| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-04-08 | Implement Const Buffer Accessor | Fernando Sahmkow | |
| 2019-04-07 | Merge pull request #2300 from FernandoS27/null-shader | bunnei | |
| shader_cache: Permit a Null Shader in case of a bad host_ptr. | |||
| 2019-04-07 | Merge pull request #2355 from ReinUsesLisp/sync-point | bunnei | |
| maxwell_3d: Reduce severity of ProcessSyncPoint | |||
| 2019-04-07 | Merge pull request #2306 from ReinUsesLisp/aoffi | bunnei | |
| shader_ir: Implement AOFFI for TEX and TLD4 | |||
| 2019-04-07 | Merge pull request #2321 from ReinUsesLisp/gl-state-rework | bunnei | |
| gl_state: Rework to enable individual applies | |||
| 2019-04-07 | Merge pull request #2098 from FreddyFunk/disk-cache-zstd | bunnei | |
| gl_shader_disk_cache: Use Zstandard for compression | |||
| 2019-04-07 | Merge pull request #2352 from bunnei/mem-manager-fixes | bunnei | |
| memory_manager: Improved implementation of read/write/copy block. | |||
| 2019-04-07 | Permit a Null Shader in case of a bad host_ptr. | Fernando Sahmkow | |
| 2019-04-06 | maxwell_3d: Reduce severity of ProcessSyncPoint | ReinUsesLisp | |
| 2019-04-06 | video_core/textures/convert: Replace include with a forward declaration | Lioncash | |
| Avoids dragging in a direct dependency in a header. | |||
| 2019-04-06 | video_core/texures/texture: Remove unnecessary includes | Lioncash | |
| Nothing in this header relies on common_funcs or the memory manager. This gets rid of reliance on indirect inclusions in the OpenGL caches. | |||
| 2019-04-05 | Merge pull request #2317 from FernandoS27/sync | bunnei | |
| Implement SyncPoint Register in the GPU. | |||
| 2019-04-05 | Merge pull request #2346 from lioncash/header | bunnei | |
| video_core/engines: Remove unnecessary inclusions where applicable | |||
| 2019-04-05 | memory_manager: Improved implementation of read/write/copy block. | bunnei | |
| - Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY! - Fixes a crash with Mario Tennis Aces | |||
| 2019-04-05 | Merge pull request #2350 from lioncash/vmem | bunnei | |
| video_core/memory_manager: Mark a few member functions with the const qualifier | |||
| 2019-04-05 | Merge pull request #2347 from lioncash/trunc | bunnei | |
| video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor | |||
| 2019-04-05 | Merge pull request #2327 from ReinUsesLisp/crash-safe-visit | bunnei | |
| gl_shader_decompiler: Return early when an operation is invalid | |||
| 2019-04-05 | Merge pull request #2337 from lioncash/temporary | bunnei | |
| gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() | |||
| 2019-04-05 | video_core/macro_interpreter: Remove assertion within FetchParameter() | Lioncash | |
| We can just use .at(), which essentially does the same thing, but with less code. | |||
| 2019-04-05 | video_core/macro_interpreter: Simplify GetRegister() | Lioncash | |
| Given we already ensure nothing can set the zeroth register in SetRegister(), we don't need to check if the index is zero and special case it. We can just access the register normally, since it's already going to be zero. We can also replace the assertion with .at() to perform the equivalent behavior inline as part of the API. | |||
| 2019-04-05 | video_core/memory_manager: Make Read() a const qualified member function | Lioncash | |
| Given this doesn't actually alter internal state, this can be made a const member function. | |||
| 2019-04-05 | video_core/memory_manager: Make ReadBlock() a const qualifier member function | Lioncash | |
| Now, since we have a const qualified variant of GetPointer(), we can put it to use in ReadBlock() to retrieve the source pointer that is passed into memcpy. Now block reading may be done from a const context. | |||
| 2019-04-05 | video_core/memory_manager: Add a const qualified variant of GetPointer() | Lioncash | |
| Allows retrieving read-only pointers from a const context externally. | |||
| 2019-04-05 | video_core/memory_manager: Make FindFreeRegion() a const member function | Lioncash | |
| This doesn't modify internal state, so it can be made a const member function. | |||
