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2021-07-09BufferCache: Additional download fixes.Fernando Sahmkow
2021-07-09Buffer Cache: Revert unnecessary range reduction.Fernando Sahmkow
2021-07-09Fence Manager: Force ordering on WFI.Fernando Sahmkow
2021-07-09Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.Fernando Sahmkow
2021-07-09Fence Manager: Add fences on Reference Count.Fernando Sahmkow
2021-07-09Videocore: Address Feedback & CLANG Format.Fernando Sahmkow
2021-07-09Buffer Cache: Fix High Downloads and don't predownload on Extreme.Fernando Sahmkow
2021-07-08Merge pull request #6539 from lat9nq/default-settingAmeer J
general: Move most settings' defaults and labels into their definition
2021-07-08Out of bound blit (#6531)Feng Chen
* Fix out of bound blit error * Fix code read * Fix ci error Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
2021-07-07util_shaders: Fix BindImageTexturelat9nq
According to https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we need to set these to true for use with 3D textures. Fixes BOTW teleporting on RadeonSI and iris.
2021-07-06Merge pull request #6497 from FernandoS27/scotty-doesnt-knowbunnei
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-05Merge pull request #6537 from Morph1984/warningsbunnei
general: Enforce multiple warnings in MSVC
2021-07-05Merge pull request #6540 from Kelebek1/nvdecAmeer J
Slightly refactor NVDEC and codecs for readability and safety
2021-07-04Texture Cache: Fix collision with multiple overlaps of the same sparse texture.Fernando Sahmkow
2021-07-04Texture Cache: Fix GCC & Clang.Fernando Sahmkow
2021-07-04Texture Cache: Address feedback.Fernando Sahmkow
2021-07-04Texture Cache: Improve accuracy of sparse texture detection.Fernando Sahmkow
2021-07-04Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow
2021-07-03TextureCacheOGL: Implement Image Copies for 1D and 1D Array.Fernando Sahmkow
2021-07-03TextureCache: Fix 1D to 2D overlapps.Fernando Sahmkow
2021-07-01Slightly refactor NVDEC and codecs for readability and safetyKelebek1
2021-06-30Merge pull request #6459 from lat9nq/ubuntu-fixesAmeer J
cmake: Improve Linux dependency checking for externals
2021-06-28yuzu qt: Make most UISettings a BasicSettinglat9nq
For simple primitive settings, moves their defaults and labels to definition time. Also fixes typo and clang-format yuzu qt: config: Fix rng_seed
2021-06-28general: Make most settings a BasicSettinglat9nq
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
2021-06-28Merge pull request #6502 from ameerj/vendor-titleMorph
main: Add GPU Vendor name to running title bar
2021-06-28video_core: Remove #pragma warning directives for external headersMorph
2021-06-28video_core: Enforce C4242Morph
2021-06-28video_core: Silence signed/unsigned mismatch warningsMorph
2021-06-26buffer_cache: Only flush downloaded sizeReinUsesLisp
Fixes a regression unintentionally introduced by the garbage collector. This makes regular memory downloads only flush the requested sizes. This negatively affected Koei Tecmo games.
2021-06-26video_core: Enforce C4244ReinUsesLisp
Enforce implicit integer casts to a smaller type as errors.
2021-06-26codec,vic: Disable warnings in ffmpeg headersReinUsesLisp
2021-06-26vk_buffer_cache: Silence implicit cast warningsReinUsesLisp
2021-06-26buffer_cache/texture_cache: Make GC functions privateReinUsesLisp
2021-06-26buffer_cache: Silence implicit cast warningReinUsesLisp
2021-06-25vulkan_device: Make device memory match the rest of the fileReinUsesLisp
Match the style in the file.
2021-06-24Merge pull request #6496 from ameerj/astc-fixesbunnei
astc: Various robustness enhancements for the gpu decoder
2021-06-24Merge pull request #6519 from Wunkolo/mem-size-literalbunnei
common: Replace common_sizes into user-literals
2021-06-24common: Replace common_sizes into user-literalsWunkolo
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc user-literals within literals.h. To keep the global namespace clean, users will have to use: ``` using namespace Common::Literals; ``` to access these literals.
2021-06-23Merge pull request #6517 from lioncash/fmtlibbunnei
externals: Update fmt to 8.0.0
2021-06-23General: Resolve fmt specifiers to adhere to 8.0.0 API where applicableLioncash
Also removes some deprecated API usages.
2021-06-23Merge pull request #6518 from lioncash/funcbunnei
maxwell3d: Add missing return in default SizeInBytes() case
2021-06-23maxwell3d: Add missing return in default SizeInBytes() caseLioncash
We were returning '1' in ComponentCount()'s default case but were neglecting to do the same with SizeInBytes().
2021-06-23Merge pull request #6465 from FernandoS27/sex-on-the-beachMai M
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23Merge pull request #6508 from ReinUsesLisp/bootmanager-stop-tokenMai M
bootmanager: Use std::stop_source for stopping emulation
2021-06-22Reaper: Set minimum cleaning limit on OGL.Fernando Sahmkow
2021-06-22common: fs: Remove [[nodiscard]] attribute on Remove* functionsMorph
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal. As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22bootmanager: Use std::stop_source for stopping emulationReinUsesLisp
Use its std::stop_token to abort shader cache loading. Using std::stop_token instead of std::atomic_bool allows the usage of other utilities like std::stop_callback.
2021-06-21vk_master_semaphore: Use jthread for debug threadReinUsesLisp
2021-06-20gl_device: Expand on Mesa driver nameslat9nq
Makes this list a bit more capable at identifying Mesa drivers. Tries to deal with two of the overloaded vendor strings in a more generic fashion.
2021-06-20video_core: Add GPU vendor name to window title barameerj