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2023-11-23query_cache: demote report synced unreachable to assertLiam
2023-11-21Merge pull request #12045 from liamwhite/codec-refactorliamwhite
video_core: refactor video frame and packet parsing
2023-11-19renderer_vulkan: ignore viewport stores on non-supporting driversLiam
2023-11-19Merge pull request #12081 from ↵liamwhite
FernandoS27/check-out-on-your-broke-crypto-friends Vulkan: Be more generous with pipeline workers for Android
2023-11-19Merge pull request #12036 from FernandoS27/you-should-have-more-than-one-towelliamwhite
Query Cache: Disable write syncing on Android
2023-11-19Merge pull request #12068 from ameerj/glasm-xfb-fixesliamwhite
gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
2023-11-19Vulkan: Be more generous with pipeline workers for AndroidFernando Sahmkow
2023-11-18Buffer Cache: Eliminate clears on Indirect buffersFernando Sahmkow
2023-11-18shader_recompiler: Fix spelling of "derivate" (#12067)Ameer J
2023-11-18gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer modeAmeer J
GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
2023-11-16video_core: refactor video frame and packet parsingLiam
2023-11-15Query Cache: Disable write syncing on AndroidFernando Sahmkow
2023-11-12Memory: Fix invalidation handling from the CPU/ServicesFernando Sahmkow
2023-11-10Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU"Fernando Sahmkow
This reverts commit d9dde7e6f3a90f58d642808900ddd558da21f762.
2023-11-06Merge pull request #11896 from liamwhite/cropliamwhite
renderer_vulkan: fix cropping for presentation
2023-11-05renderer_vulkan: render on bottom of surface clip when flipped (#11894)liamwhite
2023-11-03renderer_null: fixLiam
2023-11-01renderer_vulkan: minimize transform feedback support logLiam
2023-10-30Merge pull request #11910 from liamwhite/surface-lost-on-creationliamwhite
renderer_vulkan: ensure exception on surface loss
2023-10-29Merge pull request #11893 from liamwhite/swizzleliamwhite
renderer_vulkan: fix viewport swizzle dirty state tracking
2023-10-29renderer_vulkan: ensure exception on surface lossLiam
2023-10-29Merge pull request #11862 from liamwhite/pascal-robustliamwhite
Manually robust on Pascal and earlier
2023-10-29Merge pull request #11859 from Kelebek1/compute_findbufferliamwhite
Add missing loop around compute FindBuffer calls
2023-10-28renderer_vulkan: fix FSR croppingLiam
2023-10-28renderer_vulkan: fix cropping for presentationLiam
2023-10-27renderer_vulkan: fix viewport swizzle dirty state trackingLiam
2023-10-24vulkan_common: use highest API versionLiam
2023-10-23Add missing dowhile loops around FindBuffer callsKelebek1
2023-10-23Manually robust on Pascal and earlierLiam
2023-10-21Merge pull request #11789 from Kelebek1/spirv_shift_rightliamwhite
Manually robust on Maxwell and earlier
2023-10-20Merge pull request #11806 from liamwhite/needs-more-lockingliamwhite
renderer_vulkan: add locks to avoid scheduler flushes from CPU
2023-10-19Manually robust on Maxwell and earlierKelebek1
2023-10-18Merge pull request #11810 from liamwhite/clang-17liamwhite
general: fix build failure on clang 17
2023-10-18Merge pull request #11795 from Squall-Leonhart/D32FToOtherliamwhite
[Vulkan]Implement missing copy formats for D32, ARGB8_SRGB and BGRA8_Unorm/SRGB
2023-10-17general: fix build failure on clang 17Liam
2023-10-17Merge pull request #11747 from Kelebek1/image_alias_sample_namesliamwhite
Small things
2023-10-17Merge pull request #11349 from vonchenplus/buffer_cache_crashliamwhite
video_core: Fix moltenvk crash on macos
2023-10-17renderer_vulkan: add locks to avoid scheduler flushes from CPULiam
2023-10-17Merge pull request #11788 from Squall-Leonhart/IFREMOVEDFernando S
[crash fix]brings back the removed if statement in util.cpp and adds the num_level test to it like previous discontinued PR
2023-10-17Changes based on hardware testsSquall-Leonhart
Removes unnecessary d32f to bgra shader and blit functions, update vk_texture_cache to use abgr shader for d32f to BGRA formats updates abgr to d32f shader to comply with hardware tests
2023-10-17Make Clang happy.Squall Leonhart
2023-10-17Added missing BuildShader lineSquall Leonhart
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2023-10-16added missing trailing line.Squall Leonhart
2023-10-16meant to add the unorms as wellSquall Leonhart
2023-10-16use texelfetch instead of texturelodSquall-Leonhart
2023-10-16appease the format godsSquall Leonhart
2023-10-16Another missing copy connected to Bravely Default IISquall-Leonhart
adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2023-10-15missed this line when editing the copypastaSquall-Leonhart
2023-10-15moved line to appease the format godsSquall-Leonhart
2023-10-15Implement missing formats for Bravely Default 2Squall-Leonhart