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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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2019-04-15
Support compressed formats on linear textures.
Fernando Sahmkow
2019-04-15
Correct Pitch in Fermi2D
Fernando Sahmkow
2019-04-14
gl_shader_decompiler: Use variable AOFFI on supported hardware
ReinUsesLisp
2019-04-14
shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-13
Merge pull request #2373 from FernandoS27/z32
bunnei
2019-04-13
Merge pull request #2386 from ReinUsesLisp/shader-manager
bunnei
2019-04-11
video_core/gpu: Create threads separately from initialization
Lioncash
2019-04-11
Merge pull request #2235 from ReinUsesLisp/spirv-decompiler
bunnei
2019-04-11
gl_rasterizer_cache: Relax restrictions on FastCopySurface and FastLayeredCop...
Fernando Sahmkow
2019-04-10
Merge pull request #2278 from ReinUsesLisp/vc-texture-cache
bunnei
2019-04-10
Merge pull request #2372 from FernandoS27/fermi-fix
bunnei
2019-04-10
gl_shader_manager: Move code to source file and minor clean up
ReinUsesLisp
2019-04-10
gl_rasterizer: Apply just the needed state on Clear
ReinUsesLisp
2019-04-10
gl_device: Implement interface and add uniform offset alignment
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement flow primitives
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement most common texture primitives
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement texture decompilation helper functions
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement Assign and LogicalAssign
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement non-OperationCode visits
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement OperationCode decompilation interface
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement Visit
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement labels tree and flow
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Implement declarations
ReinUsesLisp
2019-04-10
vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler
ReinUsesLisp
2019-04-10
video_core: Add sirit as optional dependency with Vulkan
ReinUsesLisp
2019-04-10
Merge pull request #2345 from ReinUsesLisp/multibind
bunnei
2019-04-09
Merge pull request #2375 from FernandoS27/fix-ldc
bunnei
2019-04-09
Remove bounding in LD_C
Fernando Sahmkow
2019-04-09
Merge pull request #2354 from lioncash/header
bunnei
2019-04-09
Merge pull request #2366 from FernandoS27/xmad-fix
bunnei
2019-04-09
Merge pull request #2369 from FernandoS27/mip-align
bunnei
2019-04-09
Correct Fermi Copy on Linear Textures.
Fernando Sahmkow
2019-04-09
Implement Texture Format ZF32_X24S8.
Fernando Sahmkow
2019-04-09
Correct depth compare with color formats for R32F
Fernando Sahmkow
2019-04-08
gl_backend: Align Pixel Storage
Fernando Sahmkow
2019-04-08
Correct LOP_IMN encoding
Fernando Sahmkow
2019-04-08
Correct XMAD mode, psl and high_b on different encodings.
Fernando Sahmkow
2019-04-08
Adapt Bindless to work with AOFFI
Fernando Sahmkow
2019-04-08
Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
Fernando Sahmkow
2019-04-08
Fix bad rebase
Fernando Sahmkow
2019-04-08
Fix TMML
Fernando Sahmkow
2019-04-08
Simplify ConstBufferAccessor
Fernando Sahmkow
2019-04-08
Refactor GetTextureCode and GetTexCode to use an optional instead of optional...
Fernando Sahmkow
2019-04-08
Implement TXQ_B
Fernando Sahmkow
2019-04-08
Implement TMML_B
Fernando Sahmkow
2019-04-08
Corrections to TEX_B
Fernando Sahmkow
2019-04-08
Fixes to Const Buffer Accessor and Formatting
Fernando Sahmkow
2019-04-08
Implement Bindless Handling on SetupTexture
Fernando Sahmkow
2019-04-08
Unify both sampler types.
Fernando Sahmkow
2019-04-08
Implement Bindless Samplers and TEX_B in the IR.
Fernando Sahmkow
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