| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-03-30 | Merge pull request #2297 from lioncash/reorder | bunnei | |
| video_core: Amend constructor initializer list order where applicable | |||
| 2019-03-30 | Merge pull request #2298 from lioncash/variable | bunnei | |
| video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable | |||
| 2019-03-30 | gl_shader_decompiler: Add AOFFI backing implementation | ReinUsesLisp | |
| 2019-03-30 | shader_ir/decode: Implement AOFFI for TEX and TLD4 | ReinUsesLisp | |
| 2019-03-30 | shader_ir: Implement immediate register tracking | ReinUsesLisp | |
| 2019-03-29 | common/zstd_compression: simplify decompression interface | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Fixup clang format | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Use Zstandard for compression | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of ↵ | unknown | |
| compression level 12 for less compression time | |||
| 2019-03-29 | Addressed feedback | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Use better compression for transferable and ↵ | unknown | |
| precompiled shader disk chache files | |||
| 2019-03-29 | data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache ↵ | unknown | |
| to common/data_compression | |||
| 2019-03-29 | vk_swapchain: Implement a swapchain manager | ReinUsesLisp | |
| 2019-03-28 | Merge pull request #2296 from lioncash/override | bunnei | |
| video_core: Add missing override specifiers | |||
| 2019-03-28 | gl_shader_manager: Remove unnecessary gl_shader_manager inclusion | Lioncash | |
| This isn't used at all in the OpenGL shader cache, so we can remove it's include here, meaning one less file needs to be recompiled if any changes ever occur within that header. core/memory.h is also not used within this file at all, so we can remove it as well. | |||
| 2019-03-28 | gl_shader_manager: Move using statement into the cpp file | Lioncash | |
| Avoids introducing Maxwell3D into the namespace for everything that includes the header. | |||
| 2019-03-28 | gl_shader_manager: Remove reliance on global accessor within ↵ | Lioncash | |
| MaxwellUniformData::SetFromRegs() We can just pass in the Maxwell3D instance instead of going through the system class to get at it. This also lets us simplify the interface a little bit. Since we pass in the Maxwell3D context now, we only really need to pass the shader stage index value in. | |||
| 2019-03-27 | gl_shader_manager: Amend Doxygen string for MaxwellUniformData | Lioncash | |
| Previously only one line of the whole comment was in proper Doxygen formatting. | |||
| 2019-03-27 | gpu_thread: Remove unused dma_pusher class member variable from ThreadManager | Lioncash | |
| The pusher instance is only ever used in the constructor of the ThreadManager for creating the thread that the ThreadManager instance contains. Aside from that, the member is unused, so it can be removed. | |||
| 2019-03-27 | gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL | Lioncash | |
| This member variable is no longer being used, so it can be removed, removing a dependency on EmuWindow from the rasterizer's interface" | |||
| 2019-03-27 | video_core: Amend constructor initializer list order where applicable | Lioncash | |
| Specifies the members in the same order that initialization would take place in. This also silences -Wreorder warnings. | |||
| 2019-03-27 | video_core: Add missing override specifiers | Lioncash | |
| Ensures that the signatures will always match with the base class. Also silences a few compilation warnings. | |||
| 2019-03-27 | video_core/gpu: Amend typo in GPU member variable name | Lioncash | |
| smaphore -> semaphore | |||
| 2019-03-22 | Merge pull request #2256 from bunnei/gpu-vmm | bunnei | |
| gpu: Rewrite MemoryManager based on the VMManager implementation. | |||
| 2019-03-22 | video_core: Implement API agnostic view based texture cache | ReinUsesLisp | |
| Implements an API agnostic texture view based texture cache. Classes defined here are intended to be inherited by the API implementation and used in API-specific code. This implementation exposes protected virtual functions to be called from the implementer. Before executing any surface copies methods (defined in API-specific code) it tries to detect if the overlapping surface is a superset and if it is, it creates a view. Views are references of a subset of a surface, it can be a superset view (the same as referencing the whole texture). Current code manages 1D, 1D array, 2D, 2D array, cube maps and cube map arrays with layer and mipmap level views. Texture 3D slices views are not implemented. If the view attempt fails, the fast path is invoked with the overlapping textures (defined in the implementer). If that one fails (returning nullptr) it will flush and reload the texture. | |||
| 2019-03-21 | Revert "Devirtualize Register/Unregister and use a wrapper instead." | bunnei | |
| - Fixes graphical issues from transitions in Super Mario Odyssey. | |||
| 2019-03-20 | memory_manager: Cleanup FindFreeRegion. | bunnei | |
| 2019-03-20 | memory_manager: Use Common::AlignUp in public interface as needed. | bunnei | |
| 2019-03-20 | memory_manager: Bug fixes and further cleanup. | bunnei | |
| 2019-03-20 | maxwell_dma: Check for valid source in destination before copy. | bunnei | |
| - Avoid a crash in Octopath Traveler. | |||
| 2019-03-20 | memory_manager: Add protections for invalid GPU addresses. | bunnei | |
| - Avoid a crash in Xenoblade Chronicles 2. | |||
| 2019-03-20 | gl_rasterizer_cache: Check that backing memory is valid before creating a ↵ | bunnei | |
| surface. - Fixes a crash in Puyo Puyo Tetris. | |||
| 2019-03-20 | gpu: Rewrite virtual memory manager using PageTable. | bunnei | |
| 2019-03-20 | gpu: Move GPUVAddr definition to common_types. | bunnei | |
| 2019-03-16 | gl_rasterizer: Skip zero addr/sized regions on flush/invalidate. | bunnei | |
| 2019-03-16 | Merge pull request #2244 from bunnei/gpu-mem-refactor | bunnei | |
| video_core: Refactor to use MemoryManager interface for all memory access. | |||
| 2019-03-16 | memory: Simplify rasterizer cache operations. | bunnei | |
| 2019-03-16 | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | |
| # Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| 2019-03-14 | gpu: Use host address for caching instead of guest address. | bunnei | |
| 2019-03-14 | Merge pull request #2233 from ReinUsesLisp/morton-cleanup | bunnei | |
| video_core/morton: Miscellaneous changes | |||
| 2019-03-14 | Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache | bunnei | |
| vk_sampler_cache: Implement a sampler cache | |||
| 2019-03-14 | Merge pull request #2216 from ReinUsesLisp/rasterizer-system | bunnei | |
| gl_rasterizer: Use system instance passed from argument | |||
| 2019-03-13 | Merge pull request #2227 from lioncash/override | bunnei | |
| renderer_opengl/gl_global_cache: Add missing override specifiers | |||
| 2019-03-13 | video_core/morton: Use enum to describe MortonCopyPixels128 mode | ReinUsesLisp | |
| 2019-03-13 | video_core/morton: Remove unused parameter in MortonSwizzle | ReinUsesLisp | |
| 2019-03-13 | video_core/morton: Remove clang-format off when it's not needed | ReinUsesLisp | |
| 2019-03-13 | video_core/morton: Remove unused functions | ReinUsesLisp | |
| 2019-03-13 | video_core/texture: Fix up sampler lod bias | ReinUsesLisp | |
| 2019-03-12 | vk_sampler_cache: Use operator== instead of memcmp | Mat M | |
| Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
| 2019-03-12 | vk_sampler_cache: Implement a sampler cache | ReinUsesLisp | |
