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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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Author
2020-12-02
Merge pull request #5002 from ameerj/nvdec-frameskip
bunnei
2020-11-30
Merge pull request #5013 from ReinUsesLisp/vk-early-z
bunnei
2020-11-26
codec: Fix `pragma GCC diagnostic pop` missing corresponding push
comex
2020-11-26
vk_shader_decompiler: Implement force early fragment tests
ReinUsesLisp
2020-11-26
Limit queue size to 10 frames
ameerj
2020-11-26
Merge pull request #4975 from comex/invalid-syncpoint-id
bunnei
2020-11-26
Address PR feedback
ameerj
2020-11-25
Merge pull request #4976 from comex/poll-events
Rodrigo Locatti
2020-11-25
Queue decoded frames, cleanup decoders
ameerj
2020-11-25
cleanup unneeded comments and newlines
ameerj
2020-11-25
Refactor MaxwellToSpirvComparison. Use Common::BitCast
ameerj
2020-11-24
Address PR feedback from Rein
ameerj
2020-11-24
vulkan_renderer: Alpha Test Culling Implementation
ameerj
2020-11-24
nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
comex
2020-11-24
Merge pull request #3681 from lioncash/component
Rodrigo Locatti
2020-11-23
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...
comex
2020-11-22
Merge pull request #4954 from lioncash/compare
Morph
2020-11-21
Merge pull request #4955 from lioncash/move3
bunnei
2020-11-20
Merge pull request #4957 from ReinUsesLisp/alpha-test-rt
LC
2020-11-20
gl_rasterizer: Remove warning of untested alpha test
ReinUsesLisp
2020-11-20
Merge pull request #4953 from lioncash/shader-shadow
bunnei
2020-11-20
async_shaders: emplace threads into the worker thread vector
Lioncash
2020-11-20
async_shaders: Simplify implementation of GetCompletedWork()
Lioncash
2020-11-20
async_shaders: Simplify moving data into the pending queue
Lioncash
2020-11-20
async_shaders: std::move data within QueueVulkanShader()
Lioncash
2020-11-20
gl_rasterizer: Make floating-point literal a float
Lioncash
2020-11-20
shader_bytecode: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-20
shader_bytecode: Eliminate variable shadowing
Lioncash
2020-11-20
Merge pull request #4308 from ReinUsesLisp/maxwell-3d-funcs
Rodrigo Locatti
2020-11-17
rasterizer_interface: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
render_base: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-17
gpu: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-11
maxwell_3d: Use insert instead of loop push_back
ReinUsesLisp
2020-11-11
maxwell_3d: Move code to separate functions
ReinUsesLisp
2020-11-07
video_core: dma_pusher: Remove integrity check on command lists.
bunnei
2020-11-06
Merge pull request #4891 from lioncash/clang2
bunnei
2020-11-05
Merge pull request #4854 from ReinUsesLisp/cube-array-shadow
bunnei
2020-11-05
General: Fix clang build
Lioncash
2020-11-04
Merge pull request #4858 from lioncash/initializer
bunnei
2020-11-04
Merge pull request #4869 from bunnei/improve-gpu-sync
Chloe
2020-11-03
Merge pull request #4874 from lioncash/nodiscard2
bunnei
2020-11-02
nvdec: Make use of [[nodiscard]] where applicable
Lioncash
2020-11-01
Merge pull request #4865 from ameerj/async-threadcount
bunnei
2020-11-01
video_core: dma_pusher: Add support for integrity checks.
bunnei
2020-11-01
video_core: dma_pusher: Add support for prefetched command lists.
bunnei
2020-11-01
video_core: gpu: Implement WaitFence and IncrementSyncPoint.
bunnei
2020-10-31
Merge pull request #4853 from ReinUsesLisp/fcmp-imm
bunnei
2020-10-29
vp9: Be explicit with copy and move operators
Lioncash
2020-10-29
vp9: Mark functions with [[nodiscard]] where applicable
Lioncash
2020-10-29
vp9: Provide a default initializer for "hidden" member
Lioncash
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