 from lioncash/reorder | bunnei | |
| gl_rasterizer/vk_memory_manager: Silence -Wreorder warnings | |||
| 2019-02-27 | Devirtualize Register/Unregister and use a wrapper instead. | Fernando Sahmkow | |
| 2019-02-27 | Corrections and redesign. | Fernando Sahmkow | |
| 2019-02-27 | Fix linux compile error. | Fernando Sahmkow | |
| 2019-02-27 | Remove NotifyFrameBuffer as we are doing a texception pass every drawcall. | Fernando Sahmkow | |
| 2019-02-27 | Remove certain optimizations that caused texception to fail in certain ↵ | Fernando Sahmkow | |
| scenarios. | |||
| 2019-02-27 | Bug fixes and formatting | Fernando Sahmkow | |
| 2019-02-27 | rasterizer_cache_gl: Implement Texception Pass | Fernando Sahmkow | |
| 2019-02-27 | rasterizer_cache_gl: Implement Partial Reinterpretation of Surfaces. | Fernando Sahmkow | |
