| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-05-25 | video_core: don't garbage collect during configuration | Liam | |
| 2023-05-24 | Merge pull request #10435 from FernandoS27/gotta-clean-mess-ups | bunnei | |
| Texture cache: revert wrong acceleration assumption | |||
| 2023-05-24 | Texture cache: revert wrong acceleration assumption | Fernando Sahmkow | |
| 2023-05-24 | Texture Cache Util: Fix block depth adjustment on slices. | Fernando Sahmkow | |
| 2023-05-24 | texture_cache: process aliases and overlaps in the correct order | Fernando Sahmkow | |
| 2023-05-24 | Merge pull request #10422 from liamwhite/gc | Fernando S | |
| video_core: tune garbage collection aggressiveness | |||
| 2023-05-24 | Merge pull request #10398 from liamwhite/bcn | Fernando S | |
| video_core: add ASTC recompression | |||
| 2023-05-23 | video_core: tune garbage collection aggressiveness | Liam | |
| 2023-05-23 | textures: add BC1 and BC3 compressors and recompression setting | Liam | |
| 2023-05-23 | Merge pull request #10388 from GPUCode/fence-wait | liamwhite | |
| vk_master_semaphore: Move fence wait on separate thread | |||
| 2023-05-23 | Merge pull request #10402 from liamwhite/uh | liamwhite | |
| renderer_vulkan: barrier attachment feedback loops | |||
| 2023-05-22 | vulkan_device: Enable VK_KHR_push_descriptor on newer ANV | Liam | |
| 2023-05-22 | renderer_vulkan: barrier attachment feedback loops | Liam | |
| 2023-05-22 | Limit the device access memory to 4 GB | scorpion81 | |
| Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises). But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ? | |||
| 2023-05-22 | Add support for deinterlaced videos playback | Danila Malyutin | |
| This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey. It uses ffmpeg's yadif filter for deinterlacing. | |||
| 2023-05-20 | vk_master_semaphore: Move fence wait on separate thread | GPUCode | |
| 2023-05-18 | renderer_vulkan: remove wrong constexpr | Liam | |
| 2023-05-17 | vulkan_device: Disable VK_KHR_push_descriptor on ANV | lat9nq | |
| Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it and allow games to boot. | |||
| 2023-05-17 | Merge pull request #10262 from liamwhite/depth-clamp | bunnei | |
| vulkan_common: disable depth clamp dynamic state for older radv | |||
| 2023-05-16 | Merge pull request #10217 from Kelebek1/clear_value | liamwhite | |
| Use the rendertarget format of the correct RT rather than the first valid | |||
| 2023-05-15 | Merge pull request #10181 from lat9nq/intel-compute-toggle | liamwhite | |
| configure_graphics: Add option to enable compute pipelines for Intel proprietary | |||
| 2023-05-15 | Merge pull request #10249 from FernandoS27/sorry-i-am-late | liamwhite | |
| Buffer Cache: Clear sync code. | |||
| 2023-05-15 | Merge pull request #10254 from danilaml/fix-h264-decode | liamwhite | |
| Fix missing pic_order_present_flag in h264 header | |||
| 2023-05-15 | Buffer Cache: Clear sync code. | Fernando Sahmkow | |
| 2023-05-14 | Merge pull request #10288 from liamwhite/vram-limits | liamwhite | |
| vulkan_device: reserve extra memory to prevent swaps | |||
| 2023-05-14 | vulkan_device: reserve extra memory to prevent swaps | Liam | |
| 2023-05-14 | vulkan_common: fix incompatible property flags | Liam | |
| 2023-05-13 | vulkan_common: disable depth clamp dynamic state for older radv | Liam | |
| 2023-05-12 | Fix missing pic_order_present_flag in h264 header | Danila Malyutin | |
| Fixes #9635 | |||
| 2023-05-12 | Correctly track RT indexes for image aspect lookup during clears | Kelebek1 | |
| 2023-05-11 | Merge pull request #10132 from Kelebek1/fermi_blit2 | liamwhite | |
| Allow Fermi blit accelerate to work without images in cache | |||
| 2023-05-11 | Merge pull request #10216 from Kelebek1/buffer_cache_region_checks | liamwhite | |
| Swap order of checking/setting region modifications in the buffer_cache | |||
| 2023-05-11 | Allow Fermi blit accelerate to add src/dst to the cache if they don't exist ↵ | Kelebek1 | |
| already. Use ScratchBuffers in the software blit path. | |||
| 2023-05-10 | renderer_vulkan: separate guest and host compute descriptor queues | Liam | |
| 2023-05-09 | Use the rendertarget format of the correct RT rather than the first valid | Kelebek1 | |
| 2023-05-09 | Swap order of checking/setting region modifications in the buffer_cache | Kelebek1 | |
| 2023-05-09 | Texture Cache: Fix ASTC textures | Fernando Sahmkow | |
| 2023-05-07 | Texture cache: Only force flush the dma downloads | Fernando Sahmkow | |
| 2023-05-07 | Buffer Cache: disable reactive flushing in it. | Fernando Sahmkow | |
| 2023-05-07 | Texture cache: reverse inmediate flush changes | Fernando Sahmkow | |
| 2023-05-07 | Buffer cache: always use async buffer downloads and fix regression. | Fernando Sahmkow | |
| 2023-05-07 | Address feedback, add CR notice, etc | Fernando Sahmkow | |
| 2023-05-07 | Query cache: stop updating pages as it's not affected by cpu writes | Fernando Sahmkow | |
| 2023-05-07 | Settings: add option to enable / disable reactive flushing | Fernando Sahmkow | |
| 2023-05-07 | Texture cache: sync the first flush. | Fernando Sahmkow | |
| 2023-05-07 | GPU: Add Reactive flushing | Fernando Sahmkow | |
| 2023-05-07 | Merge pull request #10081 from Kelebek1/copy_overlap_tick | liamwhite | |
| Sort overlap_ids by modification tick before copy | |||
| 2023-05-07 | Merge pull request #10172 from Kelebek1/debug_validation_names | liamwhite | |
| Log object names with debug renderer, add a GPU address to ImageViews | |||
| 2023-05-07 | vk_pipeline_cache: Use setting to disable intel compute | lat9nq | |
| 2023-05-06 | Merge pull request #10125 from lat9nq/vsync-select | bunnei | |
| configuration: Expose separate swap present modes | |||
