| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | spirv: Initial SPIR-V support | ReinUsesLisp | |
| 2021-07-22 | Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy | bunnei | |
| vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible | |||
| 2021-07-20 | gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA | ReinUsesLisp | |
| Avoids reading out of bounds from the stack. | |||
| 2021-07-20 | buffer_cache: Simplify clear logic | ReinUsesLisp | |
| Use existing helper functions and avoid looping when only one buffer has to be active. | |||
| 2021-07-20 | Merge pull request #6629 from FernandoS27/accel-dma-2 | bunnei | |
| DMAEngine: Accelerate BufferClear [accelerateDMA Part 2] | |||
| 2021-07-20 | Merge pull request #6685 from ReinUsesLisp/radeonsi-client | Fernando S | |
| gl_texture_cache: Workaround slow PBO downloads on radeonsi | |||
| 2021-07-20 | vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible | ReinUsesLisp | |
| Silences performance warnings generated from validation layers on each frame. | |||
| 2021-07-20 | gl_texture_cache: Workaround slow PBO downloads on radeonsi | ReinUsesLisp | |
| There's an optimization bug on non-git mesa versions where not specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU side. Add this bit for all vendors. | |||
| 2021-07-20 | vk_buffer_cache: Fix quad index array with 0 vertices (#6627) | Fernando S | |
| 2021-07-19 | Merge pull request #6580 from ReinUsesLisp/xfb-radv | Rodrigo Locatti | |
| vk_buffer_cache: Use emulated null buffers for transform feedback | |||
| 2021-07-19 | Merge pull request #6679 from yzct12345/fix-lets-go | Fernando S | |
| Fix Pokemon Let's Go on Vulkan | |||
| 2021-07-19 | Merge pull request #6670 from ReinUsesLisp/prepare-rt | Fernando S | |
| texture_cache: Always prepare image views on render targets | |||
| 2021-07-19 | Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes | Fernando S | |
| texture_cache/util: Fix size calculations of multisampled images | |||
| 2021-07-18 | Update src/video_core/renderer_vulkan/vk_texture_cache.cpp | yzct12345 | |
| Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com> | |||
| 2021-07-18 | Update src/video_core/renderer_vulkan/vk_texture_cache.cpp | yzct12345 | |
| Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com> | |||
| 2021-07-18 | Ignore wrong blit format | yzct12345 | |
| 2021-07-18 | vk_texture_cache: Finalize renderpass when downloading images | ReinUsesLisp | |
| 2021-07-18 | vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images | ReinUsesLisp | |
| 2021-07-18 | vk_compute_pass: Fix ASTC buffer setup synchronization | ReinUsesLisp | |
| 2021-07-18 | texture_cache/util: Fix size calculations of multisampled images | ReinUsesLisp | |
| On the texture cache we handle multisampled images by keeping their real size in samples (e.g. 1920x1080 with 4 samples is 3840x2160). This works nicely with size matches and other comparisons, but the calculation for guest sizes was not having this in mind, and the size was being multiplied (again) by the number of samples per dimension. For example a 3840x2160 texture cache image had its width and height multiplied by 2, resulting in a much larger texture. Fix this issue. - Fixes performance regression on cooking related titles when an unrelated bug was fixed. | |||
| 2021-07-18 | texture_cache: Always prepare image views on render targets | ReinUsesLisp | |
| Images used as render targets were not being "prepared", causing desynchronizations on the texture cache. Needs #6669 to avoid performance regressions on certain cooking titles. - Fixes black shadows on Age of Calamity. | |||
| 2021-07-15 | Merge pull request #6579 from ameerj/float-settings | bunnei | |
| settings: Eliminate usage of float-point setting values | |||
| 2021-07-15 | Merge pull request #6635 from ameerj/intel-vk-sm3dw | Fernando S | |
| vk_rasterizer: Only clear valid color attachments | |||
| 2021-07-15 | Merge pull request #6525 from ameerj/nvdec-fixes | Fernando S | |
| nvdec: Fix Submit Ioctl data source, vic frame dimension computations | |||
| 2021-07-15 | vic: Fix dimension compuation of YUV frames | ameerj | |
| Fixes out of bound memory crashes in Mario Golf | |||
| 2021-07-15 | Buffer cache: Fixes, Clang and Feedback. | Fernando Sahmkow | |
| 2021-07-14 | GPUMemoryManager: Force inmediate invalidation when writting block. | Fernando Sahmkow | |
| 2021-07-14 | Buffer Cache: Fixes to DMA Copy. | Fernando Sahmkow | |
| 2021-07-14 | DMAEngine: Revert flushing from Pitch to BlpockLinear. | Fernando Sahmkow | |
| 2021-07-14 | BufferCache: fix clearing on forced download. | Fernando Sahmkow | |
| 2021-07-13 | vk_rasterizer: Only clear valid color attachments | ameerj | |
| 2021-07-13 | DMAEngine: Accelerate BufferClear | Fernando Sahmkow | |
| 2021-07-12 | accelerateDMA: Fixes and feedback. | Fernando Sahmkow | |
| 2021-07-11 | accelerateDMA: Accelerate Buffer Copies. | Fernando Sahmkow | |
| 2021-07-10 | Buffer Cache: Address Feedback. | Fernando Sahmkow | |
| 2021-07-09 | Buffer Cache: Fix GCC copmpile error | Fernando Sahmkow | |
| 2021-07-09 | Fence Manager: remove reference fencing. | Fernando Sahmkow | |
| 2021-07-09 | BufferCache: Additional download fixes. | Fernando Sahmkow | |
| 2021-07-09 | Buffer Cache: Revert unnecessary range reduction. | Fernando Sahmkow | |
| 2021-07-09 | Fence Manager: Force ordering on WFI. | Fernando Sahmkow | |
| 2021-07-09 | Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. | Fernando Sahmkow | |
| 2021-07-09 | Fence Manager: Add fences on Reference Count. | Fernando Sahmkow | |
| 2021-07-09 | Videocore: Address Feedback & CLANG Format. | Fernando Sahmkow | |
| 2021-07-09 | Buffer Cache: Fix High Downloads and don't predownload on Extreme. | Fernando Sahmkow | |
| 2021-07-09 | vk_buffer_cache: Use emulated null buffers for transform feedback | ReinUsesLisp | |
| Vulkan does not support null buffers on transform feedback bindings. Emulate these using the same null buffer we were using for index buffers. | |||
| 2021-07-08 | configure_graphics: Use u8 for bg_color values | ameerj | |
| 2021-07-08 | Merge pull request #6539 from lat9nq/default-setting | Ameer J | |
| general: Move most settings' defaults and labels into their definition | |||
| 2021-07-08 | Out of bound blit (#6531) | Feng Chen | |
| * Fix out of bound blit error * Fix code read * Fix ci error Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com> | |||
| 2021-07-07 | util_shaders: Fix BindImageTexture | lat9nq | |
| According to https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we need to set these to true for use with 3D textures. Fixes BOTW teleporting on RadeonSI and iris. | |||
| 2021-07-06 | Merge pull request #6497 from FernandoS27/scotty-doesnt-know | bunnei | |
| GPU Memory Manager - Correct handling of non continuous backing memory. | |||