| 2019-04-05 | video_core/memory_manager: Make GpuToCpuAddress() a const member function | Lioncash | |
| This doesn't modify any internal state, so it can be made a const member function to allow its use in const contexts. | |||
| 2019-04-05 | Implement SyncPoint Register in the GPU. | Fernando Sahmkow | |
| 2019-04-05 | video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor | Lioncash | |
| Since c5d41fd812d7eb1a04f36b76c08fe971cee0868c callback parameters were changed to use an s64 to represent late cycles instead of an int, so this was causing a truncation warning to occur here. Changing it to s64 is sufficient to silence the warning. | |||
| 2019-04-05 | video_core/engines: Make memory manager members private | Lioncash | |
| These aren't used externally by anything, so they can be made private data members. | |||
| 2019-04-05 | video_core/engines: Remove unnecessary inclusions where applicable | Lioncash | |
| Replaces header inclusions with forward declarations where applicable and also removes unused headers within the cpp file. This reduces a few more dependencies on core/memory.h | |||
| 2019-04-05 | renderer_opengl/utils: Skip empty binds | ReinUsesLisp | |
| 2019-04-05 | gl_rasterizer: Use ARB_multi_bind to update SSBOs | ReinUsesLisp | |
| 2019-04-05 | gl_rasterizer: Use ARB_multi_bind to update UBOs across stages | ReinUsesLisp | |
| 2019-04-04 | Merge pull request #2282 from bunnei/gpu-asynch-v2 | bunnei | |
| gpu_thread: Improve synchronization by using CoreTiming. | |||
| 2019-04-04 | Merge pull request #2336 from ReinUsesLisp/txq | bunnei | |
| gl_shader_decompiler: Fix TXQ types | |||
| 2019-04-04 | gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() | Lioncash | |
| Temporal generally indicates a relation to time, but this is just creating a temporary, so this isn't really an accurate name for what the function is actually doing. | |||
| 2019-04-04 | gl_shader_decompiler: Fix TXQ types | ReinUsesLisp | |
| TXQ returns integer types. Shaders usually do: R0 = TXQ(); // => int R0 = static_cast<float>(R0); If we don't treat it as an integer, it will cast a binary float value as float - resulting in a corrupted number. | |||
| 2019-04-04 | video_core/renderer_opengl: Remove unnecessary includes | Lioncash | |
| Quite a few unused includes have built up over time, particularly on core/memory.h. Removing these includes means the source files including those files will no longer need to be rebuilt if they're changed, making compilation slightly faster in this scenario. | |||
| 2019-04-03 | Merge pull request #2093 from FreddyFunk/disk-cache-better-compression | bunnei | |
| Better LZ4 compression utilization for the disk based shader cache and the yuzu build system | |||
| 2019-04-03 | Merge pull request #2299 from lioncash/maxwell | bunnei | |
| gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs() | |||
| 2019-04-03 | gl_state: Rework to enable individual applies | ReinUsesLisp | |
| 2019-04-03 | shader_ir/memory: Reduce severity of LD_L cache management and log it | ReinUsesLisp | |
| 2019-04-03 | shader_ir/memory: Reduce severity of ST_L cache management and log it | ReinUsesLisp | |
| 2019-04-03 | gl_shader_decompiler: Return early when an operation is invalid | ReinUsesLisp | |
| 2019-04-03 | Merge pull request #2302 from ReinUsesLisp/vk-swapchain | bunnei | |
| vk_swapchain: Implement a swapchain manager | |||
| 2019-04-02 | gl_sampler_cache: Port sampler cache to OpenGL | ReinUsesLisp | |
| 2019-04-02 | video_core: Abstract vk_sampler_cache into a templated class | ReinUsesLisp | |
| 2019-04-01 | gpu_thread: Improve synchronization by using CoreTiming. | bunnei | |
| 2019-04-01 | general: Use deducation guides for std::lock_guard and std::unique_lock | Lioncash | |
| Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future. | |||
| 2019-03-31 | gl_shader_decompiler: Hide local definitions inside an anonymous namespace | ReinUsesLisp | |
| 2019-03-31 | shader_ir/decode: Silent implicit sign conversion warning | Mat M | |
| Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> | |||
